Marko Pintera ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 سال پیش
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GLSL b19b034abb Added DebugRelease build 12 سال پیش
GLX 1e81bf9e05 13 سال پیش
OSX 1e81bf9e05 13 سال پیش
SDL 1e81bf9e05 13 سال پیش
gtk 1e81bf9e05 13 سال پیش
win32 c5f46545e8 A bunch more code ported to new alloc system 12 سال پیش
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 سال پیش
CmGLFrameBufferObject.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 سال پیش
CmGLGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 سال پیش
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 سال پیش
CmGLHardwareBufferManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 سال پیش
CmGLIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmGLMultiRenderTexture.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 سال پیش
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmGLPixelBuffer.cpp 71002238ae Added default internal buffer alloc for PixelData 13 سال پیش
CmGLPixelFormat.cpp bfef9f98a0 Fix for invalid operation errors: 13 سال پیش
CmGLRenderSystem.cpp 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 سال پیش
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 سال پیش
CmGLRenderTexture.cpp c5f46545e8 A bunch more code ported to new alloc system 12 سال پیش
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmGLTexture.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 سال پیش
CmGLTextureManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 سال پیش
CmGLVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش
CmWin32GLSupport.cpp aaa7d3e3d6 Refactored DX11 windows as well 12 سال پیش
CmWin32Window.cpp ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 سال پیش
glew.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 سال پیش