BsScriptSerializableProperty.cpp 4.0 KB

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  1. #include "BsScriptSerializableProperty.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsManagedSerializableObjectInfo.h"
  8. #include "BsScriptSerializableObject.h"
  9. #include "BsScriptSerializableArray.h"
  10. #include "BsManagedSerializableObject.h"
  11. #include "BsManagedSerializableArray.h"
  12. #include "BsManagedSerializableField.h"
  13. #include "BsMemorySerializer.h"
  14. namespace BansheeEngine
  15. {
  16. ScriptSerializableProperty::ScriptSerializableProperty(MonoObject* instance, const ManagedSerializableTypeInfoPtr& typeInfo)
  17. :ScriptObject(instance), mTypeInfo(typeInfo)
  18. {
  19. }
  20. void ScriptSerializableProperty::initRuntimeData()
  21. {
  22. metaData.scriptClass->addInternalCall("Internal_CreateObject", &ScriptSerializableProperty::internal_createObject);
  23. metaData.scriptClass->addInternalCall("Internal_CreateArray", &ScriptSerializableProperty::internal_createArray);
  24. metaData.scriptClass->addInternalCall("Internal_CreateManagedObjectInstance", &ScriptSerializableProperty::internal_createManagedObjectInstance);
  25. metaData.scriptClass->addInternalCall("Internal_CreateManagedArrayInstance", &ScriptSerializableProperty::internal_createManagedArrayInstance);
  26. metaData.scriptClass->addInternalCall("Internal_CloneManagedInstance", &ScriptSerializableProperty::internal_cloneManagedInstance);
  27. }
  28. ScriptSerializableProperty* ScriptSerializableProperty::create(const ManagedSerializableTypeInfoPtr& typeInfo)
  29. {
  30. MonoObject* managedInstance = metaData.scriptClass->createInstance();
  31. ScriptSerializableProperty* nativeInstance = new (bs_alloc<ScriptSerializableProperty>()) ScriptSerializableProperty(managedInstance, typeInfo);
  32. return nativeInstance;
  33. }
  34. MonoObject* ScriptSerializableProperty::internal_createObject(ScriptSerializableProperty* nativeInstance, MonoObject* object)
  35. {
  36. ScriptSerializableObject* newObject = ScriptSerializableObject::create(nativeInstance->mTypeInfo, object);
  37. return newObject->getManagedInstance();
  38. }
  39. MonoObject* ScriptSerializableProperty::internal_createArray(ScriptSerializableProperty* nativeInstance, MonoObject* object)
  40. {
  41. ManagedSerializableTypeInfoArrayPtr arrayTypeInfo = std::static_pointer_cast<ManagedSerializableTypeInfoArray>(nativeInstance->mTypeInfo);
  42. ScriptSerializableArray* newObject = ScriptSerializableArray::create(arrayTypeInfo, object);
  43. return newObject->getManagedInstance();
  44. }
  45. MonoObject* ScriptSerializableProperty::internal_createManagedObjectInstance(ScriptSerializableProperty* nativeInstance)
  46. {
  47. ManagedSerializableTypeInfoObjectPtr objectTypeInfo = std::static_pointer_cast<ManagedSerializableTypeInfoObject>(nativeInstance->mTypeInfo);
  48. return ManagedSerializableObject::createManagedInstance(objectTypeInfo);
  49. }
  50. MonoObject* ScriptSerializableProperty::internal_createManagedArrayInstance(ScriptSerializableProperty* nativeInstance, MonoArray* sizes)
  51. {
  52. Vector<UINT32> nativeSizes;
  53. UINT32 arrayLen = (UINT32)mono_array_length(sizes);
  54. for (UINT32 i = 0; i < arrayLen; i++)
  55. nativeSizes.push_back(mono_array_get(sizes, UINT32, i));
  56. ManagedSerializableTypeInfoArrayPtr arrayTypeInfo = std::static_pointer_cast<ManagedSerializableTypeInfoArray>(nativeInstance->mTypeInfo);
  57. return ManagedSerializableArray::createManagedInstance(arrayTypeInfo, nativeSizes);
  58. }
  59. MonoObject* ScriptSerializableProperty::internal_cloneManagedInstance(ScriptSerializableProperty* nativeInstance, MonoObject* original)
  60. {
  61. ManagedSerializableFieldDataPtr data = ManagedSerializableFieldData::create(nativeInstance->mTypeInfo, original);
  62. MemorySerializer ms;
  63. // Note: This code unnecessarily encodes to binary and decodes from it. I could have added a specialized clone method that does it directly,
  64. // but didn't feel the extra code was justified.
  65. UINT32 size = 0;
  66. UINT8* encodedData = ms.encode(data.get(), size);
  67. ManagedSerializableFieldDataPtr clonedData = std::static_pointer_cast<ManagedSerializableFieldData>(ms.decode(encodedData, size));
  68. return clonedData->getValueBoxed(nativeInstance->mTypeInfo);
  69. }
  70. }