BsScriptGUIElement.cpp 9.0 KB

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  1. #include "BsScriptGUIElement.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUIElement.h"
  9. #include "BsScriptGUILayout.h"
  10. #include "BsScriptContextMenu.h"
  11. #include "BsGUIElement.h"
  12. using namespace std::placeholders;
  13. namespace BansheeEngine
  14. {
  15. ScriptGUIElementBaseTBase::ScriptGUIElementBaseTBase(MonoObject* instance)
  16. :ScriptObjectBase(instance), mIsDestroyed(false), mElement(nullptr), mParent(nullptr)
  17. { }
  18. void ScriptGUIElementBaseTBase::initialize(GUIElementBase* element)
  19. {
  20. mElement = element;
  21. if (mElement != nullptr && mElement->_getType() == GUIElementBase::Type::Element)
  22. {
  23. GUIElement* guiElem = static_cast<GUIElement*>(element);
  24. guiElem->onFocusChanged.connect(std::bind(&ScriptGUIElementBaseTBase::onFocusChanged, mManagedInstance, _1));
  25. }
  26. }
  27. void ScriptGUIElementBaseTBase::onFocusChanged(MonoObject* instance, bool focus)
  28. {
  29. if (focus)
  30. MonoUtil::invokeThunk(ScriptGUIElement::onFocusGainedThunk, instance);
  31. else
  32. MonoUtil::invokeThunk(ScriptGUIElement::onFocusLostThunk, instance);
  33. }
  34. void ScriptGUIElementBaseTBase::_onManagedInstanceDeleted()
  35. {
  36. destroy();
  37. ScriptObjectBase::_onManagedInstanceDeleted();
  38. }
  39. ScriptGUIElementTBase::ScriptGUIElementTBase(MonoObject* instance)
  40. :ScriptGUIElementBaseTBase(instance)
  41. {
  42. }
  43. void ScriptGUIElementTBase::destroy()
  44. {
  45. if(!mIsDestroyed)
  46. {
  47. if (mParent != nullptr)
  48. mParent->removeChild(this);
  49. if (mElement->_getType() == GUIElementBase::Type::Element)
  50. {
  51. GUIElement::destroy((GUIElement*)mElement);
  52. mElement = nullptr;
  53. mIsDestroyed = true;
  54. }
  55. }
  56. }
  57. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusGainedThunk;
  58. ScriptGUIElement::OnFocusChangedThunkDef ScriptGUIElement::onFocusLostThunk;
  59. ScriptGUIElement::ScriptGUIElement(MonoObject* instance)
  60. :ScriptObject(instance)
  61. {
  62. }
  63. void ScriptGUIElement::initRuntimeData()
  64. {
  65. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIElement::internal_destroy);
  66. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUIElement::internal_setVisible);
  67. metaData.scriptClass->addInternalCall("Internal_SetActive", &ScriptGUIElement::internal_setActive);
  68. metaData.scriptClass->addInternalCall("Internal_SetDisabled", &ScriptGUIElement::internal_setDisabled);
  69. metaData.scriptClass->addInternalCall("Internal_SetFocus", &ScriptGUIElement::internal_setFocus);
  70. metaData.scriptClass->addInternalCall("Internal_GetParent", &ScriptGUIElement::internal_getParent);
  71. metaData.scriptClass->addInternalCall("Internal_GetBounds", &ScriptGUIElement::internal_getBounds);
  72. metaData.scriptClass->addInternalCall("Internal_SetBounds", &ScriptGUIElement::internal_setBounds);
  73. metaData.scriptClass->addInternalCall("Internal_GetVisibleBounds", &ScriptGUIElement::internal_getVisibleBounds);
  74. metaData.scriptClass->addInternalCall("Internal_SetPosition", &ScriptGUIElement::internal_SetPosition);
  75. metaData.scriptClass->addInternalCall("Internal_SetWidth", &ScriptGUIElement::internal_SetWidth);
  76. metaData.scriptClass->addInternalCall("Internal_SetFlexibleWidth", &ScriptGUIElement::internal_SetFlexibleWidth);
  77. metaData.scriptClass->addInternalCall("Internal_SetHeight", &ScriptGUIElement::internal_SetHeight);
  78. metaData.scriptClass->addInternalCall("Internal_SetFlexibleHeight", &ScriptGUIElement::internal_SetFlexibleHeight);
  79. metaData.scriptClass->addInternalCall("Internal_ResetDimensions", &ScriptGUIElement::internal_ResetDimensions);
  80. metaData.scriptClass->addInternalCall("Internal_SetContextMenu", &ScriptGUIElement::internal_SetContextMenu);
  81. metaData.scriptClass->addInternalCall("Internal_GetStyle", &ScriptGUIElement::internal_GetStyle);
  82. metaData.scriptClass->addInternalCall("Internal_SetStyle", &ScriptGUIElement::internal_SetStyle);
  83. onFocusGainedThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("Internal_OnFocusGained", 0)->getThunk();
  84. onFocusLostThunk = (OnFocusChangedThunkDef)metaData.scriptClass->getMethod("Internal_OnFocusLost", 0)->getThunk();
  85. }
  86. void ScriptGUIElement::internal_destroy(ScriptGUIElementBaseTBase* nativeInstance)
  87. {
  88. nativeInstance->destroy();
  89. }
  90. void ScriptGUIElement::internal_setVisible(ScriptGUIElementBaseTBase* nativeInstance, bool visible)
  91. {
  92. if (nativeInstance->isDestroyed())
  93. return;
  94. nativeInstance->getGUIElement()->setVisible(visible);
  95. }
  96. void ScriptGUIElement::internal_setActive(ScriptGUIElementBaseTBase* nativeInstance, bool enabled)
  97. {
  98. if (nativeInstance->isDestroyed())
  99. return;
  100. nativeInstance->getGUIElement()->setActive(enabled);
  101. }
  102. void ScriptGUIElement::internal_setDisabled(ScriptGUIElementBaseTBase* nativeInstance, bool disabled)
  103. {
  104. if (nativeInstance->isDestroyed())
  105. return;
  106. nativeInstance->getGUIElement()->setDisabled(disabled);
  107. }
  108. void ScriptGUIElement::internal_setFocus(ScriptGUIElementBaseTBase* nativeInstance, bool focus)
  109. {
  110. if (nativeInstance->isDestroyed())
  111. return;
  112. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  113. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  114. {
  115. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  116. guiElem->setFocus(focus);
  117. }
  118. }
  119. MonoObject* ScriptGUIElement::internal_getParent(ScriptGUIElementBaseTBase* nativeInstance)
  120. {
  121. if (nativeInstance->isDestroyed())
  122. return nullptr;
  123. if (nativeInstance->getParent() != nullptr)
  124. return nativeInstance->getParent()->getManagedInstance();
  125. return nullptr;
  126. }
  127. Rect2I ScriptGUIElement::internal_getBounds(ScriptGUIElementBaseTBase* nativeInstance)
  128. {
  129. if (nativeInstance->isDestroyed())
  130. return Rect2I();
  131. return nativeInstance->getGUIElement()->getBounds();
  132. }
  133. void ScriptGUIElement::internal_setBounds(ScriptGUIElementBaseTBase* nativeInstance, Rect2I bounds)
  134. {
  135. if (nativeInstance->isDestroyed())
  136. return;
  137. nativeInstance->getGUIElement()->setPosition(bounds.x, bounds.y);
  138. nativeInstance->getGUIElement()->setWidth(bounds.width);
  139. nativeInstance->getGUIElement()->setHeight(bounds.height);
  140. }
  141. Rect2I ScriptGUIElement::internal_getVisibleBounds(ScriptGUIElementBaseTBase* nativeInstance)
  142. {
  143. if (nativeInstance->isDestroyed())
  144. return Rect2I();
  145. return nativeInstance->getGUIElement()->getVisibleBounds();
  146. }
  147. void ScriptGUIElement::internal_SetPosition(ScriptGUIElementBaseTBase* nativeInstance, INT32 x, INT32 y)
  148. {
  149. if (nativeInstance->isDestroyed())
  150. return;
  151. nativeInstance->getGUIElement()->setPosition(x, y);
  152. }
  153. void ScriptGUIElement::internal_SetWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 width)
  154. {
  155. if (nativeInstance->isDestroyed())
  156. return;
  157. nativeInstance->getGUIElement()->setWidth(width);
  158. }
  159. void ScriptGUIElement::internal_SetFlexibleWidth(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minWidth, UINT32 maxWidth)
  160. {
  161. if (nativeInstance->isDestroyed())
  162. return;
  163. nativeInstance->getGUIElement()->setFlexibleWidth(minWidth, maxWidth);
  164. }
  165. void ScriptGUIElement::internal_SetHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 height)
  166. {
  167. if (nativeInstance->isDestroyed())
  168. return;
  169. nativeInstance->getGUIElement()->setHeight(height);
  170. }
  171. void ScriptGUIElement::internal_SetFlexibleHeight(ScriptGUIElementBaseTBase* nativeInstance, UINT32 minHeight, UINT32 maxHeight)
  172. {
  173. if (nativeInstance->isDestroyed())
  174. return;
  175. nativeInstance->getGUIElement()->setFlexibleHeight(minHeight, maxHeight);
  176. }
  177. void ScriptGUIElement::internal_ResetDimensions(ScriptGUIElementBaseTBase* nativeInstance)
  178. {
  179. if (nativeInstance->isDestroyed())
  180. return;
  181. nativeInstance->getGUIElement()->resetDimensions();
  182. }
  183. void ScriptGUIElement::internal_SetContextMenu(ScriptGUIElementBaseTBase* nativeInstance, ScriptContextMenu* contextMenu)
  184. {
  185. if (nativeInstance->isDestroyed())
  186. return;
  187. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  188. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  189. {
  190. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  191. GUIContextMenuPtr nativeContextMenu;
  192. if (contextMenu != nullptr)
  193. nativeContextMenu = contextMenu->getInternal();
  194. guiElem->setContextMenu(nativeContextMenu);
  195. }
  196. }
  197. MonoString* ScriptGUIElement::internal_GetStyle(ScriptGUIElementBaseTBase* nativeInstance)
  198. {
  199. if (!nativeInstance->isDestroyed())
  200. {
  201. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  202. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  203. {
  204. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  205. return MonoUtil::stringToMono(MonoManager::instance().getDomain(), guiElem->getStyleName());
  206. }
  207. }
  208. return MonoUtil::stringToMono(MonoManager::instance().getDomain(), StringUtil::BLANK);
  209. }
  210. void ScriptGUIElement::internal_SetStyle(ScriptGUIElementBaseTBase* nativeInstance, MonoString* style)
  211. {
  212. if (!nativeInstance->isDestroyed())
  213. {
  214. GUIElementBase* guiElemBase = nativeInstance->getGUIElement();
  215. if (guiElemBase->_getType() == GUIElementBase::Type::Element)
  216. {
  217. GUIElement* guiElem = static_cast<GUIElement*>(guiElemBase);
  218. guiElem->setStyle(MonoUtil::monoToString(style));
  219. }
  220. }
  221. }
  222. }