BearishSun af560f18fc Added a ComputePipelineState преди 9 години
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GLSL 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors преди 9 години
Win32 a448b09b54 Implemented Vulkan swapBuffers method on render window преди 9 години
BsGLBuffer.cpp f2cf9d3387 WIP Vulkan buffers преди 9 години
BsGLCommandBuffer.cpp ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs преди 9 години
BsGLCommandBufferManager.cpp ebed609b8e Refactored command buffer submission and sync in order to resolve some design issue with previous sync approach, as well as command buffer IDs преди 9 години
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsGLEventQuery.cpp 11c403a10d Vulkan queries WIP преди 9 години
BsGLFrameBufferObject.cpp 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors преди 9 години
BsGLGpuBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
BsGLGpuParamBlockBuffer.cpp 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation преди 9 години
BsGLHardwareBufferManager.cpp cc9a402774 Vulkan buffer memory mapping with handling for memory hazards and accesses from other device queues преди 9 години
BsGLIndexBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
BsGLOcclusionQuery.cpp 11c403a10d Vulkan queries WIP преди 9 години
BsGLPixelBuffer.cpp e2fcd6419d Cleaning up render API преди 9 години
BsGLPixelFormat.cpp deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings преди 9 години
BsGLQueryManager.cpp aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future преди 9 години
BsGLRenderAPI.cpp af560f18fc Added a ComputePipelineState преди 9 години
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsGLRenderTexture.cpp a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap преди 9 години
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 9 години
BsGLSLParamParser.cpp 474d810214 Extended GPU params with a "set" field to match the Vulkan descriptor format better преди 9 години
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
BsGLTexture.cpp 9f08aa6622 Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues преди 9 години
BsGLTextureManager.cpp 8b24b07bd6 Fixing a few compile errors in OpenGL render API, due to some earlier refactors преди 9 години
BsGLTimerQuery.cpp 11c403a10d Vulkan queries WIP преди 9 години
BsGLVertexArrayObjectManager.cpp c6e8badad9 (WIP) Adding command buffer support to OpenGL преди 9 години
BsGLVertexBuffer.cpp 90a05366f1 Finished Vulkan hardware buffer implementation преди 9 години
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години