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- #include "BsGUIButtonBase.h"
- #include "BsImageSprite.h"
- #include "BsGUIWidget.h"
- #include "BsGUISkin.h"
- #include "BsSpriteTexture.h"
- #include "BsTextSprite.h"
- #include "BsGUILayoutOptions.h"
- #include "BsGUIMouseEvent.h"
- #include "BsGUIHelper.h"
- #include "CmTexture.h"
- using namespace CamelotFramework;
- namespace BansheeEngine
- {
- GUIButtonBase::GUIButtonBase(GUIWidget& parent, const GUIElementStyle* style, const GUIContent& content, const GUILayoutOptions& layoutOptions)
- :GUIElement(parent, style, layoutOptions), mContent(content), mContentImageSprite(nullptr), mActiveState(GUIButtonState::Normal)
- {
- mImageSprite = cm_new<ImageSprite, PoolAlloc>();
- mTextSprite = cm_new<TextSprite, PoolAlloc>();
- SpriteTexturePtr contentTex = content.getImage();
- if(contentTex != nullptr)
- mContentImageSprite = cm_new<ImageSprite, PoolAlloc>();
- mImageDesc.texture = mStyle->normal.texture;
- if(mImageDesc.texture != nullptr)
- {
- mImageDesc.width = mImageDesc.texture->getTexture()->getWidth();
- mImageDesc.height = mImageDesc.texture->getTexture()->getHeight();
- }
- mImageDesc.borderLeft = mStyle->border.left;
- mImageDesc.borderRight = mStyle->border.right;
- mImageDesc.borderTop = mStyle->border.top;
- mImageDesc.borderBottom = mStyle->border.bottom;
- mLocStringUpdatedConn = mContent.getText().addOnStringModifiedCallback(boost::bind(&GUIButtonBase::markContentAsDirty, this));
- }
- GUIButtonBase::~GUIButtonBase()
- {
- mLocStringUpdatedConn.disconnect();
- cm_delete<PoolAlloc>(mTextSprite);
- cm_delete<PoolAlloc>(mImageSprite);
- if(mContentImageSprite != nullptr)
- cm_delete<PoolAlloc>(mContentImageSprite);
- }
- void GUIButtonBase::setContent(const GUIContent& content)
- {
- mLocStringUpdatedConn.disconnect();
- mLocStringUpdatedConn = content.getText().addOnStringModifiedCallback(boost::bind(&GUIButtonBase::markContentAsDirty, this));
- mContent = content;
- markContentAsDirty();
- }
- void GUIButtonBase::_setOn(bool on)
- {
- if(on)
- setState((GUIButtonState)((INT32)mActiveState | 0x10));
- else
- setState((GUIButtonState)((INT32)mActiveState & (~0x10)));
- }
- bool GUIButtonBase::_isOn() const
- {
- return ((INT32)mActiveState & 0x10) != 0;
- }
- UINT32 GUIButtonBase::getNumRenderElements() const
- {
- UINT32 numElements = mImageSprite->getNumRenderElements();
- numElements += mTextSprite->getNumRenderElements();
- if(mContentImageSprite != nullptr)
- numElements += mContentImageSprite->getNumRenderElements();
- return numElements;
- }
- const GUIMaterialInfo& GUIButtonBase::getMaterial(UINT32 renderElementIdx) const
- {
- UINT32 textSpriteIdx = mImageSprite->getNumRenderElements();
- UINT32 contentImgSpriteIdx = textSpriteIdx + mTextSprite->getNumRenderElements();
- if(renderElementIdx >= contentImgSpriteIdx)
- return mContentImageSprite->getMaterial(contentImgSpriteIdx - renderElementIdx);
- else if(renderElementIdx >= textSpriteIdx)
- return mTextSprite->getMaterial(textSpriteIdx - renderElementIdx);
- else
- return mImageSprite->getMaterial(renderElementIdx);
- }
- UINT32 GUIButtonBase::getNumQuads(UINT32 renderElementIdx) const
- {
- UINT32 textSpriteIdx = mImageSprite->getNumRenderElements();
- UINT32 contentImgSpriteIdx = textSpriteIdx + mTextSprite->getNumRenderElements();
- UINT32 numQuads = 0;
- if(renderElementIdx >= contentImgSpriteIdx)
- numQuads = mContentImageSprite->getNumQuads(contentImgSpriteIdx - renderElementIdx);
- else if(renderElementIdx >= textSpriteIdx)
- numQuads = mTextSprite->getNumQuads(textSpriteIdx - renderElementIdx);
- else
- numQuads = mImageSprite->getNumQuads(renderElementIdx);
- return numQuads;
- }
- void GUIButtonBase::updateRenderElementsInternal()
- {
- mImageDesc.width = mWidth;
- mImageDesc.height = mHeight;
- mImageSprite->update(mImageDesc);
- mTextSprite->update(getTextDesc());
- if(mContentImageSprite != nullptr)
- {
- IMAGE_SPRITE_DESC contentImgDesc;
- contentImgDesc.texture = mContent.getImage();
- contentImgDesc.width = mContent.getImage()->getTexture()->getWidth();
- contentImgDesc.height = mContent.getImage()->getTexture()->getHeight();
- mContentImageSprite->update(contentImgDesc);
- }
- GUIElement::updateRenderElementsInternal();
- }
- void GUIButtonBase::updateClippedBounds()
- {
- mClippedBounds = mImageSprite->getBounds(mOffset, mClipRect);
- }
- Vector2I GUIButtonBase::_getOptimalSize() const
- {
- UINT32 imageWidth = 0;
- UINT32 imageHeight = 0;
- if(mImageDesc.texture != nullptr)
- {
- imageWidth = mImageDesc.texture->getTexture()->getWidth();
- imageHeight = mImageDesc.texture->getTexture()->getHeight();
- }
- Vector2I contentSize = GUIHelper::calcOptimalContentsSize(mContent, *mStyle, _getLayoutOptions());
- UINT32 contentWidth = std::max(imageWidth, (UINT32)contentSize.x);
- UINT32 contentHeight = std::max(imageHeight, (UINT32)contentSize.y);
- return Vector2I(contentWidth, contentHeight);
- }
- UINT32 GUIButtonBase::_getRenderElementDepth(UINT32 renderElementIdx) const
- {
- UINT32 textSpriteIdx = mImageSprite->getNumRenderElements();
- UINT32 contentImgSpriteIdx = textSpriteIdx + mTextSprite->getNumRenderElements();
- if(renderElementIdx >= contentImgSpriteIdx)
- return _getDepth();
- else if(renderElementIdx >= textSpriteIdx)
- return _getDepth();
- else
- return _getDepth() + 1;
- }
- void GUIButtonBase::fillBuffer(UINT8* vertices, UINT8* uv, UINT32* indices, UINT32 startingQuad, UINT32 maxNumQuads,
- UINT32 vertexStride, UINT32 indexStride, UINT32 renderElementIdx) const
- {
- UINT32 textSpriteIdx = mImageSprite->getNumRenderElements();
- UINT32 contentImgSpriteIdx = textSpriteIdx + mTextSprite->getNumRenderElements();
- if(renderElementIdx < textSpriteIdx)
- {
- mImageSprite->fillBuffer(vertices, uv, indices, startingQuad, maxNumQuads,
- vertexStride, indexStride, renderElementIdx, mOffset, mClipRect);
- return;
- }
- RectI contentBounds = getContentBounds();
- RectI contentClipRect = getContentClipRect();
- RectI textBounds = mTextSprite->getBounds(Vector2I(), RectI());
- Vector2I textOffset;
- RectI textClipRect;
- Vector2I imageOffset;
- RectI imageClipRect;
- if(mContentImageSprite != nullptr)
- {
- RectI imageBounds = mContentImageSprite->getBounds(Vector2I(), RectI());
- UINT32 freeWidth = (UINT32)std::max(0, contentBounds.width - textBounds.width - imageBounds.width);
- INT32 imageXOffset = (INT32)(freeWidth / 2);
- if(mStyle->imagePosition == GUIImagePosition::Right)
- {
- INT32 imageReservedWidth = std::max(0, contentBounds.width - textBounds.width);
- textOffset = Vector2I(contentBounds.x, contentBounds.y);
- textClipRect = contentClipRect;
- textClipRect.width = std::min(contentBounds.width - imageReservedWidth, textClipRect.width);
- imageOffset = Vector2I(contentBounds.x + textBounds.width + imageXOffset, contentBounds.y);
- imageClipRect = contentClipRect;
- imageClipRect.x -= textBounds.width + imageXOffset;
- }
- else
- {
- INT32 imageReservedWidth = imageBounds.width + imageXOffset;
- imageOffset = Vector2I(contentBounds.x + imageXOffset, contentBounds.y);
- imageClipRect = contentClipRect;
- imageClipRect.x -= imageXOffset;
- imageClipRect.width = std::min(imageReservedWidth, imageClipRect.width);
- textOffset = Vector2I(contentBounds.x + imageReservedWidth, contentBounds.y);
- textClipRect = contentClipRect;
- textClipRect.x -= imageReservedWidth;
- }
- INT32 imageYOffset = (contentBounds.height - imageBounds.height) / 2;
- imageClipRect.y -= imageYOffset;
- imageOffset.y += imageYOffset;
- }
- else
- {
- textOffset = Vector2I(contentBounds.x, contentBounds.y);
- textClipRect = contentClipRect;
- }
- if(renderElementIdx >= contentImgSpriteIdx)
- {
- mContentImageSprite->fillBuffer(vertices, uv, indices, startingQuad, maxNumQuads,
- vertexStride, indexStride, contentImgSpriteIdx - renderElementIdx, imageOffset, imageClipRect);
- }
- else
- {
- mTextSprite->fillBuffer(vertices, uv, indices, startingQuad, maxNumQuads,
- vertexStride, indexStride, textSpriteIdx - renderElementIdx, textOffset, textClipRect);
- }
- }
- bool GUIButtonBase::mouseEvent(const GUIMouseEvent& ev)
- {
- if(ev.getType() == GUIMouseEventType::MouseOver)
- {
- setState(_isOn() ? GUIButtonState::HoverOn : GUIButtonState::Hover);
- if(!onHover.empty())
- onHover();
- return true;
- }
- else if(ev.getType() == GUIMouseEventType::MouseOut)
- {
- setState(_isOn() ? GUIButtonState::NormalOn : GUIButtonState::Normal);
- if(!onOut.empty())
- onOut();
- return true;
- }
- else if(ev.getType() == GUIMouseEventType::MouseDown)
- {
- setState(_isOn() ? GUIButtonState::ActiveOn : GUIButtonState::Active);
- return true;
- }
- else if(ev.getType() == GUIMouseEventType::MouseUp)
- {
- setState(_isOn() ? GUIButtonState::HoverOn : GUIButtonState::Hover);
- if(!onClick.empty())
- onClick();
- return true;
- }
- return false;
- }
- TEXT_SPRITE_DESC GUIButtonBase::getTextDesc() const
- {
- TEXT_SPRITE_DESC textDesc;
- textDesc.text = mContent.getText();
- textDesc.font = mStyle->font;
- textDesc.fontSize = mStyle->fontSize;
- RectI textBounds = getContentBounds();
- textDesc.width = textBounds.width;
- textDesc.height = textBounds.height;
- textDesc.horzAlign = mStyle->textHorzAlign;
- textDesc.vertAlign = mStyle->textVertAlign;
- return textDesc;
- }
- void GUIButtonBase::setState(GUIButtonState state)
- {
- switch(state)
- {
- case GUIButtonState::Normal:
- mImageDesc.texture = mStyle->normal.texture;
- break;
- case GUIButtonState::Hover:
- mImageDesc.texture = mStyle->hover.texture;
- break;
- case GUIButtonState::Active:
- mImageDesc.texture = mStyle->active.texture;
- break;
- case GUIButtonState::Focused:
- mImageDesc.texture = mStyle->focused.texture;
- break;
- case GUIButtonState::NormalOn:
- mImageDesc.texture = mStyle->normalOn.texture;
- break;
- case GUIButtonState::HoverOn:
- mImageDesc.texture = mStyle->hoverOn.texture;
- break;
- case GUIButtonState::ActiveOn:
- mImageDesc.texture = mStyle->activeOn.texture;
- break;
- case GUIButtonState::FocusedOn:
- mImageDesc.texture = mStyle->focusedOn.texture;
- break;
- }
- markContentAsDirty();
- mActiveState = state;
- }
- }
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