ParticleOrientation.generated.cs 527 B

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  1. using System;
  2. using System.Runtime.CompilerServices;
  3. using System.Runtime.InteropServices;
  4. namespace BansheeEngine
  5. {
  6. /** @addtogroup Particles
  7. * @{
  8. */
  9. /// <summary>Possible orientations when rendering billboard particles.</summary>
  10. public enum ParticleOrientation
  11. {
  12. /// <summary>Orient towards view (camera) plane.</summary>
  13. ViewPlane = 0,
  14. /// <summary>Orient towards view (camera) position.</summary>
  15. ViewPosition = 1,
  16. /// <summary>Orient with a user-provided axis.</summary>
  17. Plane = 2
  18. }
  19. /** @} */
  20. }