| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- #include "BsEditorWidget.h"
- #include "BsGUIManager.h"
- #include "BsGUIWidget.h"
- #include "BsGUITexture.h"
- #include "BsGUISkin.h"
- #include "BsGUILayout.h"
- #include "BsEngineGUI.h"
- #include "BsGUIArea.h"
- using namespace CamelotFramework;
- using namespace BansheeEngine;
- namespace BansheeEditor
- {
- EditorWidget::EditorWidget(const WString& name)
- :mName(name), mParentWidget(nullptr)
- {
-
- }
- EditorWidget::~EditorWidget()
- {
- }
- void EditorWidget::_initialize(GUIWidget& widget, INT32 x, INT32 y, UINT32 width, UINT32 height)
- {
- _changeParent(widget);
- _setArea(x, y, width, height);
- }
- void EditorWidget::_setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
- {
- if(mContent != nullptr)
- return;
- mContent->setPosition(x, y);
- mContent->setSize(width, height);
- }
- void EditorWidget::_changeParent(BS::GUIWidget& widget)
- {
- if(mParentWidget != &widget)
- {
- // TODO - GUIArea mContent should be recreated (or moved) to the new widget
- }
- mParentWidget = &widget;
- mContent = GUIArea::create(widget, 0, 0, 0, 0, 10000);
- }
- }
|