BearishSun 9d73cc1da2 Various tweaks to the previous merge 9 éve
..
BsLightRendering.h 8a5d6db814 Material refactor - Things working again 9 éve
BsObjectRendering.h 05266555e8 Animation bone transforms now used by the core thread for rendering 9 éve
BsPostProcessing.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 éve
BsRenderBeast.h 4a45674df4 Selection overlay is now properly animated 9 éve
BsRenderBeastFactory.h 855b052658 More fixes in order to get everything to compile with Clang 9 éve
BsRenderBeastOptions.h eb5d33c976 Post processing: 9 éve
BsRenderBeastPrerequisites.h 1a60bbfc1d Refactoring renderer in order to make it cleaner, easier to understand and modify 9 éve
BsRenderTargets.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 éve
BsRenderTexturePool.h 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 éve
BsRendererCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 éve
BsRendererObject.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 éve
BsSamplerOverrides.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 éve