BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 lat temu
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BsD3D11BlendState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11DepthStencilState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11Device.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11Driver.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11DriverList.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11EventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11GpuBuffer.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 lat temu
BsD3D11GpuBufferView.cpp 2079efc1fe Variety of fixes to newly introduced GUICanvas, GpuBuffer and TriangleClipper 9 lat temu
BsD3D11GpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11GpuProgram.cpp fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 lat temu
BsD3D11HLSLParamParser.cpp b03b62bf18 More work on GUICanvas line rendering 9 lat temu
BsD3D11HLSLProgramFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11HardwareBuffer.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11HardwareBufferManager.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 lat temu
BsD3D11IndexBuffer.cpp 24341978b0 Added RenderAPI manual 10 lat temu
BsD3D11InputLayoutManager.cpp c027669083 Updated render API with support for instanced rendering 9 lat temu
BsD3D11Mappings.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 lat temu
BsD3D11MultiRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11OcclusionQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11Plugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 lat temu
BsD3D11QueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11RasterizerState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11RenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 lat temu
BsD3D11RenderAPIFactory.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 lat temu
BsD3D11RenderStateManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11RenderTexture.cpp a419f4cb4f Postprocessing WIP 9 lat temu
BsD3D11RenderUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11RenderWindow.cpp 9620459208 Scene object transform modifications can now modify skeleton bones (for IK and similar) 9 lat temu
BsD3D11RenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 lat temu
BsD3D11SamplerState.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11Texture.cpp aa06514ff9 Added support for texture arrays 9 lat temu
BsD3D11TextureManager.cpp aa06514ff9 Added support for texture arrays 9 lat temu
BsD3D11TextureView.cpp aa06514ff9 Added support for texture arrays 9 lat temu
BsD3D11TimerQuery.cpp 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 lat temu
BsD3D11VertexBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu
BsD3D11VideoModeInfo.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 lat temu