Marko Pintera 5560cde10f Resource manager now properly check if resource is unused 11 年之前
..
Win32 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 年之前
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsCoreApplication.cpp e4d4e884c9 Handle abort signal instead of exit 11 年之前
BsCoreObject.cpp d1881075fa Various fixes to Renderer 11 年之前
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
BsCoreSceneManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 年之前
BsCoreThreadAccessor.cpp e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 年之前
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 年之前
BsGpuParamBlock.cpp d1881075fa Various fixes to Renderer 11 年之前
BsGpuParamBlockBuffer.cpp d1881075fa Various fixes to Renderer 11 年之前
BsGpuParams.cpp 8c5ffb497d Various fixes in order to get example model to render 11 年之前
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年之前
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 年之前
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年之前
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsInput.cpp a713a99a65 More documentation & input fixes 11 年之前
BsMaterial.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsMesh.cpp 2386b6c4cd Ensured meshes get properly released 11 年之前
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 年之前
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 年之前
BsMeshHeap.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 年之前
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsMultiRenderTexture.cpp e918178f0e Added mip/format texture options 11 年之前
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsPass.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 年之前
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 年之前
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 年之前
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 年之前
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 年之前
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 年之前
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderSystem.cpp 19a14f5940 GPU profiler working 11 年之前
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderTarget.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderTexture.cpp e918178f0e Added mip/format texture options 11 年之前
BsRenderWindow.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderWindowManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsRenderer.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年之前
BsResourceHandle.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 年之前
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 年之前
BsResources.cpp 5560cde10f Resource manager now properly check if resource is unused 11 年之前
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsSceneObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 年之前
BsShader.cpp d1881075fa Various fixes to Renderer 11 年之前
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTexture.cpp 47b7a6fdfe Added documentation to example project 11 年之前
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 年之前
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsTransientMesh.cpp e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 年之前
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 年之前
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 年之前
BsViewport.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 年之前