BsGUIMenuBar.cpp 8.7 KB

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  1. #include "BsGUIMenuBar.h"
  2. #include "BsGUIPanel.h"
  3. #include "BsGUIElement.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUILayoutX.h"
  7. #include "BsGUISpace.h"
  8. #include "BsGUIMenu.h"
  9. #include "BsGUIManager.h"
  10. #include "BsBuiltinResources.h"
  11. #include "BsGUIDropDownBoxManager.h"
  12. #include "BsSceneObject.h"
  13. #include "BsPlatform.h"
  14. #include "BsCoreThread.h"
  15. namespace BansheeEngine
  16. {
  17. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  18. GUIMenuBar::GUIMenuBar(GUIWidget* parent, RenderWindow* parentWindow)
  19. :mParentWidget(parent), mParentWindow(parentWindow), mMainPanel(nullptr), mMainLayout(nullptr),
  20. mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuOpen(false), mSubMenuButton(nullptr), mBgPanel(nullptr)
  21. {
  22. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(0);
  23. mMainPanel->setWidth(1);
  24. mMainPanel->setHeight(13);
  25. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(1);
  26. mBgPanel->setWidth(1);
  27. mBgPanel->setHeight(13);
  28. mMainLayout = mMainPanel->addNewElement<GUILayoutX>();
  29. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  30. mBgTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), "MenuBarBg");
  31. bgLayout->addElement(mBgTexture);
  32. mLogoTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, "MenuBarBansheeLogo");
  33. mMainLayout->addElement(mLogoTexture);
  34. mMainLayout->addNewElement<GUIFixedSpace>(5);
  35. mMainLayout->addNewElement<GUIFlexibleSpace>();
  36. mMinBtn = GUIButton::create(HString(L""), "WinMinimizeBtn");
  37. mMaxBtn = GUIButton::create(HString(L""), "WinMaximizeBtn");
  38. mCloseBtn = GUIButton::create(HString(L""), "WinCloseBtn");
  39. mMainLayout->addNewElement<GUIFixedSpace>(3);
  40. mMainLayout->addElement(mMinBtn);
  41. mMainLayout->addNewElement<GUIFixedSpace>(3);
  42. mMainLayout->addElement(mMaxBtn);
  43. mMainLayout->addNewElement<GUIFixedSpace>(3);
  44. mMainLayout->addElement(mCloseBtn);
  45. mMainLayout->addNewElement<GUIFixedSpace>(3);
  46. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  47. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  48. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  49. refreshNonClientAreas();
  50. }
  51. GUIMenuBar::~GUIMenuBar()
  52. {
  53. closeSubMenu();
  54. for(auto& menu : mChildMenus)
  55. {
  56. bs_delete<PoolAlloc>(menu.menu);
  57. GUIElement::destroy(menu.button);
  58. }
  59. GUILayout::destroy(mMainPanel);
  60. GUILayout::destroy(mBgPanel);
  61. }
  62. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  63. {
  64. mMainPanel->setPosition(x, y);
  65. mMainPanel->setWidth(width);
  66. mMainPanel->setHeight(height);
  67. mBgPanel->setPosition(x, y);
  68. mBgPanel->setWidth(width);
  69. mBgPanel->setHeight(height);
  70. refreshNonClientAreas();
  71. }
  72. const GUIMenuItem* GUIMenuBar::addMenuItem(const WString& path, std::function<void()> callback,
  73. INT32 priority, const ShortcutKey& shortcut)
  74. {
  75. WString strippedPath = path;
  76. WString rootName;
  77. if(!stripPath(strippedPath, rootName))
  78. return nullptr;
  79. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  80. if(subMenu == nullptr)
  81. {
  82. subMenu = addNewButton(rootName);
  83. refreshNonClientAreas();
  84. }
  85. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  86. }
  87. const GUIMenuItem* GUIMenuBar::addSeparator(const WString& path, INT32 priority)
  88. {
  89. WString strippedPath = path;
  90. WString rootName;
  91. if(!stripPath(strippedPath, rootName))
  92. return nullptr;
  93. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  94. if(subMenu == nullptr)
  95. {
  96. subMenu = addNewButton(rootName);
  97. refreshNonClientAreas();
  98. }
  99. return subMenu->menu->addSeparator(strippedPath, priority);
  100. }
  101. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const WString& name)
  102. {
  103. mChildMenus.push_back(GUIMenuBarData());
  104. GUIMenuBarData& newSubMenu = mChildMenus.back();
  105. newSubMenu.name = name;
  106. newSubMenu.menu = bs_new<GUIMenu>();
  107. GUIButton* newButton = GUIButton::create(HString(name), "MenuBarBtn");
  108. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  109. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  110. mMainLayout->insertElement(mMainLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT, newButton);
  111. newSubMenu.button = newButton;
  112. return &newSubMenu;
  113. }
  114. const GUIMenuItem* GUIMenuBar::getMenuItem(const WString& path) const
  115. {
  116. WString strippedPath = path;
  117. WString rootName;
  118. if(!stripPath(strippedPath, rootName))
  119. return nullptr;
  120. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  121. if(subMenu == nullptr)
  122. return nullptr;
  123. return subMenu->menu->getMenuItem(strippedPath);
  124. }
  125. void GUIMenuBar::removeMenuItem(const WString& path)
  126. {
  127. WString strippedPath = path;
  128. WString rootName;
  129. if(!stripPath(strippedPath, rootName))
  130. return;
  131. if(strippedPath == L"")
  132. {
  133. UINT32 curIdx = 0;
  134. GUIMenuBarData* subMenuToRemove = nullptr;
  135. for(auto& subMenuData : mChildMenus)
  136. {
  137. if(subMenuData.name == rootName)
  138. {
  139. subMenuToRemove = &subMenuData;
  140. break;
  141. }
  142. curIdx++;
  143. }
  144. if(subMenuToRemove == nullptr)
  145. return;
  146. mMainLayout->removeElement(subMenuToRemove->button);
  147. GUIElement::destroy(subMenuToRemove->button);
  148. bs_delete<PoolAlloc>(subMenuToRemove->menu);
  149. mChildMenus.erase(mChildMenus.begin() + curIdx);
  150. refreshNonClientAreas();
  151. return;
  152. }
  153. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  154. if(subMenu == nullptr)
  155. return;
  156. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  157. if(item == nullptr)
  158. return;
  159. subMenu->menu->removeMenuItem(item);
  160. }
  161. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const WString& name) const
  162. {
  163. for(auto& subMenu : mChildMenus)
  164. {
  165. if(subMenu.name == name)
  166. return &subMenu;
  167. }
  168. return nullptr;
  169. }
  170. bool GUIMenuBar::stripPath(WString& path, WString& pathRoot) const
  171. {
  172. Vector<WString> pathElements = StringUtil::split(path, L"/");
  173. if(pathElements.size() == 0)
  174. return false;
  175. pathRoot = pathElements[0];
  176. path.erase(0, pathRoot.size());
  177. if(path.size() > 0)
  178. path.erase(0, 1); // Forward slash
  179. return true;
  180. }
  181. void GUIMenuBar::openSubMenu(const WString& name)
  182. {
  183. const GUIMenuBarData* subMenu = getSubMenu(name);
  184. if(subMenu == nullptr)
  185. return;
  186. if(mSubMenuOpen)
  187. {
  188. bool closingExisting = subMenu->button == mSubMenuButton;
  189. closeSubMenu();
  190. if(closingExisting)
  191. return;
  192. }
  193. GUIDropDownData dropDownData = subMenu->menu->getDropDownData();
  194. GUIWidget* widget = subMenu->button->_getParentWidget();
  195. DropDownAreaPlacement placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  196. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(widget->getTarget(),
  197. placement, dropDownData, widget->getSkinResource(), GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  198. subMenu->button->_setOn(true);
  199. mSubMenuButton = subMenu->button;
  200. mSubMenuOpen = true;
  201. }
  202. void GUIMenuBar::closeSubMenu()
  203. {
  204. if(mSubMenuOpen)
  205. {
  206. GUIDropDownBoxManager::instance().closeDropDownBox();
  207. mSubMenuButton->_setOn(false);
  208. mSubMenuOpen = false;
  209. }
  210. }
  211. void GUIMenuBar::onSubMenuHover(const WString& name)
  212. {
  213. if(mSubMenuOpen)
  214. {
  215. const GUIMenuBarData* subMenu = getSubMenu(name);
  216. if(subMenu == nullptr)
  217. return;
  218. if(mSubMenuButton != subMenu->button)
  219. openSubMenu(name);
  220. }
  221. }
  222. void GUIMenuBar::onSubMenuClosed()
  223. {
  224. mSubMenuButton->_setOn(false);
  225. mSubMenuOpen = false;
  226. }
  227. void GUIMenuBar::onMinimizeClicked()
  228. {
  229. mParentWindow->minimize(gCoreAccessor());
  230. }
  231. void GUIMenuBar::onMaximizeClicked()
  232. {
  233. if(mParentWindow->getProperties().isMaximized())
  234. mParentWindow->restore(gCoreAccessor());
  235. else
  236. mParentWindow->maximize(gCoreAccessor());
  237. }
  238. void GUIMenuBar::onCloseClicked()
  239. {
  240. gCoreApplication().stopMainLoop();
  241. }
  242. void GUIMenuBar::refreshNonClientAreas()
  243. {
  244. Rect2I mainArea = mMainLayout->getBounds();
  245. Vector<Rect2I> nonClientAreas;
  246. nonClientAreas.push_back(mLogoTexture->getBounds());
  247. if(mChildMenus.size() > 0)
  248. {
  249. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  250. Rect2I minButtonBounds = mMinBtn->getBounds();
  251. Rect2I emptyArea(lastButtonBounds.x + lastButtonBounds.width, mainArea.y,
  252. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  253. nonClientAreas.push_back(emptyArea);
  254. }
  255. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  256. }
  257. }