Marko Pintera d8f42b37eb Properly cleaning up scene on shutdown 10 anni fa
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BsManagedComponent.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedComponentRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff 10 anni fa
BsManagedResource.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly 11 anni fa
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anni fa
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 anni fa
BsManagedResourceRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableArray.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableDictionary.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableDictionaryRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableDiff.h 05bef870f2 Unit test for managed diff passes 10 anni fa
BsManagedSerializableDiffRTTI.h d4f071556d Added code for managed serializable object diffs (WIP) 10 anni fa
BsManagedSerializableField.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 anni fa
BsManagedSerializableList.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableObject.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableObjectInfo.h 927a721f58 Added C# Prefab 10 anni fa
BsManagedSerializableObjectInfoRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 anni fa
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff 10 anni fa
BsScriptAssemblyManager.h 927a721f58 Added C# Prefab 10 anni fa
BsScriptAsyncOp.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptBoneWeight.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
BsScriptBuiltin.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
BsScriptCameraHandler.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 anni fa
BsScriptColor.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptComponent.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptContextMenu.h f6c1d83ca6 C# context menu for GUI 10 anni fa
BsScriptCursor.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptDebug.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptEnginePrerequisites.h 927a721f58 Added C# Prefab 10 anni fa
BsScriptFont.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIButton.h 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 anni fa
BsScriptGUIContent.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIElement.h bc5f01ff6e Improved ProjectWindow label look slightly 10 anni fa
BsScriptGUIElementStateStyle.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIElementStyle.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIFixedSpace.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsScriptGUIFlexibleSpace.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsScriptGUIInputBox.h fbb6f3980f WIP ProjectWindow rename & delete 10 anni fa
BsScriptGUILabel.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUILayout.h 86f54d6527 Mostly finished with the project library import progress bar 10 anni fa
BsScriptGUILayoutUtility.h 97a70b6f03 Proper screen <-> window coordinate transformations for modal windows 10 anni fa
BsScriptGUIListBox.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIProgressBar.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIRenderTexture.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIScrollArea.h 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up 10 anni fa
BsScriptGUISlider.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUITexture.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIToggle.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGUIToggleGroup.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGameObject.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptGameObjectManager.h ae583e1ac5 WIP C# DragDropManager 10 anni fa
BsScriptHString.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptInput.h 620828f08f Added a polling method to detect if mouse has been double clicked 10 anni fa
BsScriptInputConfiguration.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsScriptLightInternal.h 97f46875a9 Added light data types and components 10 anni fa
BsScriptMacros.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anni fa
BsScriptManagedResource.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptMaterial.h b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
BsScriptMesh.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
BsScriptMeshData.h 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 anni fa
BsScriptObject.h 3638a07125 More fixes to assembly refresh 11 anni fa
BsScriptObjectImpl.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptObjectManager.h d8f42b37eb Properly cleaning up scene on shutdown 10 anni fa
BsScriptPixelData.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptPixelUtility.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptPlainText.h 3ef35e0667 Added C# PlainText and ScriptCode 10 anni fa
BsScriptPrefab.h 927a721f58 Added C# Prefab 10 anni fa
BsScriptRenderTarget.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptRenderTexture.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptRenderTexture2D.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptRenderableHandler.h 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed 10 anni fa
BsScriptResource.h ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 anni fa
BsScriptResourceManager.h 927a721f58 Added C# Prefab 10 anni fa
BsScriptScene.h f85cceb27d Add basic level load/save method 10 anni fa
BsScriptSceneObject.h ed523bc01d Scene view movement is now only active while in focus 10 anni fa
BsScriptScriptCode.h 3ef35e0667 Added C# PlainText and ScriptCode 10 anni fa
BsScriptSerializableArray.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptSerializableDictionary.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptSerializableField.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptSerializableList.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptSerializableObject.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptSerializableProperty.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptShader.h b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
BsScriptSpriteTexture.h fbbe8659aa Refactored how builtin resources are processed and loaded 10 anni fa
BsScriptStringTable.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptTexture.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptTexture2D.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptTexture3D.h b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
BsScriptTextureCube.h b74cf06aa0 C# versions of Shader and Material resources 10 anni fa
BsScriptTime.h 86f54d6527 Mostly finished with the project library import progress bar 10 anni fa
BsScriptVector.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
BsScriptVector2I.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptVirtualButton.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptVirtualInput.h 1b1895f796 WIP VisualStudio project syncing 10 anni fa