| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #pragma once
- #include "BsPrerequisites.h"
- #include "BsRTTIType.h"
- #include "BsGameSettings.h"
- namespace BansheeEngine
- {
- /** @cond RTTI */
- /** @addtogroup RTTI-Impl-Engine
- * @{
- */
- class BS_EXPORT GameSettingsRTTI : public RTTIType <GameSettings, IReflectable, GameSettingsRTTI>
- {
- private:
- String& getMainSceneUUID(GameSettings* obj) { return obj->mainSceneUUID; }
- void setMainSceneUUID(GameSettings* obj, String& val) { obj->mainSceneUUID = val; }
- bool& getFullscreen(GameSettings* obj) { return obj->fullscreen; }
- void setFullscreen(GameSettings* obj, bool& val) { obj->fullscreen = val; }
- bool& getUseDesktopResolution(GameSettings* obj) { return obj->useDesktopResolution; }
- void setUseDesktopResolution(GameSettings* obj, bool& val) { obj->useDesktopResolution = val; }
- UINT32& getResolutionWidth(GameSettings* obj) { return obj->resolutionWidth; }
- void setResolutionWidth(GameSettings* obj, UINT32& val) { obj->resolutionWidth = val; }
- UINT32& getResolutionHeight(GameSettings* obj) { return obj->resolutionHeight; }
- void setResolutionHeight(GameSettings* obj, UINT32& val) { obj->resolutionHeight = val; }
- WString& getTitlebarText(GameSettings* obj) { return obj->titleBarText; }
- void setTitlebarText(GameSettings* obj, WString& val) { obj->titleBarText = val; }
- public:
- GameSettingsRTTI()
- {
- addPlainField("mainSceneUUID", 0, &GameSettingsRTTI::getMainSceneUUID, &GameSettingsRTTI::setMainSceneUUID);
- addPlainField("fullscreen", 1, &GameSettingsRTTI::getFullscreen, &GameSettingsRTTI::setFullscreen);
- addPlainField("useDesktopResolution", 2, &GameSettingsRTTI::getUseDesktopResolution, &GameSettingsRTTI::setUseDesktopResolution);
- addPlainField("resolutionWidth", 3, &GameSettingsRTTI::getResolutionWidth, &GameSettingsRTTI::setResolutionWidth);
- addPlainField("resolutionHeight", 4, &GameSettingsRTTI::getResolutionHeight, &GameSettingsRTTI::setResolutionHeight);
- addPlainField("titleBarText", 5, &GameSettingsRTTI::getTitlebarText, &GameSettingsRTTI::setTitlebarText);
- }
- const String& getRTTIName() override
- {
- static String name = "GameSettings";
- return name;
- }
- UINT32 getRTTIId() override
- {
- return TID_GameSettings;
- }
- SPtr<IReflectable> newRTTIObject() override
- {
- return bs_shared_ptr_new<GameSettings>();
- }
- };
- /** @} */
- /** @endcond */
- }
|