Marko Pintera fbbe8659aa Refactored how builtin resources are processed and loaded 10 лет назад
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ThirdParty 1b1895f796 WIP VisualStudio project syncing 10 лет назад
Win32 fbbe8659aa Refactored how builtin resources are processed and loaded 10 лет назад
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 лет назад
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 лет назад
BsBinarySerializer.cpp 54faddd74a Fixed a serialization issue that was causing different objects having identical IDs 11 лет назад
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer 11 лет назад
BsCapsule.cpp a4c60121f4 WIP work on handles 11 лет назад
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsConvexVolume.cpp 331d4ac2aa Frustum culling working 11 лет назад
BsDataStream.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsDebug.cpp 1b1895f796 WIP VisualStudio project syncing 10 лет назад
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 лет назад
BsDynLib.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsDynLibManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsException.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsFileSerializer.cpp 558bba0c05 Added runtime script compiling (untested) 10 лет назад
BsFrameAlloc.cpp 4fdb3da864 Made Pass/Shader/Technique immutable 11 лет назад
BsHString.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 лет назад
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 лет назад
BsLineSegment3.cpp a4c60121f4 WIP work on handles 11 лет назад
BsLog.cpp 8069c9bdeb Some fixes for input handling 11 лет назад
BsManagedDataBlock.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMath.cpp 547d3f9c59 Added root finding code to Math 11 лет назад
BsMatrix3.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMatrix4.cpp 17e7648476 Work on handles: 11 лет назад
BsMemStack.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsMemorySerializer.cpp 6bbe6114ce Many fixes to get assembly refresh working 11 лет назад
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription 10 лет назад
BsPath.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 лет назад
BsPlane.cpp 331d4ac2aa Frustum culling working 11 лет назад
BsQuaternion.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 лет назад
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 лет назад
BsRay.cpp fb655afe7f Started work on C# camera 11 лет назад
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 лет назад
BsRect2I.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 лет назад
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) 11 лет назад
BsSphere.cpp fb655afe7f Started work on C# camera 11 лет назад
BsString.cpp 1b1895f796 WIP VisualStudio project syncing 10 лет назад
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 лет назад
BsStringTable.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 лет назад
BsTaskScheduler.cpp c17b562a7e Fixed DX11 hardware buffer write so it properly handles offset when writing 11 лет назад
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 лет назад
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 лет назад
BsTexAtlasGenerator.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsThreadPool.cpp 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 лет назад
BsTime.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants 11 лет назад
BsUtil.cpp 3a73e65b09 VS integration finished (for now) 10 лет назад
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsVector2I.cpp 17e7648476 Work on handles: 11 лет назад
BsVector3.cpp 17e7648476 Work on handles: 11 лет назад
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад