Marko Pintera 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 lat temu
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Win32 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsBlendState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsCameraProxy.cpp 6ed941be49 Camera frustum is valid on first frame 11 lat temu
BsCommandQueue.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsComponent.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsCoreApplication.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 lat temu
BsCoreObject.cpp d1881075fa Various fixes to Renderer 11 lat temu
BsCoreObjectManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsCoreSceneManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: 11 lat temu
BsCoreThreadAccessor.cpp e33c0e5624 Finished with the renderer most, checkin before prettying it up 11 lat temu
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDepthStencilState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsFont.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsGameObjectManager.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsGpuBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuBufferView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuParam.cpp d1881075fa Various fixes to Renderer 11 lat temu
BsGpuParamBlock.cpp d1881075fa Various fixes to Renderer 11 lat temu
BsGpuParamBlockBuffer.cpp d1881075fa Various fixes to Renderer 11 lat temu
BsGpuParams.cpp 8c5ffb497d Various fixes in order to get example model to render 11 lat temu
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsGpuProgram.cpp 6fa7ffec97 Various fixes to Renderer 11 lat temu
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsGpuProgramManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuResource.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsHardwareBufferManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsIndexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsInput.cpp a713a99a65 More documentation & input fixes 11 lat temu
BsMaterial.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMesh.cpp 2386b6c4cd Ensured meshes get properly released 11 lat temu
BsMeshBase.cpp 6084fe01cc WIP Renderer refactor - Checkin before I start modifying GpuParams 11 lat temu
BsMeshData.cpp 8c5ffb497d Various fixes in order to get example model to render 11 lat temu
BsMeshHeap.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 lat temu
BsMeshManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsMeshRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsMultiRenderTexture.cpp e918178f0e Added mip/format texture options 11 lat temu
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPass.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPixelData.cpp aef74705f2 Added texture compression and texture mip map generation 11 lat temu
BsPixelUtil.cpp 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed 11 lat temu
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 lat temu
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation 11 lat temu
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 lat temu
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 lat temu
BsRasterizerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderStateManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderSystem.cpp 19a14f5940 GPU profiler working 11 lat temu
BsRenderSystemCapabilities.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderTarget.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderTexture.cpp e918178f0e Added mip/format texture options 11 lat temu
BsRenderWindow.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderWindowManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsRenderer.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsResourceHandle.cpp a9bf1fec5f Various fixes to get shutdown work properly 11 lat temu
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource 11 lat temu
BsResources.cpp 591af1e6c0 MeshHeap and TransientMeshes no longer hold circular references to each other 11 lat temu
BsSamplerState.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsSceneObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) 11 lat temu
BsShader.cpp d1881075fa Various fixes to Renderer 11 lat temu
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTexture.cpp 47b7a6fdfe Added documentation to example project 11 lat temu
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project 11 lat temu
BsTextureManager.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTextureView.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsTransientMesh.cpp e7ed1249c1 Fix an issue when event was being deleted from its own callback 11 lat temu
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVertexBuffer.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVertexData.cpp 4101088f37 Massive refactor due to work on Renderer 11 lat temu
BsVertexDataDesc.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVertexDeclaration.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 lat temu
BsViewport.cpp 90e94fb9b2 Fixed issue with HString parameter placement 11 lat temu