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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "CmHighLevelGpuProgramManager.h"
- #include "CmRenderSystemManager.h"
- #include "CmRenderSystem.h"
- namespace CamelotEngine {
- String sNullLang = "null";
- class NullProgram : public HighLevelGpuProgram
- {
- protected:
- /** Internal load implementation, must be implemented by subclasses.
- */
- void loadFromSource(void) {}
- /// Populate the passed parameters with name->index map, must be overridden
- void populateParameterNames(GpuProgramParametersSharedPtr params)
- {
- // Skip the normal implementation
- // Ensure we don't complain about missing parameter names
- params->setIgnoreMissingParams(true);
- }
- void buildConstantDefinitions() const
- {
- // do nothing
- }
- public:
- NullProgram()
- : HighLevelGpuProgram("", "", "", GPT_VERTEX_PROGRAM, GPP_NONE){}
- ~NullProgram() {}
- /// Overridden from GpuProgram - never supported
- bool isSupported(void) const { return false; }
- /// Overridden from GpuProgram
- const String& getLanguage(void) const { return sNullLang; }
- /// Overridden from StringInterface
- bool setParameter(const String& name, const String& value)
- {
- // always silently ignore all parameters so as not to report errors on
- // unsupported platforms
- return true;
- }
- };
- class NullProgramFactory : public HighLevelGpuProgramFactory
- {
- public:
- NullProgramFactory() {}
- ~NullProgramFactory() {}
- /// Get the name of the language this factory creates programs for
- const String& getLanguage(void) const
- {
- return sNullLang;
- }
- HighLevelGpuProgram* create(const String& source, const String& entryPoint, GpuProgramType gptype, GpuProgramProfile profile)
- {
- return new NullProgram();
- }
- HighLevelGpuProgram* create()
- {
- return new NullProgram();
- }
- void destroy_internal(HighLevelGpuProgram* prog)
- {
- delete prog;
- }
- };
- //-----------------------------------------------------------------------
- HighLevelGpuProgramManager::HighLevelGpuProgramManager()
- {
- mNullFactory = new NullProgramFactory();
- addFactory(mNullFactory);
- }
- //-----------------------------------------------------------------------
- HighLevelGpuProgramManager::~HighLevelGpuProgramManager()
- {
- delete mNullFactory;
- }
- //---------------------------------------------------------------------------
- void HighLevelGpuProgramManager::addFactory(HighLevelGpuProgramFactory* factory)
- {
- // deliberately allow later plugins to override earlier ones
- mFactories[factory->getLanguage()] = factory;
- }
- //---------------------------------------------------------------------------
- void HighLevelGpuProgramManager::removeFactory(HighLevelGpuProgramFactory* factory)
- {
- // Remove only if equal to registered one, since it might overridden
- // by other plugins
- FactoryMap::iterator it = mFactories.find(factory->getLanguage());
- if (it != mFactories.end() && it->second == factory)
- {
- mFactories.erase(it);
- }
- }
- //---------------------------------------------------------------------------
- HighLevelGpuProgramFactory* HighLevelGpuProgramManager::getFactory(const String& language)
- {
- FactoryMap::iterator i = mFactories.find(language);
- if (i == mFactories.end())
- {
- // use the null factory to create programs that will never be supported
- i = mFactories.find(sNullLang);
- }
- return i->second;
- }
- //---------------------------------------------------------------------------
- void HighLevelGpuProgramFactory::destroy(HighLevelGpuProgram* prog)
- {
- RenderSystemManager::getActive()->queueCommand(boost::bind(&HighLevelGpuProgramFactory::destroy_internal, this, prog));
- }
- //---------------------------------------------------------------------
- bool HighLevelGpuProgramManager::isLanguageSupported(const String& lang)
- {
- FactoryMap::iterator i = mFactories.find(lang);
- return i != mFactories.end();
- }
- //---------------------------------------------------------------------------
- HighLevelGpuProgramPtr HighLevelGpuProgramManager::create(const String& source, const String& entryPoint, const String& language, GpuProgramType gptype, GpuProgramProfile profile)
- {
- HighLevelGpuProgramFactory* factory = getFactory(language);
- HighLevelGpuProgramPtr ret = HighLevelGpuProgramPtr(factory->create(source, entryPoint, gptype, profile), boost::bind(&HighLevelGpuProgramFactory::destroy, factory, _1));
- ret->initialize();
- return ret;
- }
- //---------------------------------------------------------------------------
- HighLevelGpuProgramPtr HighLevelGpuProgramManager::create(const String& language)
- {
- HighLevelGpuProgramFactory* factory = getFactory(language);
- HighLevelGpuProgramPtr ret = HighLevelGpuProgramPtr(factory->create(), boost::bind(&HighLevelGpuProgramFactory::destroy, factory, _1));
- ret->initialize();
- return ret;
- }
- //---------------------------------------------------------------------------
- HighLevelGpuProgramPtr HighLevelGpuProgramManager::createEmpty(const String& language)
- {
- HighLevelGpuProgramFactory* factory = getFactory(language);
- HighLevelGpuProgramPtr ret = HighLevelGpuProgramPtr(factory->create(), boost::bind(&HighLevelGpuProgramFactory::destroy, factory, _1));
- return ret;
- }
- //---------------------------------------------------------------------------
- HighLevelGpuProgramFactory::~HighLevelGpuProgramFactory()
- {
- }
- }
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