BearishSun 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
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DeferredBasePass.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
DeferredLightPass.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
DeferredPointLightPass.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
GBuffer.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
NormalVertexInput.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
PPBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PPTonemapCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PPWhiteBalance.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PerCameraData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PerObjectData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
ResolveCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
SkinnedVertexInput.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
SpriteImage.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
VolumeRenderBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten