Marko Pintera c853b80d25 Fixed a bug in RectI clipping code %!s(int64=12) %!d(string=hai) anos
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GLX 5f93eb1683 Remaining files after adding OIS and timers %!s(int64=13) %!d(string=hai) anos
OSX 5f93eb1683 Remaining files after adding OIS and timers %!s(int64=13) %!d(string=hai) anos
Win32 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
CmAABox.cpp 37329cdb26 Added C# Matrix4 %!s(int64=12) %!d(string=hai) anos
CmAsyncOp.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) %!s(int64=12) %!d(string=hai) anos
CmBinarySerializer.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
CmBitmapWriter.cpp fb7c50e1b3 More PixelData refactor %!s(int64=12) %!d(string=hai) anos
CmColor.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmDataStream.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
CmDebug.cpp ea7362503f Added wide strings %!s(int64=12) %!d(string=hai) anos
CmDegree.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmDynLib.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
CmDynLibManager.cpp c5f46545e8 A bunch more code ported to new alloc system %!s(int64=12) %!d(string=hai) anos
CmException.cpp ea7362503f Added wide strings %!s(int64=12) %!d(string=hai) anos
CmFileSerializer.cpp ea7362503f Added wide strings %!s(int64=12) %!d(string=hai) anos
CmFileSystem.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
CmFrameAlloc.cpp 99f545b06f Added frame allocator %!s(int64=12) %!d(string=hai) anos
CmHString.cpp 8fa8ac5145 Added managed GUIContent %!s(int64=12) %!d(string=hai) anos
CmIReflectable.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
CmLog.cpp 64b516b010 Scroll bar no longer jumps a few pixels when you click on it %!s(int64=12) %!d(string=hai) anos
CmManagedDataBlock.cpp 07ca908526 Ported byte allocations to an easier to use system %!s(int64=12) %!d(string=hai) anos
CmMath.cpp 0f7bd6ed50 Added fast* trig methods to Math %!s(int64=12) %!d(string=hai) anos
CmMatrix3.cpp ae71d6b22b Added C# Matrix3 %!s(int64=12) %!d(string=hai) anos
CmMatrix4.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit %!s(int64=12) %!d(string=hai) anos
CmMemStack.cpp d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps %!s(int64=12) %!d(string=hai) anos
CmMemoryAllocator.cpp 9f381b82a4 Memory allocations are now properly counted accross multiple threads %!s(int64=12) %!d(string=hai) anos
CmPlane.cpp 845c8ea021 Refactored Plane/Sphere %!s(int64=12) %!d(string=hai) anos
CmQuaternion.cpp d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit %!s(int64=12) %!d(string=hai) anos
CmRTTIField.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
CmRTTIType.cpp ea7362503f Added wide strings %!s(int64=12) %!d(string=hai) anos
CmRadian.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmRay.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmRectF.cpp 37329cdb26 Added C# Matrix4 %!s(int64=12) %!d(string=hai) anos
CmRectI.cpp c853b80d25 Fixed a bug in RectI clipping code %!s(int64=12) %!d(string=hai) anos
CmSphere.cpp 845c8ea021 Refactored Plane/Sphere %!s(int64=12) %!d(string=hai) anos
CmString.cpp 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
CmStringTable.cpp 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash %!s(int64=12) %!d(string=hai) anos
CmTexAtlasGenerator.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos
CmTime.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created %!s(int64=12) %!d(string=hai) anos
CmUUID.cpp ea7362503f Added wide strings %!s(int64=12) %!d(string=hai) anos
CmVector2.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes %!s(int64=12) %!d(string=hai) anos
CmVector2I.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) %!s(int64=12) %!d(string=hai) anos
CmVector3.cpp def3e8c935 Updated Vector2/Vector3/Vector4 native classes %!s(int64=12) %!d(string=hai) anos
CmVector4.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
CmWorkQueue.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes %!s(int64=12) %!d(string=hai) anos