| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 |
- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsVulkanGpuParamBlockBuffer.h"
- #include "BsVulkanHardwareBuffer.h"
- #include "BsRenderStats.h"
- namespace BansheeEngine
- {
- VulkanGpuParamBlockBufferCore::VulkanGpuParamBlockBufferCore(UINT32 size, GpuParamBlockUsage usage,
- GpuDeviceFlags deviceMask)
- :GpuParamBlockBufferCore(size, usage, deviceMask), mBuffer(nullptr), mDeviceMask(deviceMask)
- { }
- VulkanGpuParamBlockBufferCore::~VulkanGpuParamBlockBufferCore()
- {
- if(mBuffer != nullptr)
- bs_delete(mBuffer);
- BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_GpuParamBuffer);
- }
- void VulkanGpuParamBlockBufferCore::initialize()
- {
- BS_INC_RENDER_STAT_CAT(ResCreated, RenderStatObject_GpuParamBuffer);
- GpuBufferUsage usage = mUsage == GPBU_STATIC ? GBU_STATIC : GBU_DYNAMIC;
- mBuffer = bs_new<VulkanHardwareBuffer>(VulkanHardwareBuffer::BT_UNIFORM, BF_32X1F, usage, mSize, mDeviceMask);
- GpuParamBlockBufferCore::initialize();
- }
- void VulkanGpuParamBlockBufferCore::writeToGPU(const UINT8* data)
- {
- BS_INC_RENDER_STAT_CAT(ResWrite, RenderStatObject_GpuParamBuffer);
- }
- void VulkanGpuParamBlockBufferCore::readFromGPU(UINT8* data) const
- {
- BS_INC_RENDER_STAT_CAT(ResRead, RenderStatObject_GpuParamBuffer);
- }
- VulkanBuffer* VulkanGpuParamBlockBufferCore::getResource(UINT32 deviceIdx) const
- {
- return mBuffer->getResource(deviceIdx);
- }
- }
|