BearishSun c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
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BsScriptGUIColorField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIColorField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIEnumField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIEnumField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIFloatField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIFloatField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIGameObjectField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIGameObjectField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIIntField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIIntField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIListBoxField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIListBoxField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIResourceField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 7 lat temu
BsScriptGUIResourceField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUISceneTreeView.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUISceneTreeView.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUISliderField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUISliderField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUITextField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUITextField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUITextureField.cpp c45cd7247f Build: Updated 'bsf' version 6 lat temu
BsScriptGUITextureField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIToggleField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIToggleField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIVector2Field.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIVector2Field.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIVector3Field.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIVector3Field.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu
BsScriptGUIVector4Field.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 lat temu
BsScriptGUIVector4Field.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 lat temu