BsGUITabbedTitleBar.cpp 13 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUIArea.h"
  3. #include "BsGUILayout.h"
  4. #include "BsGUITexture.h"
  5. #include "BsGUIButton.h"
  6. #include "BsGUITabButton.h"
  7. #include "BsGUISpace.h"
  8. #include "BsGUIWindowDropArea.h"
  9. #include "BsEngineGUI.h"
  10. #include "BsGUIWidget.h"
  11. #include "BsGUIMouseEvent.h"
  12. #include "BsDragAndDropManager.h"
  13. #include "BsEditorWidget.h"
  14. #include "CmMath.h"
  15. #include "CmPlatform.h"
  16. using namespace CamelotFramework;
  17. using namespace BansheeEngine;
  18. namespace BansheeEditor
  19. {
  20. const UINT32 GUITabbedTitleBar::TAB_SPACING = 20;
  21. const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  22. GUITabbedTitleBar::GUITabbedTitleBar(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle,
  23. GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle, const GUILayoutOptions& layoutOptions)
  24. :GUIElementContainer(parent, layoutOptions), mParentWindow(parentWindow), mMinBtn(nullptr),
  25. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  26. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  27. mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  28. mTempDraggedTabIdx(0)
  29. {
  30. if(mBackgroundStyle == nullptr)
  31. mBackgroundStyle = parent.getSkin().getStyle("TitleBarBackground");
  32. if(mMinimizeBtnStyle == nullptr)
  33. mMinimizeBtnStyle = parent.getSkin().getStyle("WinMinimizeBtn");
  34. if(mCloseBtnStyle == nullptr)
  35. mCloseBtnStyle = parent.getSkin().getStyle("WinCloseBtn");
  36. if(mTabBtnStyle == nullptr)
  37. mTabBtnStyle = parent.getSkin().getStyle("TabbedBarBtn");
  38. mBackgroundImage = GUITexture::create(parent, mBackgroundStyle);
  39. _registerChildElement(mBackgroundImage);
  40. mMinBtn = GUIButton::create(parent, HString(L""), mMinimizeBtnStyle);
  41. _registerChildElement(mMinBtn);
  42. mCloseBtn = GUIButton::create(parent, HString(L""), mCloseBtnStyle);
  43. _registerChildElement(mCloseBtn);
  44. mCloseBtn->onClick.connect(boost::bind(&GUITabbedTitleBar::tabClosed, this));
  45. mTabToggleGroup = GUIToggle::createToggleGroup();
  46. }
  47. GUITabbedTitleBar::~GUITabbedTitleBar()
  48. {
  49. }
  50. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, GUIElementStyle* backgroundStyle,
  51. GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle)
  52. {
  53. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle,
  54. minBtnStyle, closeBtnStyle, GUILayoutOptions::create(&GUISkin::DefaultStyle));
  55. }
  56. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions)
  57. {
  58. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, nullptr, nullptr,
  59. nullptr, nullptr, layoutOptions);
  60. }
  61. GUITabbedTitleBar* GUITabbedTitleBar::create(GUIWidget& parent, RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions,
  62. GUIElementStyle* backgroundStyle, GUIElementStyle* tabBtnStyle, GUIElementStyle* minBtnStyle, GUIElementStyle* closeBtnStyle)
  63. {
  64. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parent, parentWindow, backgroundStyle, tabBtnStyle,
  65. minBtnStyle, closeBtnStyle, layoutOptions);
  66. }
  67. void GUITabbedTitleBar::addTab(const CM::HString& name)
  68. {
  69. insertTab((UINT32)mTabButtons.size(), name);
  70. }
  71. void GUITabbedTitleBar::insertTab(UINT32 idx, const CM::HString& name)
  72. {
  73. GUITabButton* newTabToggle = GUITabButton::create(*mParent, mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  74. _registerChildElement(newTabToggle);
  75. idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size());
  76. newTabToggle->onToggled.connect(boost::bind(&GUITabbedTitleBar::tabToggled, this, mUniqueTabIdx));
  77. newTabToggle->onDragged.connect(boost::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  78. newTabToggle->onDragEnd.connect(boost::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  79. mTabButtons.insert(mTabButtons.begin() + idx, newTabToggle);
  80. mUniqueTabIdx++;
  81. }
  82. void GUITabbedTitleBar::removeTab(UINT32 idx)
  83. {
  84. if(mTabButtons.size() == 0)
  85. return;
  86. idx = Math::clamp(idx, 0U, (UINT32)mTabButtons.size() - 1);
  87. GUIElement::destroy(mTabButtons[idx]);
  88. mTabButtons.erase(mTabButtons.begin() + idx);
  89. }
  90. bool GUITabbedTitleBar::mouseEvent(const GUIMouseEvent& event)
  91. {
  92. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  93. {
  94. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  95. return false;
  96. EditorWidget* draggedWidget = reinterpret_cast<EditorWidget*>(DragAndDropManager::instance().getDragData());
  97. const Vector2I& widgetRelPos = event.getPosition();
  98. if(mTempDraggedWidget == nullptr)
  99. {
  100. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  101. for(UINT32 i = 0; i < numTabButtons; i++)
  102. {
  103. UINT32 width = mTabButtons[i]->_getWidth();
  104. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  105. if((i + 1) == numTabButtons)
  106. {
  107. if(widgetRelPos.x >= centerX)
  108. {
  109. addTab(draggedWidget->getName());
  110. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  111. break;
  112. }
  113. }
  114. else
  115. {
  116. if(i == 0 && widgetRelPos.x <= centerX)
  117. {
  118. insertTab(0, draggedWidget->getName());
  119. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  120. break;
  121. }
  122. else
  123. {
  124. UINT32 nextWidth = mTabButtons[i + 1]->_getWidth();
  125. INT32 nextCenterX = mTabButtons[i + 1]->_getOffset().x + nextWidth / 2;
  126. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  127. {
  128. insertTab(i + 1, draggedWidget->getName());
  129. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  130. break;
  131. }
  132. }
  133. }
  134. }
  135. mTempDraggedWidget = draggedWidget;
  136. mInitialDragOffset = Math::roundToInt(mTabButtons[uniqueIdxToSeqIdx(mTempDraggedTabIdx)]->_getWidth() * 0.5f);
  137. mDragInProgress = true;
  138. }
  139. if(mTempDraggedWidget != nullptr)
  140. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  141. return true;
  142. }
  143. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  144. {
  145. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  146. return false;
  147. EditorWidget* draggedWidget = reinterpret_cast<EditorWidget*>(DragAndDropManager::instance().getDragData());
  148. const Vector2I& widgetRelPos = event.getPosition();
  149. if(mTempDraggedWidget != nullptr)
  150. {
  151. UINT32 tabSeqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  152. removeTab(tabSeqIdx);
  153. mTempDraggedWidget = nullptr;
  154. if(!onTabDraggedOn.empty())
  155. onTabDraggedOn(tabSeqIdx);
  156. }
  157. return true;
  158. }
  159. else if(event.getType() == GUIMouseEventType::MouseOut)
  160. {
  161. if(mTempDraggedWidget != nullptr)
  162. {
  163. removeTab(uniqueIdxToSeqIdx(mTempDraggedTabIdx));
  164. mTempDraggedWidget = nullptr;
  165. }
  166. }
  167. return false;
  168. }
  169. void GUITabbedTitleBar::updateClippedBounds()
  170. {
  171. Vector2I offset = _getOffset();
  172. mClippedBounds = RectI(offset.x, offset.y, _getWidth(), _getHeight());
  173. }
  174. void GUITabbedTitleBar::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height,
  175. RectI clipRect, UINT8 widgetDepth, UINT16 areaDepth)
  176. {
  177. CM::Vector<CM::RectI>::type nonClientAreas;
  178. {
  179. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  180. Vector2I offset(x + 1, y + 1);
  181. mBackgroundImage->_setOffset(offset);
  182. mBackgroundImage->_setWidth(width - 2);
  183. mBackgroundImage->_setHeight(optimalSize.y);
  184. mBackgroundImage->_setAreaDepth(areaDepth + 1);
  185. mBackgroundImage->_setWidgetDepth(widgetDepth);
  186. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  187. mBackgroundImage->_setClipRect(elemClipRect);
  188. }
  189. UINT32 curX = x + 1;
  190. UINT32 curY = y;
  191. UINT32 tabBtnHeight = 0;
  192. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  193. {
  194. GUITabButton* btn = mTabButtons[i];
  195. Vector2I optimalSize = btn->_getOptimalSize();
  196. tabBtnHeight = optimalSize.y;
  197. nonClientAreas.push_back(RectI(curX, curY, TAB_SPACING, tabBtnHeight));
  198. curX += TAB_SPACING;
  199. Vector2I offset(curX, curY);
  200. btn->_setOffset(offset);
  201. btn->_setWidth(optimalSize.x);
  202. btn->_setHeight(optimalSize.y);
  203. btn->_setAreaDepth(areaDepth);
  204. btn->_setWidgetDepth(widgetDepth);
  205. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  206. btn->_setClipRect(elemClipRect);
  207. curX += optimalSize.x;
  208. }
  209. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  210. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  211. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  212. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1));
  213. nonClientAreas.push_back(RectI(curX, curY, remainingWidth, tabBtnHeight));
  214. INT32 optionBtnXPos = x + width - endButtonWidth - 1;
  215. {
  216. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  217. Vector2I offset(optionBtnXPos, optionBtnYPos);
  218. mMinBtn->_setOffset(offset);
  219. mMinBtn->_setWidth(minBtnOptimalSize.x);
  220. mMinBtn->_setHeight(minBtnOptimalSize.y);
  221. mMinBtn->_setAreaDepth(areaDepth);
  222. mMinBtn->_setWidgetDepth(widgetDepth);
  223. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  224. mMinBtn->_setClipRect(elemClipRect);
  225. }
  226. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  227. {
  228. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  229. Vector2I offset(optionBtnXPos, optionBtnYPos);
  230. mCloseBtn->_setOffset(offset);
  231. mCloseBtn->_setWidth(closeBtnOptimalSize.x);
  232. mCloseBtn->_setHeight(closeBtnOptimalSize.y);
  233. mCloseBtn->_setAreaDepth(areaDepth);
  234. mCloseBtn->_setWidgetDepth(widgetDepth);
  235. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  236. mCloseBtn->_setClipRect(elemClipRect);
  237. }
  238. Platform::setCaptionNonClientAreas(*mParentWindow, nonClientAreas);
  239. }
  240. void GUITabbedTitleBar::tabToggled(CM::UINT32 tabIdx)
  241. {
  242. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  243. if(idx != -1)
  244. {
  245. if(!onTabActivated.empty())
  246. onTabActivated(idx);
  247. }
  248. mActiveTabIdx = tabIdx;
  249. }
  250. void GUITabbedTitleBar::tabClosed()
  251. {
  252. INT32 idx = uniqueIdxToSeqIdx(mActiveTabIdx);
  253. if(idx != -1)
  254. {
  255. removeTab(idx);
  256. if(mTabButtons.size() > 0)
  257. mActiveTabIdx = mTabButtons[0]->getIndex();
  258. if(!onTabClosed.empty())
  259. onTabClosed(idx);
  260. }
  261. }
  262. void GUITabbedTitleBar::tabDragged(CM::UINT32 tabIdx, const Vector2I& dragPos)
  263. {
  264. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  265. if(idx != -1)
  266. {
  267. RectI bounds = getBounds();
  268. if(bounds.contains(dragPos))
  269. {
  270. mDraggedBtn = mTabButtons[idx];
  271. if(!mDragInProgress)
  272. {
  273. Vector2I offset = mDraggedBtn->_getOffset();
  274. mInitialDragOffset = (dragPos.x - offset.x);
  275. mDragInProgress = true;
  276. }
  277. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  278. Vector2I offset = mDraggedBtn->_getOffset();
  279. INT32 diff = mDragBtnOffset - offset.x;
  280. offset.x += diff;
  281. mDraggedBtn->_setOffset(offset);
  282. RectI clipRect = mDraggedBtn->_getClipRect();
  283. clipRect.x -= diff;
  284. mDraggedBtn->_setClipRect(clipRect);
  285. for(INT32 i = 0; i < idx; i++)
  286. {
  287. UINT32 width = mTabButtons[i]->_getWidth();
  288. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  289. if(dragPos.x < centerX)
  290. {
  291. GUITabButton* temp = mTabButtons[i];
  292. mTabButtons[i] = mTabButtons[idx];
  293. mTabButtons[idx] = temp;
  294. markContentAsDirty();
  295. break;
  296. }
  297. }
  298. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  299. {
  300. UINT32 width = mTabButtons[i]->_getWidth();
  301. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  302. if(dragPos.x > centerX)
  303. {
  304. GUITabButton* temp = mTabButtons[i];
  305. mTabButtons[i] = mTabButtons[idx];
  306. mTabButtons[idx] = temp;
  307. markContentAsDirty();
  308. break;
  309. }
  310. }
  311. }
  312. else
  313. {
  314. mDragInProgress = false;
  315. mDraggedBtn = nullptr;
  316. if(!onTabDraggedOff.empty())
  317. onTabDraggedOff(idx);
  318. }
  319. }
  320. }
  321. void GUITabbedTitleBar::tabDragEnd(CM::UINT32 tabIdx, const Vector2I& dragPos)
  322. {
  323. mDragInProgress = false;
  324. mDraggedBtn = nullptr;
  325. markContentAsDirty();
  326. }
  327. CM::INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(CM::UINT32 uniqueIdx) const
  328. {
  329. UINT32 idx = 0;
  330. for(auto& tab : mTabButtons)
  331. {
  332. if(tab->getIndex() == uniqueIdx)
  333. return idx;
  334. idx++;
  335. }
  336. return -1;
  337. }
  338. const String& GUITabbedTitleBar::getGUITypeName()
  339. {
  340. static String typeName = "TabbedTitleBar";
  341. return typeName;
  342. }
  343. }