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- #include "BsDockManager.h"
- #include "BsEditorWidgetContainer.h"
- #include "CmMath.h"
- #include "CmException.h"
- #include "CmMesh.h"
- #include "CmMaterial.h"
- #include "CmVector2.h"
- #include "CmRenderQueue.h"
- #include "CmApplication.h"
- #include "CmRendererManager.h"
- #include "CmRenderer.h"
- #include "CmSceneObject.h"
- #include "BsGUIManager.h"
- #include "BsBuiltinMaterialManager.h"
- #include "BsGUIWidget.h"
- #include "BsCamera.h"
- #include "CmVertexDataDesc.h"
- using namespace CamelotFramework;
- using namespace BansheeEngine;
- namespace BansheeEditor
- {
- const CM::UINT32 DockManager::DockContainer::SliderSize = 4;
- const CM::Color DockManager::TINT_COLOR = Color(0.44f, 0.44f, 0.44f, 0.22f);
- const CM::Color DockManager::HIGHLIGHT_COLOR = Color(0.44f, 0.44f, 0.44f, 0.42f);
- DockManager::DockContainer::DockContainer()
- :mIsLeaf(false), mWidgets(nullptr), mX(0), mY(0), mWidth(0), mHeight(0), mSplitPosition(0.5f),
- mIsHorizontal(false)
- {
- mChildren[0] = nullptr;
- mChildren[1] = nullptr;
- }
- DockManager::DockContainer::~DockContainer()
- {
- if(mIsLeaf && mWidgets != nullptr)
- cm_delete(mWidgets);
- if(!mIsLeaf)
- {
- if(mChildren[0] != nullptr)
- cm_delete(mChildren[0]);
- if(mChildren[1] != nullptr)
- cm_delete(mChildren[1]);
- }
- // TODO - Clean up slider
- }
- void DockManager::DockContainer::setArea(CM::INT32 x, CM::INT32 y, UINT32 width, UINT32 height)
- {
- mX = x;
- mY = y;
- mWidth = width;
- mHeight = height;
- if(mIsLeaf)
- {
- if(mWidgets != nullptr)
- {
- mWidgets->setPosition(x, y);
- mWidgets->setSize(width, height);
- }
- }
- else if(mChildren[0] != nullptr && mChildren[1] != nullptr)
- {
- if(mIsHorizontal)
- {
- UINT32 remainingSize = (UINT32)std::max(0, (INT32)mHeight - (INT32)SliderSize);
- UINT32 sizeTop = Math::floorToInt(remainingSize * mSplitPosition);
- UINT32 sizeBottom = remainingSize - sizeTop;
- mChildren[0]->setArea(mX, mY, mWidth, sizeTop);
- mChildren[1]->setArea(mX, mY + sizeTop + SliderSize, mWidth, sizeBottom);
- // TODO - Set slider position
- }
- else
- {
- UINT32 remainingSize = (UINT32)std::max(0, (INT32)mWidth - (INT32)SliderSize);
- UINT32 sizeLeft = Math::floorToInt(remainingSize * mSplitPosition);
- UINT32 sizeRight = remainingSize - sizeLeft;
- mChildren[0]->setArea(mX, mY, sizeLeft, mHeight);
- mChildren[1]->setArea(mX + sizeLeft + SliderSize, mY, sizeRight, mHeight);
- // TODO - Set slider position
- }
- }
- }
- void DockManager::DockContainer::makeLeaf(GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget)
- {
- mIsLeaf = true;
- mWidgets = cm_new<EditorWidgetContainer>(widgetParent, parentWindow);
- mWidgets->add(*widget);
- mWidgets->setPosition(mX, mY);
- mWidgets->setSize(mWidth, mHeight);
- }
- void DockManager::DockContainer::addLeft(BS::GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget)
- {
- splitContainer(widgetParent, parentWindow, widget, false, true);
- }
- void DockManager::DockContainer::addRight(BS::GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget)
- {
- splitContainer(widgetParent, parentWindow, widget, false, false);
- }
- void DockManager::DockContainer::addTop(BS::GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget)
- {
- splitContainer(widgetParent, parentWindow, widget, true, true);
- }
- void DockManager::DockContainer::addBottom(BS::GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget)
- {
- splitContainer(widgetParent, parentWindow, widget, true, false);
- }
- void DockManager::DockContainer::splitContainer(BS::GUIWidget* widgetParent, RenderWindow* parentWindow, EditorWidget* widget, bool horizontal, bool newChildIsFirst)
- {
- UINT32 idxA = newChildIsFirst ? 0 : 1;
- UINT32 idxB = (idxA + 1) % 2;
- mChildren[idxA] = cm_new<DockContainer>();
- mChildren[idxB] = cm_new<DockContainer>(*this);
- mChildren[idxA]->makeLeaf(widgetParent, parentWindow, widget);
- mIsLeaf = false;
- mIsHorizontal = horizontal;
- mWidgets = nullptr;
- mSplitPosition = 0.5f;
- // TODO - Add slider
- setArea(mX, mY, mWidth, mHeight);
- }
- DockManager::DockContainer* DockManager::DockContainer::find(EditorWidgetContainer* widgetContainer)
- {
- if(mIsLeaf)
- {
- if(mWidgets == widgetContainer)
- return this;
- else
- return nullptr;
- }
- else
- {
- if(mChildren[0] != nullptr && mChildren[0]->find(widgetContainer) != nullptr)
- return mChildren[0];
- if(mChildren[1] != nullptr && mChildren[1]->find(widgetContainer) != nullptr)
- return mChildren[1];
- }
- return nullptr;
- }
- DockManager::DockContainer* DockManager::DockContainer::findAtPos(const CM::Int2& pos)
- {
- if(mIsLeaf)
- {
- if(pos.x >= (float)mX && pos.x < (float)(mX + mWidth) &&
- pos.y >= (float)mY && pos.y < (float)(mY + mHeight))
- {
- return this;
- }
- }
- else
- {
- if(mChildren[0] != nullptr && mChildren[0]->findAtPos(pos) != nullptr)
- return mChildren[0];
- if(mChildren[1] != nullptr && mChildren[1]->findAtPos(pos) != nullptr)
- return mChildren[1];
- }
- return nullptr;
- }
- DockManager::DockManager(BS::GUIWidget* parent, CM::RenderWindow* parentWindow)
- :mParent(parent), mParentWindow(parentWindow), mMouseOverContainer(nullptr), mHighlightedDropLoc(DockLocation::None)
- {
- mTopDropPolygon = cm_newN<Vector2>(4);
- mBotDropPolygon = cm_newN<Vector2>(4);
- mLeftDropPolygon = cm_newN<Vector2>(4);
- mRightDropPolygon = cm_newN<Vector2>(4);
- mDropOverlayMat = BuiltinMaterialManager::instance().createDockDropOverlayMaterial();
- RendererManager::instance().getActive()->addRenderCallback(parent->getTarget(), boost::bind(&DockManager::render, this, _1, _2));
- GUIManager::instance().mouseEventFilter.connect(boost::bind(&DockManager::onGUIMouseEvent, this, _1, _2, _3));
- }
- DockManager::~DockManager()
- {
- cm_deleteN(mTopDropPolygon, 4);
- cm_deleteN(mBotDropPolygon, 4);
- cm_deleteN(mLeftDropPolygon, 4);
- cm_deleteN(mRightDropPolygon, 4);
- }
- void DockManager::render(const Viewport* viewport, CM::RenderQueue& renderQueue)
- {
- float invViewportWidth = 1.0f / (viewport->getWidth() * 0.5f);
- float invViewportHeight = 1.0f / (viewport->getHeight() * 0.5f);
- if(mDropOverlayMesh == nullptr || !mDropOverlayMesh.isLoaded() || !mDropOverlayMesh->isInitialized())
- return;
- if(mDropOverlayMat == nullptr || !mDropOverlayMat.isLoaded() || !mDropOverlayMat->isInitialized())
- return;
- mDropOverlayMat->setFloat("invViewportWidth", invViewportWidth);
- mDropOverlayMat->setFloat("invViewportHeight", invViewportHeight);
- mDropOverlayMat->setColor("tintColor", TINT_COLOR);
- mDropOverlayMat->setColor("highlightColor", HIGHLIGHT_COLOR);
- Color highlightColor;
- switch(mHighlightedDropLoc)
- {
- case DockLocation::Top:
- highlightColor = Color(1.0f, 0.0f, 0.0f, 0.0f);
- break;
- case DockLocation::Bottom:
- highlightColor = Color(0.0f, 1.0f, 0.0f, 0.0f);
- break;
- case DockLocation::Left:
- highlightColor = Color(0.0f, 0.0f, 1.0f, 0.0f);
- break;
- case DockLocation::Right:
- highlightColor = Color(0.0f, 0.0f, 0.0f, 1.0f);
- break;
- case DockLocation::None:
- highlightColor = Color(0.0f, 0.0f, 0.0f, 0.0f);
- break;
- }
- mDropOverlayMat->setColor("highlightActive", highlightColor);
- renderQueue.add(mDropOverlayMat.getInternalPtr(), mDropOverlayMesh.getInternalPtr(), 0, Vector3::ZERO);
- }
- void DockManager::insert(EditorWidgetContainer* relativeTo, EditorWidget* widgetToInsert, DockLocation location)
- {
- if(relativeTo != nullptr)
- {
- DockContainer* container = mRootContainer.find(relativeTo);
- if(container == nullptr)
- CM_EXCEPT(InternalErrorException, "Cannot find the wanted widget container relative to which the widget should be inserted.");
- switch(location)
- {
- case DockLocation::Left:
- container->addLeft(mParent, mParentWindow, widgetToInsert);
- break;
- case DockLocation::Right:
- container->addRight(mParent, mParentWindow, widgetToInsert);
- break;
- case DockLocation::Top:
- container->addTop(mParent, mParentWindow, widgetToInsert);
- break;
- case DockLocation::Bottom:
- container->addBottom(mParent, mParentWindow, widgetToInsert);
- break;
- }
- }
- else
- {
- if(mRootContainer.mWidgets != nullptr)
- CM_EXCEPT(InternalErrorException, "Trying to insert a widget into dock manager root container but one already exists.");
- mRootContainer.makeLeaf(mParent, mParentWindow, widgetToInsert);
- }
- }
- void DockManager::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
- {
- mRootContainer.setArea(x, y, width, height);
- updateDropOverlay(x, y, width, height);
- }
- void DockManager::updateDropOverlay(INT32 x, INT32 y, UINT32 width, UINT32 height)
- {
- const static int spacing = 10;
- const static float innerScale = 0.75f;
- UINT32 outWidth = std::max(0, (INT32)width - spacing * 2);
- UINT32 outHeight = std::max(0, (INT32)height - spacing * 2);
- UINT32 inWidth = (UINT32)Math::floorToInt(innerScale * outWidth);
- UINT32 inHeight = (UINT32)Math::floorToInt(innerScale * outHeight);
- INT32 inXOffset = Math::floorToInt((outWidth - inWidth) * 0.5f);
- INT32 inYOffset = Math::floorToInt((outHeight - inHeight) * 0.5f);
- Vector2 outTopLeft((float)x, (float)y);
- Vector2 outTopRight((float)(x + outWidth), (float)y);
- Vector2 outBotLeft((float)x, (float)(y + outHeight));
- Vector2 outBotRight((float)(x + outWidth), (float)(y + outHeight));
- Vector2 inTopLeft((float)(x + inXOffset), (float)(y + inYOffset));
- Vector2 inTopRight((float)(x + inXOffset + inWidth), (float)(y + inYOffset));
- Vector2 inBotLeft((float)(x + inXOffset), (float)(y + inYOffset + inHeight));
- Vector2 inBotRight((float)(x + inXOffset + inWidth), (float)(y + inYOffset + inHeight));
- VertexDataDescPtr vertexDesc = cm_shared_ptr<VertexDataDesc>();
-
- vertexDesc->addVertElem(VET_FLOAT2, VES_POSITION);
- vertexDesc->addVertElem(VET_COLOR, VES_COLOR);
- MeshDataPtr meshData = cm_shared_ptr<MeshData, ScratchAlloc>(16, 24, vertexDesc);
- auto vertIter = meshData->getVec2DataIter(VES_POSITION);
- auto colIter = meshData->getDWORDDataIter(VES_COLOR);
- // Top
- Vector2 topOffset((float)spacing, 0.0f);
- mTopDropPolygon[0] = outTopLeft + topOffset;
- mTopDropPolygon[1] = outTopRight + topOffset;
- mTopDropPolygon[2] = inTopRight + topOffset;
- mTopDropPolygon[3] = inTopLeft + topOffset;
- vertIter.addValue(mTopDropPolygon[0]);
- vertIter.addValue(mTopDropPolygon[1]);
- vertIter.addValue(mTopDropPolygon[2]);
- vertIter.addValue(mTopDropPolygon[3]);
- Color color(1.0f, 0.0f, 0.0f, 0.0f);
- UINT32 color32 = color.getAsRGBA();
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- // Bottom
- Vector2 botOffset((float)spacing, (float)spacing * 2.0f);
- mBotDropPolygon[0] = inBotLeft + botOffset;
- mBotDropPolygon[1] = inBotRight + botOffset;
- mBotDropPolygon[2] = outBotRight + botOffset;
- mBotDropPolygon[3] = outBotLeft + botOffset;
- vertIter.addValue(mBotDropPolygon[0]);
- vertIter.addValue(mBotDropPolygon[1]);
- vertIter.addValue(mBotDropPolygon[2]);
- vertIter.addValue(mBotDropPolygon[3]);
- color = Color(0.0f, 1.0f, 0.0f, 0.0f);
- color32 = color.getAsRGBA();
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- // Left
- Vector2 leftOffset(0.0f, (float)spacing);
- mLeftDropPolygon[0] = outTopLeft + leftOffset;
- mLeftDropPolygon[1] = inTopLeft + leftOffset;
- mLeftDropPolygon[2] = inBotLeft + leftOffset;
- mLeftDropPolygon[3] = outBotLeft + leftOffset;
- vertIter.addValue(mLeftDropPolygon[0]);
- vertIter.addValue(mLeftDropPolygon[1]);
- vertIter.addValue(mLeftDropPolygon[2]);
- vertIter.addValue(mLeftDropPolygon[3]);
- color = Color(0.0f, 0.0f, 1.0f, 0.0f);
- color32 = color.getAsRGBA();
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- // Right
- Vector2 rightOffset((float)spacing * 2.0f, (float)spacing);
- mRightDropPolygon[0] = inTopRight + rightOffset;
- mRightDropPolygon[1] = outTopRight + rightOffset;
- mRightDropPolygon[2] = outBotRight + rightOffset;
- mRightDropPolygon[3] = inBotRight + rightOffset;
- vertIter.addValue(mRightDropPolygon[0]);
- vertIter.addValue(mRightDropPolygon[1]);
- vertIter.addValue(mRightDropPolygon[2]);
- vertIter.addValue(mRightDropPolygon[3]);
- color = Color(0.0f, 0.0f, 0.0f, 1.0f);
- color32 = color.getAsRGBA();
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- colIter.addValue(color32);
- UINT32* indexData = meshData->getIndices32();
- // Top
- indexData[0] = 0;
- indexData[1] = 1;
- indexData[2] = 2;
- indexData[3] = 0;
- indexData[4] = 2;
- indexData[5] = 3;
- // Bottom
- indexData[6] = 4;
- indexData[7] = 5;
- indexData[8] = 6;
- indexData[9] = 4;
- indexData[10] = 6;
- indexData[11] = 7;
- // Left
- indexData[12] = 8;
- indexData[13] = 9;
- indexData[14] = 10;
- indexData[15] = 8;
- indexData[16] = 10;
- indexData[17] = 11;
- // Right
- indexData[18] = 12;
- indexData[19] = 13;
- indexData[20] = 14;
- indexData[21] = 12;
- indexData[22] = 14;
- indexData[23] = 15;
- mDropOverlayMesh = Mesh::create(meshData);
- }
- void DockManager::onGUIMouseEvent(GUIWidget* widget, GUIElement* element, const GUIMouseEvent& event)
- {
- if(event.getType() != GUIMouseEventType::MouseMove) // TODO - Replace with DragAndDrop event
- return;
- if(widget->getTarget() != mParent->getTarget())
- return;
- const Int2& widgetRelPos = event.getPosition();
- const Matrix4& worldTfrm = widget->SO()->getWorldTfrm();
- Vector4 tfrmdPos = worldTfrm.transform3x4(Vector4((float)widgetRelPos.x, (float)widgetRelPos.y, 0.0f, 1.0f));
- Vector2 windowPosVec(tfrmdPos.x, tfrmdPos.y);
- Int2 windowPos(Math::roundToInt(windowPosVec.x), Math::roundToInt(windowPosVec.y));
- DockContainer* mouseOverContainer = mRootContainer.findAtPos(windowPos);
- // DEBUG ONLY
- mouseOverContainer = &mRootContainer;
- // END DEBUG ONLY
- // Check if we need to highlight any drop locations
- if(mouseOverContainer)
- {
- if(insidePolygon(mTopDropPolygon, 4, windowPosVec))
- mHighlightedDropLoc = DockLocation::Top;
- else if(insidePolygon(mBotDropPolygon, 4, windowPosVec))
- mHighlightedDropLoc = DockLocation::Bottom;
- else if(insidePolygon(mLeftDropPolygon, 4, windowPosVec))
- mHighlightedDropLoc = DockLocation::Left;
- else if(insidePolygon(mRightDropPolygon, 4, windowPosVec))
- mHighlightedDropLoc = DockLocation::Right;
- else
- mHighlightedDropLoc = DockLocation::None;
- }
- // Update mesh if needed
- if(mouseOverContainer == mMouseOverContainer)
- return;
- mMouseOverContainer = mouseOverContainer;
- if(mMouseOverContainer == nullptr)
- {
- mDropOverlayMesh = HMesh();
- }
- else
- {
- updateDropOverlay(mMouseOverContainer->mX, mMouseOverContainer->mY, mMouseOverContainer->mWidth, mMouseOverContainer->mHeight);
- }
- }
- // TODO - Move to a separate Polygon class?
- bool DockManager::insidePolygon(CM::Vector2* polyPoints, CM::UINT32 numPoints, CM::Vector2 point) const
- {
- bool isInside = false;
- for (UINT32 i = 0, j = numPoints - 1; i < numPoints; j = i++)
- {
- float lineVal = (polyPoints[j].x - polyPoints[i].x) * (point.y - polyPoints[i].y) / (polyPoints[j].y - polyPoints[i].y) + polyPoints[i].x;
- if (((polyPoints[i].y > point.y) != (polyPoints[j].y > point.y)) && (point.x < lineVal))
- isInside = !isInside;
- }
- return isInside;
- }
- }
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