Marko Pintera 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
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BsApplication.cpp a8ba9930af Fixed initialization issues due to caret 12 роки тому
BsBuiltinMaterialManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 роки тому
BsCamera.cpp 8f95f0a87d More allocation porting 12 роки тому
BsD3D11BuiltinMaterialFactory.cpp 9938d21273 Disabled linear filtering 12 роки тому
BsD3D9BuiltinMaterialFactory.cpp 9938d21273 Disabled linear filtering 12 роки тому
BsDebugDraw.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 роки тому
BsEngineGUI.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 роки тому
BsGLBuiltinMaterialFactory.cpp 9938d21273 Disabled linear filtering 12 роки тому
BsGUIArea.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUIButton.cpp 14540bb162 Text bounds no longer rely on clipped visual bounds 12 роки тому
BsGUIButtonEvent.cpp a83a991e7b Selection using Ctrl + A works 12 роки тому
BsGUIElement.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUIElementBase.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUIInputBox.cpp 14540bb162 Text bounds no longer rely on clipped visual bounds 12 роки тому
BsGUIInputCaret.cpp 5c3a22457a Moved input caret & selection on GUIManager 12 роки тому
BsGUIInputSelection.cpp 5c3a22457a Moved input caret & selection on GUIManager 12 роки тому
BsGUIInputTool.cpp 5c3a22457a Moved input caret & selection on GUIManager 12 роки тому
BsGUILabel.cpp 269c01c4e7 Added ability to update offset/clip rect without recreating entire GUIElement mesh 12 роки тому
BsGUILayout.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUILayoutX.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUILayoutY.cpp 6d4bed822a Added a common base for GUILayout and GUIElement 12 роки тому
BsGUIManager.cpp 5c3a22457a Moved input caret & selection on GUIManager 12 роки тому
BsGUIMaterialManager.cpp b2b4bf2050 Moved builtin material managers to Banshee 12 роки тому
BsGUIMouseEvent.cpp da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 роки тому
BsGUISkin.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 роки тому
BsGUITexture.cpp 9bd30df1a8 Moved sprite offset/clip rect to fillBuffer 12 роки тому
BsGUIToggle.cpp 14540bb162 Text bounds no longer rely on clipped visual bounds 12 роки тому
BsGUIWidget.cpp 269c01c4e7 Added ability to update offset/clip rect without recreating entire GUIElement mesh 12 роки тому
BsGUIWindowFrame.cpp 14540bb162 Text bounds no longer rely on clipped visual bounds 12 роки тому
BsGUIWindowMover.cpp 269c01c4e7 Added ability to update offset/clip rect without recreating entire GUIElement mesh 12 роки тому
BsImageSprite.cpp 9bd30df1a8 Moved sprite offset/clip rect to fillBuffer 12 роки тому
BsOverlay.cpp 82a1cb6ee7 Order overlays based on depth 12 роки тому
BsOverlayManager.cpp 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 роки тому
BsRenderable.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 роки тому
BsSceneManager.cpp fc2c493b75 Moved SceneManager to its own project 12 роки тому
BsSprite.cpp d061edaa9d Fixed issues with selection offset and general clipping issue 12 роки тому
BsSpriteTexture.cpp 8f95f0a87d More allocation porting 12 роки тому
BsTextSprite.cpp e0458aed61 Moved caret related sprite methods from TextSprite to INputCaret 12 роки тому
BsUpdateCallback.cpp 8cfa6da2ce Cursor refactoring and UpdateCallback component 12 роки тому