BearishSun 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends vor 8 Jahren
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 9 Jahren
Win32 b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures vor 8 Jahren
BsGLCommandBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
BsGLCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
BsGLContext.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLEventQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLFrameBufferObject.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends vor 8 Jahren
BsGLGpuBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures vor 8 Jahren
BsGLGpuParamBlockBuffer.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLHardwareBufferManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLIndexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures vor 8 Jahren
BsGLOcclusionQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLPixelBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
BsGLPixelFormat.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLPrerequisites.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLQueryManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLRenderAPI.h 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only vor 8 Jahren
BsGLRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
BsGLRenderTexture.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLRenderWindowManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLSupport.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLTexture.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends vor 8 Jahren
BsGLTextureManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLTextureView.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends vor 8 Jahren
BsGLTimerQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLUtil.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
BsGLVertexArrayObjectManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins vor 8 Jahren
BsGLVertexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures vor 8 Jahren