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Marko Pintera edee70b158 Widget rendering now happens in GUIManager 12 жил өмнө
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 жил өмнө
Win32 638d7bcd6c Removed Point class and replaced it with existing Int2 12 жил өмнө
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 жил өмнө
CmApplication.cpp 588d28952d More work on mouse events 12 жил өмнө
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmCgProgramFactory.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmCommandQueue.cpp 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 жил өмнө
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmDeferredRenderContext.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 жил өмнө
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmFontImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmFontManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuParamBlock.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 жил өмнө
CmGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 жил өмнө
CmGpuParams.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 жил өмнө
CmGpuProgInclude.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgramImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 12 жил өмнө
CmGpuResourceData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 жил өмнө
CmHardwareBufferManager.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 жил өмнө
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmHighLevelGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmInput.cpp c6a04b525a Removing Input mouse/key callbacks 12 жил өмнө
CmMaterial.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 жил өмнө
CmMaterialRTTI.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmMesh.cpp 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 жил өмнө
CmMeshData.cpp e7f6d12486 Simplified MeshData public interface a bit 12 жил өмнө
CmMeshManager.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 жил өмнө
CmMeshRTTI.h 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 жил өмнө
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmPass.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 жил өмнө
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 12 жил өмнө
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 жил өмнө
CmPixelUtil.cpp b0b6182dab Working OS cursor in DX11 12 жил өмнө
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmRenderStateManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmRenderSystem.cpp 1098318b19 Gotten rid of thread checks for synced deferred contexts 12 жил өмнө
CmRenderSystemCapabilities.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 12 жил өмнө
CmRenderTarget.cpp 1e0c79d624 Made getCustomAttribute const 12 жил өмнө
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmRenderWindow.cpp bc285cfa86 Even more layout changes 12 жил өмнө
CmRenderWindowManager.cpp 1e0c79d624 Made getCustomAttribute const 12 жил өмнө
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmResourceHandle.cpp edee70b158 Widget rendering now happens in GUIManager 12 жил өмнө
CmResources.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 жил өмнө
CmSceneObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmShader.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmSpecificImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmTechnique.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmTextUtility.cpp a52471802f Added optimal size calculations for GUILabel 12 жил өмнө
CmTexture.cpp 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 жил өмнө
CmTextureManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 жил өмнө
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 жил өмнө
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 жил өмнө
CmViewport.cpp cb02f49251 Handle bounds by inverse transforming input instead of transforming bounds themselves 12 жил өмнө
CmWindowEventUtilities.cpp 1d4fc4cd6f GUIWidgets update only if they're actually dirty 12 жил өмнө
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 жил өмнө