| 1234567891011121314151617 |
- #pragma once
- #include "BsEditorPrerequisites.h"
- #include "BsAABox.h"
- namespace BansheeEngine
- {
- class BS_ED_EXPORT EditorUtility
- {
- public:
- static AABox calculateBounds(const HSceneObject& object);
- static AABox calculateBounds(const Vector<HSceneObject>& objects);
- private:
- static bool calculateMeshBounds(const HSceneObject& object, AABox& bounds);
- };
- }
|