Marko Pintera c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 年之前
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BsBuiltinEditorResources.h 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 年之前
BsCmdEditPlainFieldGO.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsCmdInputFieldValueChange.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 年之前
BsCmdRecordSO.h e7d926175f Added unit testing framework 11 年之前
BsCmdReparentSO.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年之前
BsDbgTestGameObjectRef.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDbgTestGameObjectRefRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsDockManager.h 291d0bb7bd Fixed render target properties so they are updated properly 11 年之前
BsDockManagerLayout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsDockManagerLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsEditorApplication.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 年之前
BsEditorCommand.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsEditorPrerequisites.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 年之前
BsEditorTestSuite.h 4867d3a4a3 Added test case for scene object commit and restore 11 年之前
BsEditorUtility.h f86689ee63 Bunch of files missed by last commit 11 年之前
BsEditorWidget.h 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 年之前
BsEditorWidgetContainer.h 291d0bb7bd Fixed render target properties so they are updated properly 11 年之前
BsEditorWidgetLayout.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsEditorWidgetLayoutRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsEditorWidgetManager.h 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 年之前
BsEditorWindow.h 7c1348d402 Enabled scene and tree views for better GameObjectField testing 11 年之前
BsEditorWindowBase.h 291d0bb7bd Fixed render target properties so they are updated properly 11 年之前
BsEditorWindowManager.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsGUIColor.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIColorField.h 4b4f583a71 Added C# versions of many editor fields 11 年之前
BsGUIComponentFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIDockSlider.h c454e2d14f VS 2013 port stage 1 11 年之前
BsGUIDropButton.h d1f33eb36a Tested remaining inspector fields 11 年之前
BsGUIFieldBase.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIFloatField.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIFoldout.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIIntField.h 5796d726b7 Added clone method to SerializedProperty (untested) 11 年之前
BsGUIMenuBar.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 年之前
BsGUIResourceTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsGUISceneTreeView.h 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
BsGUITabButton.h c454e2d14f VS 2013 port stage 1 11 年之前
BsGUITabbedTitleBar.h 291d0bb7bd Fixed render target properties so they are updated properly 11 年之前
BsGUITextField.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUIToggleField.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUITreeView.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年之前
BsGUITreeViewEditBox.h c454e2d14f VS 2013 port stage 1 11 年之前
BsGUIVector2Field.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector3Field.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIVector4Field.h b0236b0eb1 Added support for GUI sub-styles 11 年之前
BsGUIWindowDropArea.h c454e2d14f VS 2013 port stage 1 11 年之前
BsGUIWindowFrame.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前
BsGUIWindowFrameWidget.h c454e2d14f VS 2013 port stage 1 11 年之前
BsGizmoManager.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 年之前
BsHandleDrawManager.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 年之前
BsHandleManager.h d5d2171319 Added C# PixelData 11 年之前
BsHandleSlider.h d5d2171319 Added C# PixelData 11 年之前
BsHandleSliderDisc.h d5d2171319 Added C# PixelData 11 年之前
BsHandleSliderLine.h d5d2171319 Added C# PixelData 11 年之前
BsHandleSliderManager.h d5d2171319 Added C# PixelData 11 年之前
BsHandleSliderPlane.h d5d2171319 Added C# PixelData 11 年之前
BsMainEditorWindow.h 291d0bb7bd Fixed render target properties so they are updated properly 11 年之前
BsProjectLibrary.h 9f993f134b Gizmo icon rendering works 11 年之前
BsProjectLibraryEntries.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsProjectResourceMeta.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsProjectResourceMetaRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 年之前
BsProjectSettings.h 80fec94568 Refactored sliders to better accomodate snapping and fixed slider size 11 年之前
BsResourceImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 年之前
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsSceneEditorWidget.h 85c697cb7d Deal with handle input more correctly 11 年之前
BsSceneGrid.h 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms 11 年之前
BsScenePicking.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 年之前
BsSelection.h 13b511ed32 Clicking on empty space deselects the selected scene object 11 年之前
BsTestTextSprite.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
BsUndoRedo.h 17afc600a7 Massive Cm->Bs file rename 11 年之前
DbgEditorWidget1.h 3512c00011 Extended interface for some core-level objects for easier creation 11 年之前
DbgEditorWidget2.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 年之前