BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 년 전
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GUI 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 년 전
BsScriptBuiltin.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptBuiltin.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptColor.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptColor.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptComponent.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 년 전
BsScriptComponent.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 년 전
BsScriptContextMenu.cpp 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 년 전
BsScriptContextMenu.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptCursor.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptCursor.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptDebug.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptDebug.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptGameObject.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptGameObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptInput.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptInput.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptInputConfiguration.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptInputConfiguration.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptLogEntry.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptLogEntry.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptManagedComponent.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 년 전
BsScriptManagedComponent.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 년 전
BsScriptManagedResource.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptManagedResource.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPixelUtility.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPixelUtility.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPlainText.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPlainText.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPrefab.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptPrefab.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptQuaternion.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptQuaternion.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptRRefBase.cpp b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 년 전
BsScriptRRefBase.h b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 년 전
BsScriptResource.cpp 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 년 전
BsScriptResource.h 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 년 전
BsScriptResources.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 년 전
BsScriptResources.h a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 년 전
BsScriptScene.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 년 전
BsScriptScene.h 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 년 전
BsScriptSceneObject.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 년 전
BsScriptSceneObject.h 2f3e87edcc Refactor: GUIContent and LocString types now use the script binding generator 7 년 전
BsScriptScriptCode.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 년 전
BsScriptScriptCode.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableArray.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableArray.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableDictionary.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableDictionary.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableField.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableField.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableList.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableList.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableObject.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableProperty.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableProperty.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableUtility.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptSerializableUtility.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptShaderInclude.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptShaderInclude.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptTime.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptTime.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVector.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVector.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVector2I.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVector2I.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVirtualButton.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVirtualButton.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVirtualInput.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전
BsScriptVirtualInput.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 7 년 전