Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
..
CustomHandle.cs e6275065f4 Work on handles (WIP) %!s(int64=11) %!d(string=hai) anos
DefaultHandle.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
DefaultHandleManager.cs d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
DrawGizmo.cs f7b6d5e620 Gizmos WIP (not compiling) %!s(int64=11) %!d(string=hai) anos
Gizmos.cs 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
Handle.cs f86689ee63 Bunch of files missed by last commit %!s(int64=11) %!d(string=hai) anos
HandleDrawing.cs 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size %!s(int64=11) %!d(string=hai) anos
HandleSlider.cs e9fc86930e A lot more work on handles (WIP) %!s(int64=11) %!d(string=hai) anos
HandleSliderDisc.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
HandleSliderLine.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
HandleSliderPlane.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
Handles.cs 24f99ac96e Various fixes in order to get handles operational %!s(int64=11) %!d(string=hai) anos
MoveHandle.cs 17e7648476 Work on handles: %!s(int64=11) %!d(string=hai) anos
RotateHandle.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
ScaleHandle.cs ad79f66da3 Scene view refactor (moving it to C#) %!s(int64=11) %!d(string=hai) anos
SceneCamera.cs 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos
SceneViewHandler.cs 17e7648476 Work on handles: %!s(int64=11) %!d(string=hai) anos
SceneWindow.cs 3aa329733b Assembly refresh (WIP - Does not run) %!s(int64=11) %!d(string=hai) anos