Marko Pintera 77bf1bdbbe Properly create managed resource for StringTable há 10 anos atrás
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BsManagedComponent.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedComponentRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedDiff.h 9a0e9b0b78 Linked native and managed diff há 10 anos atrás
BsManagedResource.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedResourceManager.h 35b5f1e6f3 Managed resource unloading works properly há 11 anos atrás
BsManagedResourceMetaData.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
BsManagedResourceMetaDataRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management há 11 anos atrás
BsManagedResourceRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableArray.h a9b0455b1c Documentation há 10 anos atrás
BsManagedSerializableArrayRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableDictionary.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableDictionaryRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableDiff.h 05bef870f2 Unit test for managed diff passes há 10 anos atrás
BsManagedSerializableDiffRTTI.h d4f071556d Added code for managed serializable object diffs (WIP) há 10 anos atrás
BsManagedSerializableField.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableFieldRTTI.h 17afc600a7 Massive Cm->Bs file rename há 11 anos atrás
BsManagedSerializableList.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableListRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableObject.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableObjectInfo.h d293414daf Support for multiple StringTables há 10 anos atrás
BsManagedSerializableObjectInfoRTTI.h 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance há 10 anos atrás
BsManagedSerializableObjectRTTI.h 9a0e9b0b78 Linked native and managed diff há 10 anos atrás
BsScriptAssemblyManager.h d293414daf Support for multiple StringTables há 10 anos atrás
BsScriptAsyncOp.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptBoneWeight.h 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptBuiltin.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) há 10 anos atrás
BsScriptCameraHandler.h d3e33e24e0 Added mesh drag and drop to scene view (WIP) há 10 anos atrás
BsScriptColor.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptComponent.h ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptContextMenu.h f6c1d83ca6 C# context menu for GUI há 10 anos atrás
BsScriptCursor.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptDebug.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptEnginePrerequisites.h d293414daf Support for multiple StringTables há 10 anos atrás
BsScriptFont.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIButton.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIContent.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIElement.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIElementStateStyle.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIElementStyle.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIFixedSpace.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIFlexibleSpace.h 9565409788 Documentation há 10 anos atrás
BsScriptGUIInputBox.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUILabel.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUILayout.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUILayoutUtility.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIListBox.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIProgressBar.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIRenderTexture.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIScrollArea.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUISlider.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUITexture.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIToggle.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGUIToggleGroup.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptGameObject.h 06a238cab0 Update inspector as selection changes há 10 anos atrás
BsScriptGameObjectManager.h ae583e1ac5 WIP C# DragDropManager há 10 anos atrás
BsScriptHString.h cd3174bc2a Localized strings no longer use a callback to notify owners about changes há 10 anos atrás
BsScriptInput.h 620828f08f Added a polling method to detect if mouse has been double clicked há 10 anos atrás
BsScriptInputConfiguration.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys há 10 anos atrás
BsScriptLightInternal.h afca99b5e8 More work on Lights há 10 anos atrás
BsScriptManagedResource.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptMaterial.h b74cf06aa0 C# versions of Shader and Material resources há 10 anos atrás
BsScriptMesh.h 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptMeshData.h 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation há 10 anos atrás
BsScriptObject.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptObjectImpl.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptObjectManager.h d8f42b37eb Properly cleaning up scene on shutdown há 10 anos atrás
BsScriptPixelData.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptPixelUtility.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptPlainText.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptPrefab.h 927a721f58 Added C# Prefab há 10 anos atrás
BsScriptProfilerOverlayInternal.h ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptRenderTarget.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptRenderTexture.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptRenderTexture2D.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptRenderableHandler.h 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed há 10 anos atrás
BsScriptResource.h 77bf1bdbbe Properly create managed resource for StringTable há 10 anos atrás
BsScriptResourceManager.h d293414daf Support for multiple StringTables há 10 anos atrás
BsScriptScene.h f85cceb27d Add basic level load/save method há 10 anos atrás
BsScriptSceneObject.h 06a238cab0 Update inspector as selection changes há 10 anos atrás
BsScriptScriptCode.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptSerializableArray.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptSerializableDictionary.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptSerializableField.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptSerializableList.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptSerializableObject.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptSerializableProperty.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptShader.h b74cf06aa0 C# versions of Shader and Material resources há 10 anos atrás
BsScriptSpriteTexture.h fbbe8659aa Refactored how builtin resources are processed and loaded há 10 anos atrás
BsScriptStringTable.h 77bf1bdbbe Properly create managed resource for StringTable há 10 anos atrás
BsScriptStringTableManager.h d293414daf Support for multiple StringTables há 10 anos atrás
BsScriptTexture.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptTexture2D.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptTexture3D.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptTextureCube.h e3d3e734a2 Documentation há 10 anos atrás
BsScriptTime.h ddef406ac9 C# profiler overlay há 10 anos atrás
BsScriptVector.h 42f50ced62 Added C# Renderable and Mesh interfaces há 10 anos atrás
BsScriptVector2I.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptVirtualButton.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás
BsScriptVirtualInput.h 1b1895f796 WIP VisualStudio project syncing há 10 anos atrás