| .. |
|
AnimationGizmo.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
EditorAnimInfo.cs
|
48b84277e9
Bugfix: Animation window not properly applying .z component when animating scene object position
|
7 anni fa |
|
FieldSelectionWindow.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUIAnimEvents.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUIAnimFieldDisplay.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUICurveDrawing.cs
|
093fc4020c
Feature: AnimationWindow double-click to add keyframe
|
7 anni fa |
|
GUICurveEditor.cs
|
38d1771789
Bugfix: Properly position horizontal scrollbar on the curve editor control
|
7 anni fa |
|
GUIFieldSelector.cs
|
95711c929f
Refactor: Moving all script generated bindings to use RRefs for resources
|
7 anni fa |
|
GUIGraphTicks.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUIGraphTime.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUIGraphValues.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |
|
GUITimelineBase.cs
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
7 anni fa |