BearishSun ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component 9 år sedan
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Win32 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanCommandBuffer.h 79ed48723e Vulkan: Properly release Vulkan command buffer when its parent object goes out of scope 9 år sedan
BsVulkanCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanDescriptorLayout.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanDescriptorManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanDescriptorPool.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanDescriptorSet.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanDevice.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanEventQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanFramebuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanGLSLProgramFactory.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuParamBlockBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuParams.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuPipelineParamInfo.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuPipelineState.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanGpuProgram.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanHardwareBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanHardwareBufferManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanIndexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanOcclusionQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanPrerequisites.h 2cc3ea7900 Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 år sedan
BsVulkanQueryManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanQueue.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanRenderAPI.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanRenderStateManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanRenderTexture.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanRenderWindowManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanResource.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanSamplerState.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanSwapChain.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanTexture.h ea0f3a5bfb Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component 9 år sedan
BsVulkanTextureManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanTimerQuery.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanUtility.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsVulkanVertexBuffer.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsVulkanVertexInputManager.h 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan