BearishSun e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer há 9 anos atrás
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BsLightRendering.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier há 9 anos atrás
BsPostProcessing.h eb5d33c976 Post processing: há 9 anos atrás
BsRenderBeast.h e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer há 9 anos atrás
BsRenderBeastFactory.h 855b052658 More fixes in order to get everything to compile with Clang há 9 anos atrás
BsRenderBeastOptions.h eb5d33c976 Post processing: há 9 anos atrás
BsRenderBeastPrerequisites.h cdaaa8e6da More work on improving documentation for Doxygen generation há 9 anos atrás
BsRenderTargets.h cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors há 9 anos atrás
BsRenderTexturePool.h 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly há 9 anos atrás
BsSamplerOverrides.h 0a448db0af More work on improving documentation for Doxygen generation. há 9 anos atrás
BsStaticRenderableHandler.h cdaaa8e6da More work on improving documentation for Doxygen generation há 9 anos atrás