BearishSun f542401dd5 Bugfix: Built-in components can now be properly retrieved and removed from scene objects through script code il y a 8 ans
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Extensions c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
RTTI 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
Serialization c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
Wrappers f542401dd5 Bugfix: Built-in components can now be properly retrieved and removed from scene objects through script code il y a 8 ans
BsEngineScriptLibrary.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsEngineScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsManagedComponent.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsManagedComponent.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsManagedResource.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsManagedResource.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsManagedResourceManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsManagedResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
BsManagedResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsManagedResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPlayInEditorManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsPlayInEditorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptEnginePlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptEnginePrerequisites.h 90f5f648bf WIP: Script bindings il y a 8 ans
BsScriptGameObjectManager.cpp c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again il y a 8 ans
BsScriptGameObjectManager.h c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again il y a 8 ans
BsScriptObject.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsScriptObject.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection il y a 8 ans
BsScriptObjectImpl.cpp dcd15a9ad7 WIP: Linux port il y a 8 ans
BsScriptObjectImpl.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptObjectManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptObjectManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
BsScriptResourceManager.cpp cd721b6019 Bugfix: Selection rendering shader is functional once again il y a 8 ans
BsScriptResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation il y a 8 ans
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) il y a 8 ans
CMakeSources.cmake 1e21488060 WIP: Script bindings il y a 8 ans