BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 лет назад
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GLSL a9e78fd375 Missing break 9 лет назад
Win32 20da94c930 Fix path inconsistency 9 лет назад
BsGLBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGLFrameBufferObject.cpp aa06514ff9 Added support for texture arrays 9 лет назад
BsGLGpuBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGLHardwareBufferManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 лет назад
BsGLIndexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
BsGLMultiRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsGLPixelBuffer.cpp aa06514ff9 Added support for texture arrays 9 лет назад
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 лет назад
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGLRenderAPI.cpp b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 лет назад
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGLRenderTexture.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGLSLParamParser.cpp 3fa5c8e95e OpenGL line rendering shader 9 лет назад
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGLTexture.cpp aa06514ff9 Added support for texture arrays 9 лет назад
BsGLTextureManager.cpp aa06514ff9 Added support for texture arrays 9 лет назад
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsGLVertexArrayObjectManager.cpp a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 лет назад
BsGLVertexBuffer.cpp e2b1582a6e Various fixes to the OpenGL render backend 9 лет назад
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад