BsScriptAssemblyManager.cpp 18 KB

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  1. #include "BsScriptAssemblyManager.h"
  2. #include "BsScriptResourceManager.h"
  3. #include "BsScriptGameObjectManager.h"
  4. #include "BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "BsMonoUtil.h"
  12. #include "BsRTTIType.h"
  13. namespace BansheeEngine
  14. {
  15. ScriptAssemblyManager::ScriptAssemblyManager()
  16. :mBaseTypesInitialized(false), mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr),
  17. mComponentClass(nullptr), mSceneObjectClass(nullptr), mTextureClass(nullptr), mSpriteTextureClass(nullptr),
  18. mSerializeFieldAttribute(nullptr), mHideInInspectorAttribute(nullptr), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr),
  19. mSystemGenericDictionaryClass(nullptr), mManagedResourceClass(nullptr), mFontClass(nullptr), mMissingComponentClass(nullptr)
  20. {
  21. }
  22. ScriptAssemblyManager::~ScriptAssemblyManager()
  23. {
  24. }
  25. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  26. {
  27. Vector<String> initializedAssemblies;
  28. for (auto& assemblyPair : mAssemblyInfos)
  29. initializedAssemblies.push_back(assemblyPair.first);
  30. return initializedAssemblies;
  31. }
  32. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  33. {
  34. if(!mBaseTypesInitialized)
  35. initializeBaseTypes();
  36. // Process all classes and fields
  37. UINT32 mUniqueTypeId = 1;
  38. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  39. if(curAssembly == nullptr)
  40. return;
  41. std::shared_ptr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr<ManagedSerializableAssemblyInfo>();
  42. assemblyInfo->mName = assemblyName;
  43. mAssemblyInfos[assemblyName] = assemblyInfo;
  44. // Populate class data
  45. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  46. for(auto& curClass : allClasses)
  47. {
  48. if((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(mManagedResourceClass) ||
  49. curClass->hasAttribute(mSerializeObjectAttribute)) && curClass != mComponentClass && curClass != mManagedResourceClass)
  50. {
  51. std::shared_ptr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoObject>();
  52. typeInfo->mTypeNamespace = curClass->getNamespace();
  53. typeInfo->mTypeName = curClass->getTypeName();
  54. MonoType* monoType = mono_class_get_type(curClass->_getInternalClass());
  55. int monoPrimitiveType = mono_type_get_type(monoType);
  56. if(monoPrimitiveType == MONO_TYPE_VALUETYPE)
  57. typeInfo->mValueType = true;
  58. else
  59. typeInfo->mValueType = false;
  60. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr<ManagedSerializableObjectInfo>();
  61. objInfo->mTypeId = mUniqueTypeId++;
  62. objInfo->mTypeInfo = typeInfo;
  63. objInfo->mMonoClass = curClass;
  64. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = objInfo->mTypeId;
  65. assemblyInfo->mObjectInfos[objInfo->mTypeId] = objInfo;
  66. }
  67. }
  68. // Populate field data
  69. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  70. {
  71. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  72. UINT32 mUniqueFieldId = 1;
  73. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  74. for(auto& field : fields)
  75. {
  76. if(field->isStatic())
  77. continue;
  78. ManagedSerializableTypeInfoPtr typeInfo = determineType(field->getType());
  79. if (typeInfo == nullptr)
  80. continue;
  81. std::shared_ptr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr<ManagedSerializableFieldInfo>();
  82. fieldInfo->mFieldId = mUniqueFieldId++;
  83. fieldInfo->mName = field->getName();
  84. fieldInfo->mMonoField = field;
  85. fieldInfo->mTypeInfo = typeInfo;
  86. MonoFieldVisibility visibility = field->getVisibility();
  87. if (visibility == MonoFieldVisibility::Public)
  88. {
  89. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  90. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  91. if (!field->hasAttribute(mHideInInspectorAttribute))
  92. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Inspectable);
  93. }
  94. else
  95. {
  96. if (field->hasAttribute(mSerializeFieldAttribute))
  97. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  98. }
  99. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  100. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  101. }
  102. }
  103. // Form parent/child connections
  104. for(auto& curClass : assemblyInfo->mObjectInfos)
  105. {
  106. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  107. while(base != nullptr)
  108. {
  109. std::shared_ptr<ManagedSerializableObjectInfo> baseObjInfo;
  110. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  111. {
  112. curClass.second->mBaseClass = baseObjInfo;
  113. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  114. break;
  115. }
  116. base = base->getBaseClass();
  117. }
  118. }
  119. // Finish object info initialization
  120. for (auto& curClassInfo : assemblyInfo->mObjectInfos)
  121. {
  122. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  123. objInfo->initialize();
  124. }
  125. }
  126. void ScriptAssemblyManager::refreshAssemblyInfo()
  127. {
  128. for (auto& assemblyInfoEntry : mAssemblyInfos)
  129. assemblyInfoEntry.second = nullptr;
  130. clearScriptObjects();
  131. for (auto& assemblyInfoEntry : mAssemblyInfos)
  132. {
  133. loadAssemblyInfo(assemblyInfoEntry.first);
  134. }
  135. }
  136. ManagedSerializableTypeInfoPtr ScriptAssemblyManager::determineType(MonoClass* monoClass)
  137. {
  138. if(!mBaseTypesInitialized)
  139. BS_EXCEPT(InvalidStateException, "Calling determineType without previously initializing base types.");
  140. MonoType* monoType = mono_class_get_type(monoClass->_getInternalClass());
  141. int monoPrimitiveType = mono_type_get_type(monoType);
  142. // If enum get the enum base data type
  143. bool isEnum = mono_class_is_enum(monoClass->_getInternalClass()) == 1;
  144. if (isEnum)
  145. {
  146. MonoType* underlyingType = mono_type_get_underlying_type(monoType);
  147. monoPrimitiveType = mono_type_get_type(underlyingType);
  148. }
  149. // Determine field type
  150. switch(monoPrimitiveType)
  151. {
  152. case MONO_TYPE_BOOLEAN:
  153. {
  154. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  155. typeInfo->mType = ScriptPrimitiveType::Bool;
  156. return typeInfo;
  157. }
  158. case MONO_TYPE_CHAR:
  159. {
  160. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  161. typeInfo->mType = ScriptPrimitiveType::Char;
  162. return typeInfo;
  163. }
  164. case MONO_TYPE_I1:
  165. {
  166. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  167. typeInfo->mType = ScriptPrimitiveType::I8;
  168. return typeInfo;
  169. }
  170. case MONO_TYPE_U1:
  171. {
  172. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  173. typeInfo->mType = ScriptPrimitiveType::U8;
  174. return typeInfo;
  175. }
  176. case MONO_TYPE_I2:
  177. {
  178. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  179. typeInfo->mType = ScriptPrimitiveType::I16;
  180. return typeInfo;
  181. }
  182. case MONO_TYPE_U2:
  183. {
  184. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  185. typeInfo->mType = ScriptPrimitiveType::U16;
  186. return typeInfo;
  187. }
  188. case MONO_TYPE_I4:
  189. {
  190. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  191. typeInfo->mType = ScriptPrimitiveType::I32;
  192. return typeInfo;
  193. }
  194. case MONO_TYPE_U4:
  195. {
  196. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  197. typeInfo->mType = ScriptPrimitiveType::U32;
  198. return typeInfo;
  199. }
  200. case MONO_TYPE_I8:
  201. {
  202. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  203. typeInfo->mType = ScriptPrimitiveType::I64;
  204. return typeInfo;
  205. }
  206. case MONO_TYPE_U8:
  207. {
  208. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  209. typeInfo->mType = ScriptPrimitiveType::U64;
  210. return typeInfo;
  211. }
  212. case MONO_TYPE_STRING:
  213. {
  214. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  215. typeInfo->mType = ScriptPrimitiveType::String;
  216. return typeInfo;
  217. }
  218. case MONO_TYPE_R4:
  219. {
  220. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  221. typeInfo->mType = ScriptPrimitiveType::Float;
  222. return typeInfo;
  223. }
  224. case MONO_TYPE_R8:
  225. {
  226. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  227. typeInfo->mType = ScriptPrimitiveType::Double;
  228. return typeInfo;
  229. }
  230. case MONO_TYPE_CLASS:
  231. if(monoClass->isSubClassOf(mTextureClass))
  232. {
  233. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  234. typeInfo->mType = ScriptPrimitiveType::TextureRef;
  235. return typeInfo;
  236. }
  237. else if(monoClass->isSubClassOf(mSpriteTextureClass))
  238. {
  239. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  240. typeInfo->mType = ScriptPrimitiveType::SpriteTextureRef;
  241. return typeInfo;
  242. }
  243. else if (monoClass->isSubClassOf(mManagedResourceClass))
  244. {
  245. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  246. typeInfo->mType = ScriptPrimitiveType::ManagedResourceRef;
  247. return typeInfo;
  248. }
  249. else if(monoClass->isSubClassOf(mSceneObjectClass))
  250. {
  251. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  252. typeInfo->mType = ScriptPrimitiveType::SceneObjectRef;
  253. return typeInfo;
  254. }
  255. else if(monoClass->isSubClassOf(mComponentClass))
  256. {
  257. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  258. typeInfo->mType = ScriptPrimitiveType::ComponentRef;
  259. return typeInfo;
  260. }
  261. else
  262. {
  263. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  264. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  265. return objInfo->mTypeInfo;
  266. }
  267. break;
  268. case MONO_TYPE_VALUETYPE:
  269. {
  270. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  271. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  272. return objInfo->mTypeInfo;
  273. }
  274. break;
  275. case MONO_TYPE_GENERICINST:
  276. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  277. {
  278. std::shared_ptr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoList>();
  279. MonoProperty& itemProperty = monoClass->getProperty("Item");
  280. MonoClass* itemClass = itemProperty.getReturnType();
  281. if(itemClass != nullptr)
  282. typeInfo->mElementType = determineType(itemClass);
  283. return typeInfo;
  284. }
  285. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  286. {
  287. std::shared_ptr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoDictionary>();
  288. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  289. MonoClass* enumClass = getEnumerator->getReturnType();
  290. MonoProperty& currentProp = enumClass->getProperty("Current");
  291. MonoClass* keyValuePair = currentProp.getReturnType();
  292. MonoProperty& keyProperty = keyValuePair->getProperty("Key");
  293. MonoProperty& valueProperty = keyValuePair->getProperty("Value");
  294. MonoClass* keyClass = keyProperty.getReturnType();
  295. if(keyClass != nullptr)
  296. typeInfo->mKeyType = determineType(keyClass);
  297. MonoClass* valueClass = valueProperty.getReturnType();
  298. if(valueClass != nullptr)
  299. typeInfo->mValueType = determineType(valueClass);
  300. return typeInfo;
  301. }
  302. break;
  303. case MONO_TYPE_SZARRAY:
  304. case MONO_TYPE_ARRAY:
  305. {
  306. std::shared_ptr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoArray>();
  307. ::MonoClass* elementClass = mono_class_get_element_class(monoClass->_getInternalClass());
  308. if(elementClass != nullptr)
  309. {
  310. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  311. if(monoElementClass != nullptr)
  312. typeInfo->mElementType = determineType(monoElementClass);
  313. }
  314. typeInfo->mRank = (UINT32)mono_class_get_rank(monoClass->_getInternalClass());
  315. return typeInfo;
  316. }
  317. }
  318. return nullptr;
  319. }
  320. void ScriptAssemblyManager::clearScriptObjects()
  321. {
  322. mBaseTypesInitialized = false;
  323. mSystemArrayClass = nullptr;
  324. mSystemGenericListClass = nullptr;
  325. mSystemGenericDictionaryClass = nullptr;
  326. mSerializeObjectAttribute = nullptr;
  327. mDontSerializeFieldAttribute = nullptr;
  328. mComponentClass = nullptr;
  329. mSceneObjectClass = nullptr;
  330. mMissingComponentClass = nullptr;
  331. mManagedResourceClass = nullptr;
  332. mTextureClass = nullptr;
  333. mSpriteTextureClass = nullptr;
  334. mFontClass = nullptr;
  335. mSerializeFieldAttribute = nullptr;
  336. mHideInInspectorAttribute = nullptr;
  337. }
  338. void ScriptAssemblyManager::initializeBaseTypes()
  339. {
  340. // Get necessary classes for detecting needed class & field information
  341. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  342. if(corlib == nullptr)
  343. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  344. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(BansheeEngineAssemblyName);
  345. if(bansheeEngineAssembly == nullptr)
  346. BS_EXCEPT(InvalidStateException, String(BansheeEngineAssemblyName) + " assembly is not loaded.");
  347. mSystemArrayClass = corlib->getClass("System", "Array");
  348. if(mSystemArrayClass == nullptr)
  349. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  350. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  351. if(mSystemGenericListClass == nullptr)
  352. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  353. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  354. if(mSystemGenericDictionaryClass == nullptr)
  355. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  356. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  357. if(mSerializeObjectAttribute == nullptr)
  358. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  359. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  360. if(mDontSerializeFieldAttribute == nullptr)
  361. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  362. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  363. if(mComponentClass == nullptr)
  364. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  365. mMissingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  366. if (mMissingComponentClass == nullptr)
  367. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  368. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  369. if(mSceneObjectClass == nullptr)
  370. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  371. mManagedResourceClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedResource");
  372. if (mManagedResourceClass == nullptr)
  373. BS_EXCEPT(InvalidStateException, "Cannot find ManagedResource managed class.");
  374. mTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "Texture2D");
  375. if(mTextureClass == nullptr)
  376. BS_EXCEPT(InvalidStateException, "Cannot find Texture2D managed class.");
  377. mSpriteTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "SpriteTexture");
  378. if(mSpriteTextureClass == nullptr)
  379. BS_EXCEPT(InvalidStateException, "Cannot find SpriteTexture managed class.");
  380. mFontClass = bansheeEngineAssembly->getClass("BansheeEngine", "Font");
  381. if (mFontClass == nullptr)
  382. BS_EXCEPT(InvalidStateException, "Cannot find Font managed class.");
  383. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  384. if(mSerializeFieldAttribute == nullptr)
  385. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  386. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  387. if(mHideInInspectorAttribute == nullptr)
  388. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  389. mBaseTypesInitialized = true;
  390. }
  391. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, std::shared_ptr<ManagedSerializableObjectInfo>& outInfo)
  392. {
  393. String fullName = ns + "." + typeName;
  394. for(auto& curAssembly : mAssemblyInfos)
  395. {
  396. if (curAssembly.second == nullptr)
  397. continue;
  398. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  399. if(iterFind != curAssembly.second->mTypeNameToId.end())
  400. {
  401. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  402. return true;
  403. }
  404. }
  405. return false;
  406. }
  407. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  408. {
  409. String fullName = ns + "." + typeName;
  410. for(auto& curAssembly : mAssemblyInfos)
  411. {
  412. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  413. if(iterFind != curAssembly.second->mTypeNameToId.end())
  414. return true;
  415. }
  416. return false;
  417. }
  418. }