BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 лет назад
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Gizmos bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
Handles 6156944575 Move handle now behaves properly when the moved object has a rotated parent 9 лет назад
SceneAxesGUI.cs eb5d33c976 Post processing: 9 лет назад
SceneAxesHandle.cs 92321a6b19 Updated manuals 10 лет назад
SceneCamera.cs d0853cb785 Final tweaks 9 лет назад
SceneGizmos.cs 92321a6b19 Updated manuals 10 лет назад
SceneGrid.cs 92321a6b19 Updated manuals 10 лет назад
SceneHandles.cs 92321a6b19 Updated manuals 10 лет назад
SceneSelection.cs 9d73cc1da2 Various tweaks to the previous merge 9 лет назад
SceneWindow.cs 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 лет назад