NativeCamera.cs 20 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. using System;
  4. using System.Runtime.CompilerServices;
  5. namespace BansheeEngine
  6. {
  7. /** @cond INTEROP */
  8. /// <summary>
  9. /// Projection type to use by the camera.
  10. /// </summary>
  11. public enum ProjectionType // Note: Must match C++ enum ProjectionType
  12. {
  13. /// <summary>
  14. /// Projection type where object size remains constant and parallel lines remain parallel.
  15. /// </summary>
  16. Orthographic,
  17. /// <summary>
  18. /// Projection type that emulates human vision. Objects farther away appear smaller.
  19. /// </summary>
  20. Perspective
  21. }
  22. /// <summary>
  23. /// Flags that specify which portions, if any, of the viewport are to be cleared before rendering.
  24. /// </summary>
  25. [Flags]
  26. public enum ClearFlags // Don't reorder, used by native code
  27. {
  28. None = 0, Color = 0x01, Depth = 0x02, Stencil = 0x04
  29. }
  30. /// <summary>
  31. /// Wrapper around the native Camera class.
  32. /// <see cref="Camera"/>
  33. /// </summary>
  34. internal class NativeCamera : ScriptObject
  35. {
  36. internal float aspectRatio
  37. {
  38. get { return Internal_GetAspect(mCachedPtr); }
  39. set { Internal_SetAspect(mCachedPtr, value); }
  40. }
  41. internal float nearClipPlane
  42. {
  43. get { return Internal_GetNearClip(mCachedPtr); }
  44. set { Internal_SetNearClip(mCachedPtr, value); }
  45. }
  46. internal float farClipPlane
  47. {
  48. get { return Internal_GetFarClip(mCachedPtr); }
  49. set { Internal_SetFarClip(mCachedPtr, value); }
  50. }
  51. internal Degree fieldOfView
  52. {
  53. get { Degree value; Internal_GetFieldOfView(mCachedPtr, out value); return value; }
  54. set { Internal_SetFieldOfView(mCachedPtr, ref value); }
  55. }
  56. internal Rect2 viewportRect
  57. {
  58. get
  59. {
  60. Rect2 value;
  61. Internal_GetViewportRect(mCachedPtr, out value);
  62. return value;
  63. }
  64. set { Internal_SetViewportRect(mCachedPtr, ref value); }
  65. }
  66. internal ProjectionType projectionType
  67. {
  68. get { return Internal_GetProjectionType(mCachedPtr); }
  69. set { Internal_SetProjectionType(mCachedPtr, value); }
  70. }
  71. internal float orthoHeight
  72. {
  73. get { return Internal_GetOrthographicHeight(mCachedPtr); }
  74. set { Internal_SetOrthographicHeight(mCachedPtr, value); }
  75. }
  76. internal float orthoWidth
  77. {
  78. get { return Internal_GetOrthographicWidth(mCachedPtr); }
  79. }
  80. internal Color clearColor
  81. {
  82. get
  83. {
  84. Color value;
  85. Internal_GetClearColor(mCachedPtr, out value);
  86. return value;
  87. }
  88. set { Internal_SetClearColor(mCachedPtr, ref value); }
  89. }
  90. internal float clearDepth
  91. {
  92. get { return Internal_GetDepthClearValue(mCachedPtr); }
  93. set { Internal_SetDepthClearValue(mCachedPtr, value); }
  94. }
  95. internal ushort clearStencil
  96. {
  97. get { return Internal_GetStencilClearValue(mCachedPtr); }
  98. set { Internal_SetStencilClearValue(mCachedPtr, value); }
  99. }
  100. internal ClearFlags clearFlags
  101. {
  102. get { return Internal_GetClearFlags(mCachedPtr); }
  103. set { Internal_SetClearFlags(mCachedPtr, value); }
  104. }
  105. internal int priority
  106. {
  107. get { return Internal_GetPriority(mCachedPtr); }
  108. set { Internal_SetPriority(mCachedPtr, value); }
  109. }
  110. internal bool HDR
  111. {
  112. get { return Internal_GetHDR(mCachedPtr); }
  113. set { Internal_SetHDR(mCachedPtr, value); }
  114. }
  115. internal bool noLighting
  116. {
  117. get { return Internal_GetNoLighting(mCachedPtr); }
  118. set { Internal_SetNoLighting(mCachedPtr, value); }
  119. }
  120. public TextureCube skybox
  121. {
  122. get { return Internal_GetSkybox(mCachedPtr); }
  123. set
  124. {
  125. IntPtr texturePtr = IntPtr.Zero;
  126. if (value != null)
  127. texturePtr = value.GetCachedPtr();
  128. Internal_SetSkybox(mCachedPtr, texturePtr);
  129. }
  130. }
  131. internal PostProcessSettings PostProcess
  132. {
  133. get { return Internal_GetPostProcessSettings(mCachedPtr); }
  134. set { Internal_SetPostProcessSettings(mCachedPtr, value); }
  135. }
  136. internal ulong layers
  137. {
  138. get { return Internal_GetLayers(mCachedPtr); }
  139. set { Internal_SetLayers(mCachedPtr, value); }
  140. }
  141. internal Matrix4 projMatrix
  142. {
  143. get
  144. {
  145. Matrix4 value;
  146. Internal_GetProjMatrix(mCachedPtr, out value);
  147. return value;
  148. }
  149. }
  150. internal Matrix4 projMatrixInv
  151. {
  152. get
  153. {
  154. Matrix4 value;
  155. Internal_GetProjMatrixInv(mCachedPtr, out value);
  156. return value;
  157. }
  158. }
  159. internal Matrix4 viewMatrix
  160. {
  161. get
  162. {
  163. Matrix4 value;
  164. Internal_GetViewMatrix(mCachedPtr, out value);
  165. return value;
  166. }
  167. }
  168. internal Matrix4 viewMatrixInv
  169. {
  170. get
  171. {
  172. Matrix4 value;
  173. Internal_GetViewMatrixInv(mCachedPtr, out value);
  174. return value;
  175. }
  176. }
  177. internal int widthPixels
  178. {
  179. get { return Internal_GetWidthPixels(mCachedPtr); }
  180. }
  181. internal int heightPixels
  182. {
  183. get { return Internal_GetHeightPixels(mCachedPtr); }
  184. }
  185. internal RenderTarget target
  186. {
  187. get
  188. {
  189. return _target;
  190. }
  191. set
  192. {
  193. _target = value;
  194. IntPtr targetPtr = IntPtr.Zero;
  195. if (_target != null)
  196. targetPtr = _target.mCachedPtr;
  197. Internal_SetRenderTarget(mCachedPtr, targetPtr);
  198. }
  199. }
  200. internal bool main
  201. {
  202. get { return Internal_GetMain(mCachedPtr); }
  203. set { Internal_SetMain(mCachedPtr, value); }
  204. }
  205. internal Vector2I WorldToViewport(Vector3 value)
  206. {
  207. Vector2I output;
  208. Internal_WorldToViewport(mCachedPtr, ref value, out output);
  209. return output;
  210. }
  211. internal Vector2 WorldToNDC(Vector3 value)
  212. {
  213. Vector2 output;
  214. Internal_WorldToNDC(mCachedPtr, ref value, out output);
  215. return output;
  216. }
  217. internal Vector3 WorldToView(Vector3 value)
  218. {
  219. Vector3 output;
  220. Internal_WorldToView(mCachedPtr, ref value, out output);
  221. return output;
  222. }
  223. internal Vector2I ScreenToViewport(Vector2I value)
  224. {
  225. Vector2I output;
  226. Internal_ScreenToViewport(mCachedPtr, ref value, out output);
  227. return output;
  228. }
  229. internal Vector3 ViewportToWorld(Vector2I value, float depth)
  230. {
  231. Vector3 output;
  232. Internal_ViewportToWorld(mCachedPtr, ref value, depth, out output);
  233. return output;
  234. }
  235. internal Vector3 ViewportToView(Vector2I value, float depth)
  236. {
  237. Vector3 output;
  238. Internal_ViewportToView(mCachedPtr, ref value, depth, out output);
  239. return output;
  240. }
  241. internal Vector2 ViewportToNDC(Vector2I value)
  242. {
  243. Vector2 output;
  244. Internal_ViewportToNDC(mCachedPtr, ref value, out output);
  245. return output;
  246. }
  247. internal Vector3 ViewToWorld(Vector3 value)
  248. {
  249. Vector3 output;
  250. Internal_ViewToWorld(mCachedPtr, ref value, out output);
  251. return output;
  252. }
  253. internal Vector2I ViewToViewport(Vector3 value)
  254. {
  255. Vector2I output;
  256. Internal_ViewToViewport(mCachedPtr, ref value, out output);
  257. return output;
  258. }
  259. internal Vector2 ViewToNDC(Vector3 value)
  260. {
  261. Vector2 output;
  262. Internal_ViewToNDC(mCachedPtr, ref value, out output);
  263. return output;
  264. }
  265. internal Vector3 NDCToWorld(Vector2 value, float depth)
  266. {
  267. Vector3 output;
  268. Internal_NDCToWorld(mCachedPtr, ref value, depth, out output);
  269. return output;
  270. }
  271. internal Vector3 NDCToView(Vector2 value, float depth)
  272. {
  273. Vector3 output;
  274. Internal_NDCToView(mCachedPtr, ref value, depth, out output);
  275. return output;
  276. }
  277. internal Vector2I NDCToViewport(Vector2 value)
  278. {
  279. Vector2I output;
  280. Internal_NDCToViewport(mCachedPtr, ref value, out output);
  281. return output;
  282. }
  283. internal Ray ViewportToWorldRay(Vector2I value)
  284. {
  285. Ray output;
  286. Internal_ViewportToWorldRay(mCachedPtr, ref value, out output);
  287. return output;
  288. }
  289. internal Ray ScreenToWorldRay(Vector2I value)
  290. {
  291. Ray output;
  292. Internal_ScreenToWorldRay(mCachedPtr, ref value, out output);
  293. return output;
  294. }
  295. internal Vector3 ProjectPoint(Vector3 value)
  296. {
  297. Vector3 output;
  298. Internal_ProjectPoint(mCachedPtr, ref value, out output);
  299. return output;
  300. }
  301. internal Vector3 UnprojectPoint(Vector3 value)
  302. {
  303. Vector3 output;
  304. Internal_UnprojectPoint(mCachedPtr, ref value, out output);
  305. return output;
  306. }
  307. private RenderTarget _target;
  308. public NativeCamera(SceneObject sceneObject)
  309. {
  310. IntPtr sceneObjPtr = IntPtr.Zero;
  311. if (sceneObject != null)
  312. sceneObjPtr = sceneObject.GetCachedPtr();
  313. Internal_Create(this, sceneObjPtr);
  314. }
  315. internal void UpdateView(SceneObject sceneObject)
  316. {
  317. Internal_UpdateView(mCachedPtr, sceneObject.mCachedPtr);
  318. }
  319. internal void OnDestroy()
  320. {
  321. Internal_OnDestroy(mCachedPtr);
  322. }
  323. [MethodImpl(MethodImplOptions.InternalCall)]
  324. private static extern void Internal_Create(NativeCamera instance, IntPtr parentSO);
  325. [MethodImpl(MethodImplOptions.InternalCall)]
  326. private static extern float Internal_GetAspect(IntPtr instance);
  327. [MethodImpl(MethodImplOptions.InternalCall)]
  328. private static extern void Internal_SetAspect(IntPtr instance, float value);
  329. [MethodImpl(MethodImplOptions.InternalCall)]
  330. private static extern float Internal_GetNearClip(IntPtr instance);
  331. [MethodImpl(MethodImplOptions.InternalCall)]
  332. private static extern void Internal_SetNearClip(IntPtr instance, float value);
  333. [MethodImpl(MethodImplOptions.InternalCall)]
  334. private static extern float Internal_GetFarClip(IntPtr instance);
  335. [MethodImpl(MethodImplOptions.InternalCall)]
  336. private static extern void Internal_SetFarClip(IntPtr instance, float value);
  337. [MethodImpl(MethodImplOptions.InternalCall)]
  338. private static extern void Internal_GetFieldOfView(IntPtr instance, out Degree value);
  339. [MethodImpl(MethodImplOptions.InternalCall)]
  340. private static extern void Internal_SetFieldOfView(IntPtr instance, ref Degree value);
  341. [MethodImpl(MethodImplOptions.InternalCall)]
  342. private static extern void Internal_GetViewportRect(IntPtr instance, out Rect2 value);
  343. [MethodImpl(MethodImplOptions.InternalCall)]
  344. private static extern void Internal_SetViewportRect(IntPtr instance, ref Rect2 value);
  345. [MethodImpl(MethodImplOptions.InternalCall)]
  346. private static extern ProjectionType Internal_GetProjectionType(IntPtr instance);
  347. [MethodImpl(MethodImplOptions.InternalCall)]
  348. private static extern void Internal_SetProjectionType(IntPtr instance, ProjectionType value);
  349. [MethodImpl(MethodImplOptions.InternalCall)]
  350. private static extern float Internal_GetOrthographicHeight(IntPtr instance);
  351. [MethodImpl(MethodImplOptions.InternalCall)]
  352. private static extern void Internal_SetOrthographicHeight(IntPtr instance, float value);
  353. [MethodImpl(MethodImplOptions.InternalCall)]
  354. private static extern float Internal_GetOrthographicWidth(IntPtr instance);
  355. [MethodImpl(MethodImplOptions.InternalCall)]
  356. private static extern void Internal_GetClearColor(IntPtr instance, out Color value);
  357. [MethodImpl(MethodImplOptions.InternalCall)]
  358. private static extern void Internal_SetClearColor(IntPtr instance, ref Color value);
  359. [MethodImpl(MethodImplOptions.InternalCall)]
  360. private static extern float Internal_GetDepthClearValue(IntPtr instance);
  361. [MethodImpl(MethodImplOptions.InternalCall)]
  362. private static extern void Internal_SetDepthClearValue(IntPtr instance, float value);
  363. [MethodImpl(MethodImplOptions.InternalCall)]
  364. private static extern ushort Internal_GetStencilClearValue(IntPtr instance);
  365. [MethodImpl(MethodImplOptions.InternalCall)]
  366. private static extern void Internal_SetStencilClearValue(IntPtr instance, UInt16 value);
  367. [MethodImpl(MethodImplOptions.InternalCall)]
  368. private static extern ClearFlags Internal_GetClearFlags(IntPtr instance);
  369. [MethodImpl(MethodImplOptions.InternalCall)]
  370. private static extern void Internal_SetClearFlags(IntPtr instance, ClearFlags value);
  371. [MethodImpl(MethodImplOptions.InternalCall)]
  372. private static extern int Internal_GetPriority(IntPtr instance);
  373. [MethodImpl(MethodImplOptions.InternalCall)]
  374. private static extern void Internal_SetPriority(IntPtr instance, int value);
  375. [MethodImpl(MethodImplOptions.InternalCall)]
  376. private static extern bool Internal_GetHDR(IntPtr instance);
  377. [MethodImpl(MethodImplOptions.InternalCall)]
  378. private static extern void Internal_SetHDR(IntPtr instance, bool value);
  379. [MethodImpl(MethodImplOptions.InternalCall)]
  380. private static extern bool Internal_GetNoLighting(IntPtr instance);
  381. [MethodImpl(MethodImplOptions.InternalCall)]
  382. private static extern void Internal_SetNoLighting(IntPtr instance, bool value);
  383. [MethodImpl(MethodImplOptions.InternalCall)]
  384. private static extern TextureCube Internal_GetSkybox(IntPtr instance);
  385. [MethodImpl(MethodImplOptions.InternalCall)]
  386. private static extern void Internal_SetSkybox(IntPtr instance, IntPtr value);
  387. [MethodImpl(MethodImplOptions.InternalCall)]
  388. private static extern PostProcessSettings Internal_GetPostProcessSettings(IntPtr instance);
  389. [MethodImpl(MethodImplOptions.InternalCall)]
  390. private static extern void Internal_SetPostProcessSettings(IntPtr instance, PostProcessSettings value);
  391. [MethodImpl(MethodImplOptions.InternalCall)]
  392. private static extern ulong Internal_GetLayers(IntPtr instance);
  393. [MethodImpl(MethodImplOptions.InternalCall)]
  394. private static extern void Internal_SetLayers(IntPtr instance, UInt64 value);
  395. [MethodImpl(MethodImplOptions.InternalCall)]
  396. private static extern void Internal_GetProjMatrix(IntPtr instance, out Matrix4 output);
  397. [MethodImpl(MethodImplOptions.InternalCall)]
  398. private static extern void Internal_GetProjMatrixInv(IntPtr instance, out Matrix4 output);
  399. [MethodImpl(MethodImplOptions.InternalCall)]
  400. private static extern void Internal_GetViewMatrix(IntPtr instance, out Matrix4 output);
  401. [MethodImpl(MethodImplOptions.InternalCall)]
  402. private static extern void Internal_GetViewMatrixInv(IntPtr instance, out Matrix4 output);
  403. [MethodImpl(MethodImplOptions.InternalCall)]
  404. private static extern int Internal_GetWidthPixels(IntPtr instance);
  405. [MethodImpl(MethodImplOptions.InternalCall)]
  406. private static extern int Internal_GetHeightPixels(IntPtr instance);
  407. [MethodImpl(MethodImplOptions.InternalCall)]
  408. private static extern void Internal_WorldToViewport(IntPtr instance, ref Vector3 value, out Vector2I output);
  409. [MethodImpl(MethodImplOptions.InternalCall)]
  410. private static extern void Internal_WorldToNDC(IntPtr instance, ref Vector3 value, out Vector2 output);
  411. [MethodImpl(MethodImplOptions.InternalCall)]
  412. private static extern void Internal_WorldToView(IntPtr instance, ref Vector3 value, out Vector3 output);
  413. [MethodImpl(MethodImplOptions.InternalCall)]
  414. private static extern void Internal_ScreenToViewport(IntPtr instance, ref Vector2I value, out Vector2I output);
  415. [MethodImpl(MethodImplOptions.InternalCall)]
  416. private static extern void Internal_ViewportToWorld(IntPtr instance, ref Vector2I value, float depth, out Vector3 output);
  417. [MethodImpl(MethodImplOptions.InternalCall)]
  418. private static extern void Internal_ViewportToView(IntPtr instance, ref Vector2I value, float depth, out Vector3 output);
  419. [MethodImpl(MethodImplOptions.InternalCall)]
  420. private static extern void Internal_ViewportToNDC(IntPtr instance, ref Vector2I value, out Vector2 output);
  421. [MethodImpl(MethodImplOptions.InternalCall)]
  422. private static extern void Internal_ViewToWorld(IntPtr instance, ref Vector3 value, out Vector3 output);
  423. [MethodImpl(MethodImplOptions.InternalCall)]
  424. private static extern void Internal_ViewToViewport(IntPtr instance, ref Vector3 value, out Vector2I output);
  425. [MethodImpl(MethodImplOptions.InternalCall)]
  426. private static extern void Internal_ViewToNDC(IntPtr instance, ref Vector3 value, out Vector2 output);
  427. [MethodImpl(MethodImplOptions.InternalCall)]
  428. private static extern void Internal_NDCToWorld(IntPtr instance, ref Vector2 value, float depth, out Vector3 output);
  429. [MethodImpl(MethodImplOptions.InternalCall)]
  430. private static extern void Internal_NDCToView(IntPtr instance, ref Vector2 value, float depth, out Vector3 output);
  431. [MethodImpl(MethodImplOptions.InternalCall)]
  432. private static extern void Internal_NDCToViewport(IntPtr instance, ref Vector2 value, out Vector2I output);
  433. [MethodImpl(MethodImplOptions.InternalCall)]
  434. private static extern void Internal_ViewportToWorldRay(IntPtr instance, ref Vector2I value, out Ray output);
  435. [MethodImpl(MethodImplOptions.InternalCall)]
  436. private static extern void Internal_ScreenToWorldRay(IntPtr instance, ref Vector2I value, out Ray output);
  437. [MethodImpl(MethodImplOptions.InternalCall)]
  438. private static extern void Internal_ProjectPoint(IntPtr instance, ref Vector3 value, out Vector3 output);
  439. [MethodImpl(MethodImplOptions.InternalCall)]
  440. private static extern void Internal_UnprojectPoint(IntPtr instance, ref Vector3 value, out Vector3 output);
  441. [MethodImpl(MethodImplOptions.InternalCall)]
  442. private static extern void Internal_SetRenderTarget(IntPtr instance, IntPtr rt);
  443. [MethodImpl(MethodImplOptions.InternalCall)]
  444. private static extern bool Internal_GetMain(IntPtr instance);
  445. [MethodImpl(MethodImplOptions.InternalCall)]
  446. private static extern void Internal_SetMain(IntPtr instance, bool main);
  447. [MethodImpl(MethodImplOptions.InternalCall)]
  448. private static extern void Internal_UpdateView(IntPtr instance, IntPtr parentSO);
  449. [MethodImpl(MethodImplOptions.InternalCall)]
  450. private static extern void Internal_OnDestroy(IntPtr thisPtr);
  451. }
  452. /** @endcond */
  453. }