BearishSun a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
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DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializableProperty.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
ShowInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa
Step.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 anni fa