BearishSun 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
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Cursors 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa
Icons 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa
Includes fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 anni fa
Meshes f81fdc1d27 Prefab fixes: 9 anni fa
Shaders 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 anni fa
Skin 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
SkinSprites 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
Textures 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa
GUISkin.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
ResourceManifest.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
SplashScreen.png.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa
Timestamp.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
arial.ttf.asset 083184091e Refactored builtin resources so that sprites aren't completely rebuilt whenever a single texture is added or changed 9 anni fa
arial.ttf_11_texpage_0.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 anni fa