BearishSun 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 سال پیش
..
BsAsyncOpEx.h d4e397920d AsyncOp & Texture are now auto-generated 8 سال پیش
BsBuiltinComponentLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsBuiltinResourceLookup.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsEngineScriptLibrary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedComponent.h 01946d1a00 Getting the new component system to work 8 سال پیش
BsManagedComponentRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 سال پیش
BsManagedDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedResourceManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableArrayRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableDictionaryRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableFieldRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableListRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsManagedSerializableObjectInfo.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsManagedSerializableObjectInfoRTTI.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 سال پیش
BsManagedSerializableObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPixelDataEx.h d4e397920d AsyncOp & Texture are now auto-generated 8 سال پیش
BsPlayInEditorManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAnimationClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAnimationCurves.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAssemblyManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAudioClip.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptBoneWeight.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptBuiltin.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptCamera.h a4c6d018cb Added reflection cubemap filtering for skybox 8 سال پیش
BsScriptCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptCollisionData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptColor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptComponent.h 479e9cb3b2 More work on script binding generation 8 سال پیش
BsScriptContextMenu.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptControllerCollision.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptCursor.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptDebug.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptEnginePrerequisites.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptFont.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptFontBitmap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUICanvas.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIContent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIContentImages.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIElement.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIElementStateStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIElementStyle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIFixedSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIFlexibleSpace.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIInputBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUILabel.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUILayout.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIListBox.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIProgressBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIScrollArea.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIScrollBar.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUISkin.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptGUISlider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUITexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIToggle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIToggleGroup.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGUIWidget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptGameObject.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 سال پیش
BsScriptGameObjectManager.h 01946d1a00 Getting the new component system to work 8 سال پیش
BsScriptHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptInputConfiguration.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptJointCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptLight.h 49a338f456 Area light sources (WIP) 8 سال پیش
BsScriptLogEntry.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptManagedComponent.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 سال پیش
BsScriptManagedResource.h 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 8 سال پیش
BsScriptMaterial.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptMesh.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptObject.h 5c8a8ab593 More work on documentation 8 سال پیش
BsScriptObjectImpl.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPhysicsMaterial.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptPhysicsMesh.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptPhysicsQueryHit.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPixelUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPlainText.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptPrefab.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptProfilerOverlayInternal.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptRange.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptRenderTarget.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptRenderTexture.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptRenderTexture2D.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 سال پیش
BsScriptRenderable.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 سال پیش
BsScriptResource.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptResourceManager.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptResourceRef.h a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 سال پیش
BsScriptResources.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptScene.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSceneObject.h 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 سال پیش
BsScriptScriptCode.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptSerializableArray.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableDictionary.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableField.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableList.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableProperty.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSerializableUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptShader.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptShaderInclude.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptSpriteTexture.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptStep.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptStringTable.h c32fc1fb57 Major refactor of how Resource types are exposed to C#, in order to make it significantly more streamlined for adding new Resource types 8 سال پیش
BsScriptStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptTime.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptVector.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptVector2I.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptVirtualButton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsScriptVirtualInput.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsTextureEx.h cf2934f786 Skybox and ReflectionProbe components exposed to C# 8 سال پیش