BearishSun 6715cb98ae PostProcessSettings -> RenderSettings 8 years ago
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Camera.cs 6715cb98ae PostProcessSettings -> RenderSettings 8 years ago
Light.cs 49a338f456 Area light sources (WIP) 8 years ago
Material.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
Mesh.cs 3d8f1c0e2e Mesh and related classes ported to script binding generation 8 years ago
RenderSettings.cs 6715cb98ae PostProcessSettings -> RenderSettings 8 years ago
RenderTarget.cs 92321a6b19 Updated manuals 9 years ago
RenderTexture.cs 92321a6b19 Updated manuals 9 years ago
RenderTexture2D.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
Renderable.cs 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 years ago
Shader.cs 92321a6b19 Updated manuals 9 years ago
ShaderInclude.cs 92321a6b19 Updated manuals 9 years ago
Texture.cs d4e397920d AsyncOp & Texture are now auto-generated 8 years ago