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- #pragma once
- #include "BsEditorPrerequisites.h"
- #include "BsGUIFieldBase.h"
- namespace BansheeEditor
- {
- class BS_ED_EXPORT GUITextField : public TGUIField<GUITextField>
- {
- public:
- static const CM::String& getGUITypeName();
- GUITextField(const PrivatelyConstruct& dummy, const BS::GUIContent& labelContent, CM::UINT32 labelWidth,
- const CM::String& labelStyle, const CM::String& inputBoxStyle, const BS::GUILayoutOptions& layoutOptions, bool withLabel);
- CM::WString getValue() const;
- void setValue(const CM::WString& value);
- protected:
- virtual ~GUITextField();
- protected:
- BS::GUIInputBox* mInputBox;
- };
- }
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