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BsManagedComponent.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 years ago |
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BsManagedResource.cpp
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35b5f1e6f3
Managed resource unloading works properly
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11 years ago |
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BsManagedResourceManager.cpp
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35b5f1e6f3
Managed resource unloading works properly
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11 years ago |
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BsManagedResourceMetaData.cpp
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a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
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11 years ago |
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BsManagedSerializableArray.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsManagedSerializableDictionary.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsManagedSerializableField.cpp
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
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BsManagedSerializableList.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsManagedSerializableObject.cpp
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5796d726b7
Added clone method to SerializedProperty (untested)
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11 years ago |
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BsManagedSerializableObjectInfo.cpp
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0ca3bc9a98
ManagedResource saving/loading mostly finished but untested
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11 years ago |
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BsRuntimeScriptObjects.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptCamera.cpp
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eb6a85cf56
Getting everything to compile after load/store texture and render texture refactor
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11 years ago |
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BsScriptComponent.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptDebug.cpp
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsScriptEnginePlugin.cpp
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35b5f1e6f3
Managed resource unloading works properly
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11 years ago |
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BsScriptFont.cpp
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a4e65a67d8
Added a way to load resources from C# ProjectLibrary
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11 years ago |
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BsScriptGUIArea.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 years ago |
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BsScriptGUIButton.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptGUIContent.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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11 years ago |
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BsScriptGUIElement.cpp
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78eba7518c
Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way
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11 years ago |
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BsScriptGUIElementStateStyle.cpp
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |
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BsScriptGUIElementStyle.cpp
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
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BsScriptGUIFixedSpace.cpp
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78eba7518c
Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way
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11 years ago |
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BsScriptGUIFlexibleSpace.cpp
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78eba7518c
Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way
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11 years ago |
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BsScriptGUIInputBox.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptGUILabel.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptGUILayout.cpp
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5501d158b7
GUIPanelContainer works with clipping
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11 years ago |
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BsScriptGUILayoutUtility.cpp
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 years ago |
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BsScriptGUIListBox.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptGUIPanel.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptGUIScrollArea.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptGUITexture.cpp
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b1e42e1c76
GUIRenderTexture now uses a non-transparent shader
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11 years ago |
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BsScriptGUIToggle.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptGUIToggleGroup.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptGameObjectManager.cpp
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1d5fdd56a3
Added GameObjectField C#
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11 years ago |
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BsScriptHString.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptManagedResource.cpp
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35b5f1e6f3
Managed resource unloading works properly
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11 years ago |
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BsScriptObject.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptObjectImpl.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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11 years ago |
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BsScriptResourceManager.cpp
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a4e65a67d8
Added a way to load resources from C# ProjectLibrary
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11 years ago |
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BsScriptSceneObject.cpp
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e9fc86930e
A lot more work on handles (WIP)
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11 years ago |
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BsScriptSerializableArray.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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11 years ago |
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BsScriptSerializableDictionary.cpp
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698ae1d284
Added remaining missing Inspectable and Serializable types
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11 years ago |
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BsScriptSerializableField.cpp
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d0a35f68a3
Tested and fixed InspectableObject partially
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11 years ago |
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BsScriptSerializableList.cpp
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698ae1d284
Added remaining missing Inspectable and Serializable types
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11 years ago |
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BsScriptSerializableObject.cpp
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d0a35f68a3
Tested and fixed InspectableObject partially
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11 years ago |
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BsScriptSerializableProperty.cpp
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698ae1d284
Added remaining missing Inspectable and Serializable types
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11 years ago |
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BsScriptSpriteTexture.cpp
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d231b89e53
Fixed OpenGL texture binding
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11 years ago |
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BsScriptStringTable.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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11 years ago |
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BsScriptTexture2D.cpp
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a4e65a67d8
Added a way to load resources from C# ProjectLibrary
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11 years ago |