| .. |
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Win32
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5f72fbed75
Fixing issue where window resize cursor would keep getting overriden
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há 9 anos atrás |
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BsAudio.cpp
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eebd06e343
Audio WIP: Added AudioClip interface
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há 9 anos atrás |
|
BsAudioClip.cpp
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7756e2673d
Updated documentation for Audio API
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há 9 anos atrás |
|
BsAudioClipImportOptions.cpp
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eebd06e343
Audio WIP: Added AudioClip interface
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há 9 anos atrás |
|
BsAudioListener.cpp
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1c01ab784c
Interface for AudioSource and AudioListener (WIP)
|
há 9 anos atrás |
|
BsAudioManager.cpp
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3cf4301a82
Audio system registration, start-up and shutdown
|
há 9 anos atrás |
|
BsAudioSource.cpp
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1c01ab784c
Interface for AudioSource and AudioListener (WIP)
|
há 9 anos atrás |
|
BsAudioUtility.cpp
|
5634cd5b7b
Creating an OpenAL sound buffer in AudioClip
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há 9 anos atrás |
|
BsBlendState.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
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BsBoxCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCAudioListener.cpp
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28e8be2526
Added C++ components for AudioListener and AudioSource
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há 9 anos atrás |
|
BsCAudioSource.cpp
|
98598d5494
OpenAL audio source implementation finished (needs testing)
|
há 9 anos atrás |
|
BsCBoxCollider.cpp
|
e9c446939c
Fixed an issue where child SO transforms would be incorrectly restored after deserialization
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há 9 anos atrás |
|
BsCCapsuleCollider.cpp
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e9c446939c
Fixed an issue where child SO transforms would be incorrectly restored after deserialization
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há 9 anos atrás |
|
BsCCharacterController.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCCollider.cpp
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3fa4d3de58
Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class
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há 9 anos atrás |
|
BsCD6Joint.cpp
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8d394ebd50
Finishing up work on Joint initialization refactor
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há 9 anos atrás |
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BsCDistanceJoint.cpp
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d1f5784a43
Refactored native Joint components so they use the descriptor structure for initialization
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há 9 anos atrás |
|
BsCFixedJoint.cpp
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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há 9 anos atrás |
|
BsCHingeJoint.cpp
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d1f5784a43
Refactored native Joint components so they use the descriptor structure for initialization
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há 9 anos atrás |
|
BsCJoint.cpp
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916f246010
Joint fixes:
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há 9 anos atrás |
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BsCMeshCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCPlaneCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
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BsCRigidbody.cpp
|
f92ea8ea21
Removed unused Physics code
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há 9 anos atrás |
|
BsCSliderJoint.cpp
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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há 9 anos atrás |
|
BsCSphereCollider.cpp
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e9c446939c
Fixed an issue where child SO transforms would be incorrectly restored after deserialization
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há 9 anos atrás |
|
BsCSphericalJoint.cpp
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d1f5784a43
Refactored native Joint components so they use the descriptor structure for initialization
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há 9 anos atrás |
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BsCapsuleCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCharacterController.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCommandQueue.cpp
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d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
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há 9 anos atrás |
|
BsComponent.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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há 9 anos atrás |
|
BsCoreApplication.cpp
|
7756e2673d
Updated documentation for Audio API
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há 9 anos atrás |
|
BsCoreObject.cpp
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsCoreObjectCore.cpp
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d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
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há 9 anos atrás |
|
BsCoreObjectManager.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
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há 9 anos atrás |
|
BsCoreRenderer.cpp
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d17415eeed
Added renderer manual (WIP)
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há 9 anos atrás |
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BsCoreSceneManager.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsCoreThread.cpp
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d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
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há 9 anos atrás |
|
BsCoreThreadAccessor.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsD6Joint.cpp
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404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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há 9 anos atrás |
|
BsDeferredCallManager.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsDepthStencilState.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
|
BsDistanceJoint.cpp
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404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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há 9 anos atrás |
|
BsDrawOps.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsEventQuery.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
|
BsFCollider.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsFJoint.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsFixedJoint.cpp
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404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
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há 9 anos atrás |
|
BsFont.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
|
BsFontImportOptions.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsFontManager.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
|
BsGameObject.cpp
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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há 9 anos atrás |
|
BsGameObjectHandle.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
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há 9 anos atrás |
|
BsGameObjectManager.cpp
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2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsGpuBuffer.cpp
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsGpuBufferView.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
|
BsGpuParam.cpp
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c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
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há 9 anos atrás |
|
BsGpuParamBlockBuffer.cpp
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsGpuParams.cpp
|
c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
|
há 9 anos atrás |
|
BsGpuProgram.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsGpuProgramManager.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsGpuResourceData.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsHString.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsHardwareBufferManager.cpp
|
24341978b0
Added RenderAPI manual
|
há 9 anos atrás |
|
BsHingeJoint.cpp
|
404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
|
há 9 anos atrás |
|
BsIResourceListener.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsIconUtility.cpp
|
19ebd1e824
Fixed issue where color picking doesn't work properly
|
há 9 anos atrás |
|
BsImportOptions.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsImporter.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsIndexBuffer.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsInput.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsJoint.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsMaterial.cpp
|
c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
|
há 9 anos atrás |
|
BsMaterialManager.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsMaterialParam.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsMaterialParams.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMaterialRTTI.cpp
|
f0f6b7ad8a
Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks
|
há 9 anos atrás |
|
BsMesh.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMeshBase.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMeshCollider.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsMeshData.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMeshHeap.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMeshImportOptions.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsMeshManager.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsMeshUtility.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsMultiRenderTexture.cpp
|
aa06514ff9
Added support for texture arrays
|
há 9 anos atrás |
|
BsOSInputHandler.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsOcclusionQuery.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsPass.cpp
|
a419f4cb4f
Postprocessing WIP
|
há 9 anos atrás |
|
BsPhysics.cpp
|
f92ea8ea21
Removed unused Physics code
|
há 9 anos atrás |
|
BsPhysicsManager.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsPhysicsMaterial.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsPhysicsMesh.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsPixelBuffer.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsPixelData.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsPixelUtil.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsPlaneCollider.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsPlatform.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsPrefab.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsPrefabDiff.cpp
|
63c61046cd
Refactor serialization/RTTI system so it supports streaming
|
há 9 anos atrás |
|
BsPrefabUtility.cpp
|
21b68b1870
Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it
|
há 9 anos atrás |
|
BsProfilerCPU.cpp
|
c168935089
Timers now use std::chrono
|
há 9 anos atrás |
|
BsProfilerGPU.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsProfilingManager.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsQueryManager.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsRasterizerState.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsRenderAPI.cpp
|
c027669083
Updated render API with support for instanced rendering
|
há 9 anos atrás |
|
BsRenderAPICapabilities.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsRenderAPIManager.cpp
|
cca31b40af
Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings
|
há 9 anos atrás |
|
BsRenderStateManager.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsRenderTarget.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsRenderTexture.cpp
|
aa06514ff9
Added support for texture arrays
|
há 9 anos atrás |
|
BsRenderWindow.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsRenderWindowManager.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsRendererManager.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsRendererMeshData.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsResource.cpp
|
21b68b1870
Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it
|
há 9 anos atrás |
|
BsResourceHandle.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsResourceListenerManager.cpp
|
d05d39222f
Replacing ugly thread primitive macros with a non-macro alternative
|
há 9 anos atrás |
|
BsResourceManifest.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsResourceMetaData.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsResources.cpp
|
21b68b1870
Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it
|
há 9 anos atrás |
|
BsRigidbody.cpp
|
f92ea8ea21
Removed unused Physics code
|
há 9 anos atrás |
|
BsSamplerState.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsSavedResourceData.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsSceneObject.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsShader.cpp
|
c1415b4883
Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime
|
há 9 anos atrás |
|
BsShaderDefines.cpp
|
5dae318f4a
More work on post-processing pipeline
|
há 9 anos atrás |
|
BsShaderImportOptions.cpp
|
77b0fe421e
WIP ability to customize renderer materials using defines
|
há 9 anos atrás |
|
BsShaderInclude.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsShaderIncludeImporter.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsShaderManager.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsSliderJoint.cpp
|
404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
|
há 9 anos atrás |
|
BsSpecificImporter.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsSphereCollider.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsSphericalJoint.cpp
|
404e48cf57
Refactored low-level physics Joint code so it uses descriptor structures for initialization
|
há 9 anos atrás |
|
BsStringTable.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsStringTableManager.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsTechnique.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsTextData.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsTexture.cpp
|
aa06514ff9
Added support for texture arrays
|
há 9 anos atrás |
|
BsTextureImportOptions.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsTextureManager.cpp
|
aa06514ff9
Added support for texture arrays
|
há 9 anos atrás |
|
BsTextureView.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsTimerQuery.cpp
|
2b388725cb
Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links
|
há 9 anos atrás |
|
BsTransientMesh.cpp
|
4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
|
há 9 anos atrás |
|
BsUUID.cpp
|
510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
|
há 9 anos atrás |
|
BsUtility.cpp
|
f0f6b7ad8a
Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks
|
há 9 anos atrás |
|
BsVertexBuffer.cpp
|
24341978b0
Added RenderAPI manual
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há 9 anos atrás |
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BsVertexData.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
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BsVertexDataDesc.cpp
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c027669083
Updated render API with support for instanced rendering
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há 9 anos atrás |
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BsVertexDeclaration.cpp
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c027669083
Updated render API with support for instanced rendering
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há 9 anos atrás |
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BsVideoModeInfo.cpp
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510480bfde
Moved all the build/project files in a separate directory to make dealing with other build systems easier
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há 9 anos atrás |
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BsViewport.cpp
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4c421e2f74
BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings)
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há 9 anos atrás |