Marko Pintera 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 лет назад
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
BsThreadPolicy.cpp 11c7630162 Core thread now runs using the thread pool 11 лет назад
CmApplication.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 лет назад
CmBindableGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmBindableGpuParams.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmBlendState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmCPUProfiler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmCommandQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmCoreObject.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmCoreObjectManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmCoreThread.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmCoreThreadAccessor.cpp 75b0d168ec OpenGL finally works again 11 лет назад
CmDefaultRenderQueue.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmDeferredCallManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmDepthStencilState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmEventQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmFont.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmFontImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmFontManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGameObject.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGameObjectHandle.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGameObjectManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuBufferView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuParam.cpp b60ea8260c All render systems work after shader refactor 11 лет назад
CmGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuParamBlockBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuParams.cpp b237180972 More documentation 11 лет назад
CmGpuProgInclude.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmGpuProgIncludeImporter.cpp e73983da31 Moved everything to new Path system 11 лет назад
CmGpuProgram.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 лет назад
CmGpuProgramImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuProgramImporter.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 лет назад
CmGpuProgramManager.cpp b60ea8260c All render systems work after shader refactor 11 лет назад
CmGpuProgramParams.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuResourceData.cpp 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 лет назад
CmHardwareBufferManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmImporter.cpp e73983da31 Moved everything to new Path system 11 лет назад
CmIndexBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmIndexData.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmInput.cpp 59cb02050e More documentation 11 лет назад
CmMaterial.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmMaterialRTTI.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmMesh.cpp 75b0d168ec OpenGL finally works again 11 лет назад
CmMeshBase.cpp 2a6fb1a9be More documentation 11 лет назад
CmMeshData.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmMeshHeap.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmMeshManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmMeshRTTI.h 75b0d168ec OpenGL finally works again 11 лет назад
CmMultiRenderTexture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmOSInputHandler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmOcclusionQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPass.cpp 59cb02050e More documentation 11 лет назад
CmPixelBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPixelData.cpp 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 лет назад
CmPixelUtil.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmPixelVolume.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 лет назад
CmPlatform.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmPlatformWndProc.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmProfiler.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmQueryManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRasterizerState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRenderQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmRenderStateManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmRenderSystem.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 лет назад
CmRenderSystemCapabilities.cpp 75b0d168ec OpenGL finally works again 11 лет назад
CmRenderSystemManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRenderTarget.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRenderTexture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRenderWindow.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRenderWindowManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmRenderer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmRendererManager.cpp 927fb6c3e5 More documentation 11 лет назад
CmResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmResourceHandle.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmResourceManifest.cpp e73983da31 Moved everything to new Path system 11 лет назад
CmResources.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmSamplerState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmSceneManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmSceneObject.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmShader.cpp d343891707 More documentation 11 лет назад
CmSpecificImporter.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTechnique.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTextData.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTexture.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmTextureManager.cpp 75b0d168ec OpenGL finally works again 11 лет назад
CmTextureView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTimerQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTransientMesh.cpp 75b0d168ec OpenGL finally works again 11 лет назад
CmUUID.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmVertexBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmVertexData.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmVertexDataDesc.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmVertexDeclaration.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmViewport.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmWin32FolderMonitor.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад