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- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- namespace BansheeEngine
- {
- /** @addtogroup Particles
- * @{
- */
- /// <summary>Possible orientations when rendering billboard particles.</summary>
- public enum ParticleOrientation
- {
- /// <summary>Orient towards view (camera) plane.</summary>
- ViewPlane = 0,
- /// <summary>Orient towards view (camera) position.</summary>
- ViewPosition = 1,
- /// <summary>Orient with a user-provided axis.</summary>
- Plane = 2
- }
- /** @} */
- }
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