| 123456789101112131415161718192021222324252627282930 |
- #pragma once
- #include "BsScriptEditorPrerequisites.h"
- #include "BsScriptGUIElement.h"
- namespace BansheeEngine
- {
- class BS_SCR_BED_EXPORT ScriptGUIFloatField : public TScriptGUIElement<ScriptGUIFloatField>
- {
- public:
- SCRIPT_OBJ(EDITOR_ASSEMBLY, "BansheeEditor", "GUIFloatField")
- private:
- static void internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth,
- MonoString* style, MonoArray* guiOptions, bool withTitle);
- static void internal_getValue(ScriptGUIFloatField* nativeInstance, float* output);
- static void internal_setValue(ScriptGUIFloatField* nativeInstance, float value);
- static void internal_hasInputFocus(ScriptGUIFloatField* nativeInstance, bool* output);
- static void internal_setTint(ScriptGUIFloatField* nativeInstance, Color color);
- static void onChanged(MonoObject* instance, float newValue);
- ScriptGUIFloatField(MonoObject* instance, GUIFloatField* floatField);
- typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, float, MonoException**);
- static OnChangedThunkDef onChangedThunk;
- };
- }
|