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- using System.Runtime.CompilerServices;
- using BansheeEngine;
- namespace BansheeEditor
- {
- public static class EditorBuiltin
- {
- public static SpriteTexture FolderIcon { get { return Internal_GetFolderIcon(); } }
- public static SpriteTexture MeshIcon { get { return Internal_GetMeshIcon(); } }
- public static SpriteTexture FontIcon { get { return Internal_GetFontIcon(); } }
- public static SpriteTexture TextureIcon { get { return Internal_GetTextureIcon(); } }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SpriteTexture Internal_GetFolderIcon();
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SpriteTexture Internal_GetMeshIcon();
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SpriteTexture Internal_GetFontIcon();
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern SpriteTexture Internal_GetTextureIcon();
- }
- }
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