Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
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Win32 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread hace 11 años
BsBlendState.cpp bf970d8436 Render states refactored to comply with new CoreObject design hace 11 años
BsCommandQueue.cpp d7d2e26f5e Added BlockUntilComplete to AsyncOp hace 11 años
BsComponent.cpp 734f25c36c Deferred destruction of game objects hace 11 años
BsCoreApplication.cpp 91ba10d45c Finished GpuParams refactor hace 11 años
BsCoreObject.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) hace 11 años
BsCoreObjectCore.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsCoreObjectManager.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) hace 11 años
BsCoreSceneManager.cpp 734f25c36c Deferred destruction of game objects hace 11 años
BsCoreThread.cpp aa6bcc7ef9 Various thread shutdown fixes: hace 11 años
BsCoreThreadAccessor.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP hace 11 años
BsDeferredCallManager.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsDepthStencilState.cpp bf970d8436 Render states refactored to comply with new CoreObject design hace 11 años
BsDrawList.cpp 4101088f37 Massive refactor due to work on Renderer hace 11 años
BsDrawOps.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsEventQuery.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsFont.cpp d231b89e53 Fixed OpenGL texture binding hace 11 años
BsFontImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsFontManager.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsGameObject.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) hace 11 años
BsGameObjectHandle.cpp 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) hace 11 años
BsGameObjectManager.cpp 734f25c36c Deferred destruction of game objects hace 11 años
BsGpuBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsGpuBufferView.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design hace 11 años
BsGpuParam.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP hace 11 años
BsGpuParamBlockBuffer.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsGpuParams.cpp 91ba10d45c Finished GpuParams refactor hace 11 años
BsGpuProgInclude.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsGpuProgIncludeImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource hace 11 años
BsGpuProgram.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP hace 11 años
BsGpuProgramImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsGpuProgramImporter.cpp c449f37a13 Added ability to set up custom meta-data per resource hace 11 años
BsGpuProgramManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design hace 11 años
BsGpuResourceData.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsHardwareBufferManager.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design hace 11 años
BsImportOptions.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsImporter.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsIndexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread hace 11 años
BsInput.cpp 90ac2fa06f Properly update handles as soon as selection changes, not a frame later hace 11 años
BsMaterial.cpp 6d367f44f4 Removed ShaderProxy and added ShaderCore hace 11 años
BsMaterialManager.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsMaterialParam.cpp 630f8908a3 Added MaterialParams as a Material equivalent of GpuParam used by GpuPrograms hace 11 años
BsMaterialProxy.cpp c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP hace 11 años
BsMaterialRTTI.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsMesh.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsMeshBase.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design hace 11 años
BsMeshData.cpp 2870e2266b Refactored Mesh for use with the new CoreObject design hace 11 años
BsMeshHeap.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsMeshManager.cpp dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system hace 11 años
BsMeshRTTI.h 2870e2266b Refactored Mesh for use with the new CoreObject design hace 11 años
BsMultiRenderTexture.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsOSInputHandler.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsOcclusionQuery.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsPass.cpp bf970d8436 Render states refactored to comply with new CoreObject design hace 11 años
BsPixelBuffer.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsPixelData.cpp d5d2171319 Added C# PixelData hace 11 años
BsPixelUtil.cpp 6c74a3d7c0 Added cached CPU data to Texture hace 11 años
BsPixelVolume.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsPlatform.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsProfilerCPU.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive hace 11 años
BsProfilerGPU.cpp 5d7e93aeee Fixed an issue with GUI layout calculation hace 11 años
BsProfilingManager.cpp 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive hace 11 años
BsQueryManager.cpp 6dc2337e53 Solved some more problems with freeing core objects on shutdown hace 11 años
BsRasterizerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design hace 11 años
BsRenderStateManager.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design hace 11 años
BsRenderSystem.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design hace 11 años
BsRenderSystemCapabilities.cpp 3512c00011 Extended interface for some core-level objects for easier creation hace 11 años
BsRenderSystemManager.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsRenderTarget.cpp aca40afae2 Moved methods for manipulating render target from sim thread from core accessor to RenderTarget/RenderWindow hace 11 años
BsRenderTexture.cpp e77069ae0e Removed CoreObjectCore::destroy and using destructor instead hace 11 años
BsRenderWindow.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) hace 11 años
BsRenderWindowManager.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread hace 11 años
BsRenderer.cpp 34449b8bd8 GpuProgram refactor to comply with new CoreObject design hace 11 años
BsRendererManager.cpp a9bf1fec5f Various fixes to get shutdown work properly hace 11 años
BsResource.cpp c449f37a13 Added ability to set up custom meta-data per resource hace 11 años
BsResourceHandle.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended hace 11 años
BsResourceManifest.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsResourceMetaData.cpp c449f37a13 Added ability to set up custom meta-data per resource hace 11 años
BsResources.cpp 5e73fd1b8d Properly fixing Resources::unloadAllAssets. Handles to the same resource will share the same handle data as intended hace 11 años
BsSamplerState.cpp bf970d8436 Render states refactored to comply with new CoreObject design hace 11 años
BsSceneObject.cpp 734f25c36c Deferred destruction of game objects hace 11 años
BsShader.cpp 6d367f44f4 Removed ShaderProxy and added ShaderCore hace 11 años
BsSpecificImporter.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsTechnique.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsTextData.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsTexture.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design hace 11 años
BsTextureImportOptions.cpp 47b7a6fdfe Added documentation to example project hace 11 años
BsTextureManager.cpp f256dad7d6 Texture refactor to comply with new CoreObject design hace 11 años
BsTextureView.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design hace 11 años
BsTimerQuery.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsTransientMesh.cpp 6e60df9371 MeshHeap refactored to comply with new CoreObject design hace 11 años
BsUUID.cpp 17afc600a7 Massive Cm->Bs file rename hace 11 años
BsVertexBuffer.cpp 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread hace 11 años
BsVertexData.cpp 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer hace 11 años
BsVertexDataDesc.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design hace 11 años
BsVertexDeclaration.cpp 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design hace 11 años
BsVideoModeInfo.cpp 90e94fb9b2 Fixed issue with HString parameter placement hace 11 años
BsViewport.cpp b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) hace 11 años