BsBuiltinEditorResources.h 9.3 KB

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  1. #pragma once
  2. #include "BsEditorPrerequisites.h"
  3. #include "BsGUISkin.h"
  4. #include "BsModule.h"
  5. #include "BsApplication.h"
  6. namespace BansheeEngine
  7. {
  8. /**
  9. * @brief Types of valid icons used when viewing the project library
  10. */
  11. enum class ProjectIcon
  12. {
  13. Folder, Mesh, Font, Texture
  14. };
  15. class BS_ED_EXPORT BuiltinEditorResources : public BansheeEngine::Module<BuiltinEditorResources>
  16. {
  17. public:
  18. BuiltinEditorResources();
  19. ~BuiltinEditorResources();
  20. const HGUISkin& getSkin() const { return mSkin; }
  21. /**
  22. * @brief Creates a material used for docking drop overlay used by the editor.
  23. */
  24. HMaterial createDockDropOverlayMaterial() const;
  25. /**
  26. * @brief Creates a material used for rendering the scene grid.
  27. */
  28. HMaterial createSceneGridMaterial() const;
  29. /**
  30. * @brief Creates a material used for picking non-transparent objects in scene view.
  31. */
  32. HMaterial createPicking(CullingMode cullMode) const;
  33. /**
  34. * @brief Creates a material used for picking transparent objects in scene view.
  35. */
  36. HMaterial createPickingAlpha(CullingMode cullMode) const;
  37. /**
  38. * @brief Creates a material used for rendering wireframe gizmos.
  39. */
  40. HMaterial createWireGizmoMat() const;
  41. /**
  42. * @brief Creates a material used for rendering solid gizmos.
  43. */
  44. HMaterial createSolidGizmoMat() const;
  45. /**
  46. * @brief Creates a material used for rendering icon gizmos.
  47. */
  48. HMaterial createIconGizmoMat() const;
  49. /**
  50. * @brief Creates a material used for picking non-transparent gizmos.
  51. */
  52. HMaterial createGizmoPickingMat() const;
  53. /**
  54. * @brief Creates a material used for picking transparent gizmos.
  55. */
  56. HMaterial createAlphaGizmoPickingMat() const;
  57. /**
  58. * @brief Creates a material used for rendering wireframe handles.
  59. */
  60. HMaterial createWireHandleMat() const;
  61. /**
  62. * @brief Creates a material used for rendering solid handles.
  63. */
  64. HMaterial createSolidHandleMat() const;
  65. /**
  66. * @brief Creates a material used for displaying selected objects.
  67. */
  68. HMaterial createSelectionMat() const;
  69. /**
  70. * @brief Retrieves an icon that represents a specific resource type
  71. * that may be displayed when viewing the project library.
  72. */
  73. HSpriteTexture getLibraryIcon(ProjectIcon icon) const;
  74. static const String ObjectFieldStyleName;
  75. static const String ObjectFieldLabelStyleName;
  76. static const String ObjectFieldDropBtnStyleName;
  77. static const String ObjectFieldClearBtnStyleName;
  78. static const Path BuiltinDataFolder;
  79. static const Path EditorSkinFolder;
  80. static const Path EditorIconFolder;
  81. static const Path EditorShaderFolder;
  82. static const Path EditorShaderIncludeFolder;
  83. private:
  84. /**
  85. * @brief Imports all necessary resources and converts them to engine-ready format.
  86. *
  87. * @note Normally you only want to use this during development phase and then ship
  88. * with engine-ready format only.
  89. */
  90. void preprocess();
  91. /**
  92. * @brief Generates the default editor skin and all GUI element styles.
  93. */
  94. HGUISkin generateGUISkin();
  95. /**
  96. * @brief Loads a GUI skin texture with the specified filename.
  97. */
  98. static HSpriteTexture getGUITexture(const WString& name);
  99. /**
  100. * @brief Loads a GUI icon with the specified filename.
  101. */
  102. static HSpriteTexture getGUIIcon(const WString& name);
  103. /**
  104. * @brief Loads a shader with the specified filename
  105. */
  106. static HShader getShader(const WString& name);
  107. HShader mShaderDockOverlay;
  108. HShader mShaderSceneGrid;
  109. HShader mShaderPicking[3];
  110. HShader mShaderPickingAlpha[3];
  111. HShader mShaderGizmoSolid;
  112. HShader mShaderGizmoWire;
  113. HShader mShaderGizmoIcon;
  114. HShader mShaderGizmoPicking;
  115. HShader mShaderGizmoAlphaPicking;
  116. HShader mShaderHandleSolid;
  117. HShader mShaderHandleWire;
  118. HShader mShaderSelection;
  119. HGUISkin mSkin;
  120. ResourceManifestPtr mResourceManifest;
  121. static const Path ShaderFolder;
  122. static const Path SkinFolder;
  123. static const Path IconFolder;
  124. static const Path ShaderIncludeFolder;
  125. static const Path BuiltinRawDataFolder;
  126. static const Path EditorRawSkinFolder;
  127. static const Path EditorRawShaderIncludeFolder;
  128. static const Path EditorRawShaderFolder;
  129. static const Path ResourceManifestPath;
  130. static const WString DefaultFontFilename;
  131. static const UINT32 DefaultFontSize;
  132. static const WString GUISkinFile;
  133. static const WString FolderIconTex;
  134. static const WString MeshIconTex;
  135. static const WString TextureIconTex;
  136. static const WString FontIconTex;
  137. static const WString WindowBackgroundTexture;
  138. static const WString WindowFrameNormal;
  139. static const WString WindowFrameFocused;
  140. static const WString WindowTitleBarBg;
  141. static const WString WindowCloseButtonNormal;
  142. static const WString WindowCloseButtonHover;
  143. static const WString WindowMinButtonNormal;
  144. static const WString WindowMinButtonHover;
  145. static const WString WindowMaxButtonNormal;
  146. static const WString WindowMaxButtonHover;
  147. static const WString TabbedBarBtnNormal;
  148. static const WString TabbedBarBtnActive;
  149. static const WString ButtonNormalTex;
  150. static const WString ButtonHoverTex;
  151. static const WString ButtonActiveTex;
  152. static const WString ToggleNormalTex;
  153. static const WString ToggleHoverTex;
  154. static const WString ToggleActiveTex;
  155. static const WString ToggleNormalOnTex;
  156. static const WString ToggleHoverOnTex;
  157. static const WString ToggleActiveOnTex;
  158. static const WString ObjectDropBtnNormalTex;
  159. static const WString ObjectDropBtnNormalOnTex;
  160. static const WString ObjectClearBtnNormalTex;
  161. static const WString ObjectClearBtnHoverTex;
  162. static const WString ObjectClearBtnActiveTex;
  163. static const WString FoldoutOpenNormalTex;
  164. static const WString FoldoutOpenHoverTex;
  165. static const WString FoldoutClosedNormalTex;
  166. static const WString FoldoutClosedHoverTex;
  167. static const WString CmpFoldoutOpenNormalTex;
  168. static const WString CmpFoldoutOpenHoverTex;
  169. static const WString CmpFoldoutOpenActiveTex;
  170. static const WString CmpFoldoutClosedNormalTex;
  171. static const WString CmpFoldoutClosedHoverTex;
  172. static const WString CmpFoldoutClosedActiveTex;
  173. static const WString InputBoxNormalTex;
  174. static const WString InputBoxHoverTex;
  175. static const WString InputBoxFocusedTex;
  176. static const WString ScrollBarUpNormalTex;
  177. static const WString ScrollBarUpHoverTex;
  178. static const WString ScrollBarUpActiveTex;
  179. static const WString ScrollBarDownNormalTex;
  180. static const WString ScrollBarDownHoverTex;
  181. static const WString ScrollBarDownActiveTex;
  182. static const WString ScrollBarLeftNormalTex;
  183. static const WString ScrollBarLeftHoverTex;
  184. static const WString ScrollBarLeftActiveTex;
  185. static const WString ScrollBarRightNormalTex;
  186. static const WString ScrollBarRightHoverTex;
  187. static const WString ScrollBarRightActiveTex;
  188. static const WString ScrollBarHandleHorzNormalTex;
  189. static const WString ScrollBarHandleHorzHoverTex;
  190. static const WString ScrollBarHandleHorzActiveTex;
  191. static const WString ScrollBarHandleVertNormalTex;
  192. static const WString ScrollBarHandleVertHoverTex;
  193. static const WString ScrollBarHandleVertActiveTex;
  194. static const WString ScrollBarBgTex;
  195. static const WString DropDownBtnNormalTex;
  196. static const WString DropDownBtnHoverTex;
  197. static const WString DropDownBoxBgTex;
  198. static const WString DropDownBoxEntryNormalTex;
  199. static const WString DropDownBoxEntryHoverTex;
  200. static const WString DropDownBoxBtnUpNormalTex;
  201. static const WString DropDownBoxBtnUpHoverTex;
  202. static const WString DropDownBoxBtnDownNormalTex;
  203. static const WString DropDownBoxBtnDownHoverTex;
  204. static const WString DropDownBoxEntryExpNormalTex;
  205. static const WString DropDownBoxEntryExpHoverTex;
  206. static const WString DropDownSeparatorTex;
  207. static const WString DropDownBoxBtnUpArrowTex;
  208. static const WString DropDownBoxBtnDownArrowTex;
  209. static const WString MenuBarBgTex;
  210. static const WString MenuBarBtnNormalTex;
  211. static const WString MenuBarBtnHoverTex;
  212. static const WString MenuBarBansheeLogoTex;
  213. static const WString DockSliderNormalTex;
  214. static const WString TreeViewExpandButtonOffNormal;
  215. static const WString TreeViewExpandButtonOffHover;
  216. static const WString TreeViewExpandButtonOnNormal;
  217. static const WString TreeViewExpandButtonOnHover;
  218. static const WString TreeViewSelectionBackground;
  219. static const WString TreeViewEditBox;
  220. static const WString TreeViewElementHighlight;
  221. static const WString TreeViewElementSepHighlight;
  222. static const WString ColorPickerSliderHorzHandleTex;
  223. static const WString ColorPickerSliderVertHandleTex;
  224. static const WString ColorPickerSlider2DHandleTex;
  225. static const WString ProgressBarFillTex;
  226. static const WString ProgressBarBgTex;
  227. static const WString ShaderDockOverlayFile;
  228. static const WString ShaderSceneGridFile;
  229. static const WString ShaderPickingCullNoneFile;
  230. static const WString ShaderPickingCullCWFile;
  231. static const WString ShaderPickingCullCCWFile;
  232. static const WString ShaderPickingAlphaCullNoneFile;
  233. static const WString ShaderPickingAlphaCullCWFile;
  234. static const WString ShaderPickingAlphaCullCCWFile;
  235. static const WString ShaderWireGizmoFile;
  236. static const WString ShaderSolidGizmoFile;
  237. static const WString ShaderWireHandleFile;
  238. static const WString ShaderSolidHandleFile;
  239. static const WString ShaderIconGizmoFile;
  240. static const WString ShaderGizmoPickingFile;
  241. static const WString ShaderGizmoPickingAlphaFile;
  242. static const WString ShaderSelectionFile;
  243. };
  244. }